Player Matchup

Cthulhu
Cthulhu
BlackListedGamer
Cthulhu
Level 8
God Stats
4W - 0L
1,903 SR
Queue Stats
10W - 4L
1,668 Elo+
Party 1
Baron Samedi
Baron Samedi
Infernojac
Baron Samedi
Level 28
God Stats
4W - 3L
1,451 SR
Queue Stats
53W - 52L
1,536 Elo+
Solo
Ullr
Ullr
Pinokiokiokio
Ullr
Level 13
God Stats
2W - 0L
1,510 SR
Queue Stats
2W - 0L
1,714 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SmurfinDerbs
Tsukuyomi
Level 8
God Stats
2W - 1L
1,551 SR
Queue Stats
10W - 4L
1,484 Elo+
Party 1
Janus
Janus
adrienthewise
Janus
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
53W - 31L
1,497 Elo+
Party 1
Team Averages
Level 32
1,583 SR
1,580 Elo+

VS

Team Averages
Level 15
1,546 SR
1,414 Elo+
Aphrodite
Aphrodite
BSaeko11
Aphrodite
Level 24
God Stats
84W - 75L
1,522 SR
Queue Stats
331W - 371L
1,498 Elo+
Solo
Apollo
Apollo
Darkziom
Apollo
Level 18
God Stats
20W - 22L
1,418 SR
Queue Stats
370W - 405L
1,456 Elo+
Solo
Ra
Ra
Dilbertantonio24
Ra
Level 26
God Stats
2W - 1L
1,790 SR
Queue Stats
217W - 206L
1,545 Elo+
Solo
Hun Batz
Hun Batz
TheSadMilkman
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,285 Elo+
Party 2
Odin
Odin
xSilentZephyr
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 17
11,096
1,110
11,300
10,124
11,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Infernojac
Baron Samedi
17
3 / 0 / 22
10,943
1,094
10,433
6,318
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 2 / 12
9,440
944
2,423
7,667
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
SmurfinDerbs
Tsukuyomi
17
10 / 0 / 12
11,371
1,137
17,271
11,459
6,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 1 / 16
10,995
1,100
17,058
7,380
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

295

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BSaeko11
Aphrodite
15
1 / 0 / 1
9,032
903
8,336
3,840
1,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
Darkziom
Apollo
14
0 / 9 / 1
8,796
880
5,340
17,493
6,972
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 0
8,462
846
7,333
9,754
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
TheSadMilkman
Hun Batz
15
1 / 11 / 1
9,261
926
10,034
16,251
6,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 2
9,420
942
8,906
16,727
15,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
8
29
Kills
3
3
Deaths
29
79
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BSaeko11
Aphrodite
1
0
1
1.5
W
6
0
17
14.5
L
Apollo
Darkziom
Apollo
0
9
1
0.06
L
0
5
0
0
W
Baron Samedi
Infernojac
Baron Samedi
3
0
22
14
W
2
2
12
4
W
Tsukuyomi
SmurfinDerbs
Tsukuyomi
10
0
12
16
L
Hun Batz
TheSadMilkman
Hun Batz
1
11
1
0.14
W
8
1
16
16
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,485
Damage
39,949
42,948
Taken
64,065
29,325
Mitigated
34,553
14,874
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BSaeko11
Aphrodite
8,336
82
4,136
2,431
3,840
1,963
0
2,201
1,540
16,613
0
W
11,300
523
0
500
10,124
11,950
0
3,837
6,167
21,603
0
L
Apollo
Darkziom
Apollo
5,340
2,627
0
1,875
17,493
6,972
0
10,851
6,162
0
26,380
L
7,333
412
1,287
1,060
9,754
3,643
0
6,253
3,226
29,577
0
W
Baron Samedi
Infernojac
Baron Samedi
10,433
1,402
3,876
3,563
6,318
4,747
0
2,224
4,019
32,256
0
W
2,423
1,978
0
637
7,667
3,421
0
3,192
4,375
0
9,499
W
Tsukuyomi
SmurfinDerbs
Tsukuyomi
17,271
6,421
0
5,003
11,459
6,076
0
4,638
6,721
0
41,918
L
Hun Batz
TheSadMilkman
Hun Batz
10,034
2,673
0
563
16,251
6,817
0
8,843
7,096
0
27,043
W
17,058
556
0
1,295
7,380
3,131
0
1,778
5,475
28,761
0
L
8,906
2,768
0
321
16,727
15,158
0
8,947
7,250
0
19,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,845
Gold Earned
44,971
191
Minions Killed
174
8
Camps Cleared
6
973,757
Distance Traveled
894,086
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,032
903
24
2
2
219,157
0
W
Cthulhu
11,096
1,110
22
2
0
213,518
0
L
Apollo
8,796
880
55
6
1
166,133
0
L
Ra
8,462
846
36
4
1
166,665
0
W
Baron Samedi
10,943
1,094
56
6
2
187,516
1
W
Ullr
9,440
944
12
1
0
152,039
0
W
Tsukuyomi
11,371
1,137
64
6
5
239,865
0
L
Hun Batz
9,261
926
36
4
1
166,638
1
W
Janus
10,995
1,100
37
4
1
180,819
0
L
Odin
9,420
942
23
2
1
175,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role