Player Matchup

Da Ji
Da Ji
BryFry69
Da Ji
Level 10
God Stats
19W - 28L
1,424 SR
Queue Stats
138W - 138L
1,376 Elo+
Solo
Nu Wa
Nu Wa
ChipSmash
Nu Wa
Level 28
God Stats
14W - 20L
1,188 SR
Queue Stats
106W - 119L
1,397 Elo+
Party 2
Olorun
Olorun
RealLifeJai
Olorun
Level 20
God Stats
16W - 8L
1,646 SR
Queue Stats
21W - 11L
1,477 Elo+
Solo
Cupid
Cupid
Xxabuu
Cupid
Level 25
God Stats
13W - 8L
1,824 SR
Queue Stats
86W - 89L
1,359 Elo+
Solo
Discordia
Discordia
april03
Discordia
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 119L
1,397 Elo+
Party 2
Team Averages
Level 22
1,516 SR
1,401 Elo+

VS

Team Averages
Level 14
1,559 SR
1,429 Elo+
Raijin
Raijin
FAMILIA2016WIN
Raijin
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,799 Elo+
Party 3
Ra
Ra
GonzoWhales
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 79L
1,312 Elo+
Solo
Artemis
Artemis
Validketchup
Artemis
Level 7
God Stats
14W - 21L
1,409 SR
Queue Stats
15W - 22L
1,309 Elo+
Party 1
Neith
Neith
areallydumbname
Neith
Level 8
God Stats
6W - 14L
1,445 SR
Queue Stats
11W - 25L
1,224 Elo+
Party 1
Ravana
Ravana
kmmd
Ravana
Level 25
God Stats
0W - 1L
1,941 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BryFry69
Da Ji
16
7 / 6 / 11
10,681
1,068
9,063
12,104
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
ChipSmash
Nu Wa
20
14 / 2 / 19
12,927
1,293
20,498
7,995
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
19
8 / 0 / 19
12,431
1,243
17,583
7,517
3,122
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Xxabuu
Cupid
19
13 / 5 / 17
12,318
1,232
24,195
15,610
6,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
april03
Discordia
18
4 / 4 / 15
10,128
1,013
12,717
9,210
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 9 / 9
11,327
1,133
10,608
15,586
5,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 9 / 6
9,785
979
8,043
17,742
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Validketchup
Artemis
16
1 / 13 / 9
9,523
952
3,389
19,946
5,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 9 / 11
9,390
939
12,384
16,686
5,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
kmmd
Ravana
16
7 / 6 / 6
11,099
1,110
11,469
19,929
7,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
58
46
Kills
17
17
Deaths
46
81
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BryFry69
Da Ji
7
6
11
2.08
W
Nu Wa
ChipSmash
Nu Wa
14
2
19
11.75
L
7
9
9
1.28
L
2
9
6
0.56
W
Olorun
8
0
19
17.5
L
Artemis
Validketchup
Artemis
1
13
9
0.42
W
Cupid
Xxabuu
Cupid
13
5
17
4.3
W
Discordia
april03
Discordia
4
4
15
2.88
L
0
9
11
0.61
L
Ravana
kmmd
Ravana
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,056
Damage
45,893
52,436
Taken
89,889
21,613
Mitigated
28,058
14,161
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BryFry69
Da Ji
9,063
3,420
0
455
12,104
5,260
0
3,490
8,614
0
14,872
W
Nu Wa
ChipSmash
Nu Wa
20,498
8,576
0
78
7,995
3,172
0
2,762
5,233
38,585
0
L
10,608
675
459
328
15,586
5,020
0
8,805
6,781
20,941
0
L
8,043
1,124
636
367
17,742
4,694
0
9,942
7,800
47,069
0
W
Olorun
17,583
9,634
1,268
5,764
7,517
3,122
0
3,942
3,575
34,158
0
L
Artemis
Validketchup
Artemis
3,389
3,389
0
1,814
19,946
5,898
0
12,152
7,794
0
17,705
W
Cupid
Xxabuu
Cupid
24,195
16,475
700
5,513
15,610
6,424
0
4,941
10,669
0
45,480
W
Discordia
april03
Discordia
12,717
1,065
0
383
9,210
3,635
0
3,516
5,694
28,426
0
L
12,384
9,807
0
2,224
16,686
5,340
0
8,317
8,369
0
26,772
L
Ravana
kmmd
Ravana
11,469
4,252
123
2,662
19,929
7,106
0
11,582
8,347
0
20,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,485
Gold Earned
51,124
181
Minions Killed
166
5
Camps Cleared
6
808,686
Distance Traveled
748,075
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,681
1,068
13
1
1
176,306
0
W
Nu Wa
12,927
1,293
41
4
0
171,239
1
L
Raijin
11,327
1,133
22
2
1
112,379
0
L
Ra
9,785
979
79
8
2
144,134
1
W
Olorun
12,431
1,243
34
3
2
162,085
0
L
Artemis
9,523
952
26
3
0
130,357
0
W
Cupid
12,318
1,232
51
5
2
139,668
0
W
Discordia
10,128
1,013
42
4
0
159,388
1
L
Neith
9,390
939
23
2
2
154,828
0
L
Ravana
11,099
1,110
16
2
1
206,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role