Player Matchup

Thanatos
Thanatos
EXOTICsplash242
Thanatos
Level 15
God Stats
1W - 5L
1,467 SR
Queue Stats
40W - 48L
1,292 Elo+
Solo
Izanami
Izanami
JN Zoro
Izanami
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 96L
1,345 Elo+
Solo
Osiris
Osiris
emzzz369
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,304 Elo+
Party 2
Ymir
Ymir
kamal_irani
Ymir
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 9L
1,233 Elo+
Party 2
The Morrigan
The Morrigan
williamhw213
The Morrigan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 193L
1,320 Elo+
Solo
Team Averages
Level 10
1,493 SR
1,299 Elo+

VS

Team Averages
Level 43
1,582 SR
1,498 Elo+
Khepri
Khepri
BluePhoenix7334
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,378 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BrokenDream8
Tsukuyomi
Level 142
God Stats
2W - 0L
1,828 SR
Queue Stats
9W - 9L
1,459 Elo+
Party 1
Sol
Sol
Mega_Man1897
Sol
Level 29
God Stats
4W - 2L
1,652 SR
Queue Stats
4W - 3L
1,711 Elo+
Solo
Agni
Agni
SP4RTAN V4LOR
Agni
Level 24
God Stats
1W - 2L
1,431 SR
Queue Stats
42W - 47L
1,440 Elo+
Party 1
Artemis
Artemis
jdobrski
Artemis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
1 / 13 / 1
9,072
907
6,163
25,740
9,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
JN Zoro
Izanami
15
0 / 2 / 2
9,126
913
4,688
8,509
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
emzzz369
Osiris
13
1 / 3 / 1
8,585
859
2,867
5,813
3,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 7 / 2
9,133
913
3,137
10,654
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
williamhw213
The Morrigan
15
3 / 13 / 1
10,016
1,002
9,846
18,256
6,865
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 25
11,475
1,148
5,919
9,285
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
BrokenDream8
Tsukuyomi
18
7 / 0 / 25
11,822
1,182
27,847
8,790
4,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 19
10,954
1,095
9,150
7,860
5,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
15 / 1 / 16
12,534
1,253
11,430
4,125
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
jdobrski
Artemis
17
7 / 4 / 16
11,363
1,136
8,651
9,506
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
139
6
Kills
38
38
Deaths
6
7
Assists
101
Player
Kills
Deaths
Assists
KDA
W
3
0
25
15.5
W
Tsukuyomi
BrokenDream8
Tsukuyomi
7
0
25
19.5
L
Thanatos
1
13
1
0.12
L
Izanami
JN Zoro
Izanami
0
2
2
0.5
W
6
1
19
15.5
W
15
1
16
23
L
Osiris
emzzz369
Osiris
1
3
1
0.5
W
Artemis
jdobrski
Artemis
7
4
16
3.75
L
1
7
2
0.29
L
The Morrigan
williamhw213
The Morrigan
3
13
1
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,701
Damage
62,997
68,972
Taken
39,566
29,110
Mitigated
24,450
6,010
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,919
233
0
2,196
9,285
7,379
0
2,535
4,987
15,689
0
W
Tsukuyomi
BrokenDream8
Tsukuyomi
27,847
8,739
0
794
8,790
4,953
0
468
7,387
0
40,156
L
Thanatos
6,163
1,193
0
2,545
25,740
9,486
0
7,236
18,129
0
13,843
L
Izanami
JN Zoro
Izanami
4,688
3,695
0
1,549
8,509
2,682
0
2,735
5,674
0
14,512
W
9,150
4,227
0
3,982
7,860
5,530
0
3,219
4,566
24,611
0
W
11,430
1,609
0
991
4,125
1,959
0
1,705
2,370
36,036
0
L
Osiris
emzzz369
Osiris
2,867
827
0
267
5,813
3,642
0
2,507
3,160
0
3,261
W
Artemis
jdobrski
Artemis
8,651
5,664
0
2,755
9,506
4,629
0
3,558
5,898
0
27,871
L
3,137
1,210
0
108
10,654
6,435
0
6,914
3,640
7,199
0
L
The Morrigan
williamhw213
The Morrigan
9,846
3,087
100
1,441
18,256
6,865
0
7,107
11,024
32,995
1,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,932
Gold Earned
58,148
72
Minions Killed
178
6
Camps Cleared
4
593,631
Distance Traveled
908,796
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,475
1,148
14
1
1
200,221
0
W
Tsukuyomi
11,822
1,182
32
3
2
224,079
0
L
Thanatos
9,072
907
15
2
2
152,854
0
L
Izanami
9,126
913
14
1
4
105,761
0
W
Sol
10,954
1,095
29
3
1
169,388
0
W
Agni
12,534
1,253
52
5
0
172,255
1
L
Osiris
8,585
859
2
0
0
122,058
0
W
Artemis
11,363
1,136
51
5
0
142,853
0
L
Ymir
9,133
913
7
1
0
85,387
0
L
The Morrigan
10,016
1,002
34
3
0
127,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role