Player Matchup

Terra
Terra
Arlice
Terra
Level 107
God Stats
27W - 22L
1,566 SR
Queue Stats
83W - 79L
1,574 Elo+
Party 1
Awilix
Awilix
Cleverbearpun
Awilix
Level 74
God Stats
6W - 9L
1,407 SR
Queue Stats
352W - 322L
1,563 Elo+
Party 1
Baron Samedi
Baron Samedi
Dsttrike
Baron Samedi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 78L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
Hexaeus
Danzaburou
Level 28
God Stats
3W - 3L
1,515 SR
Queue Stats
4W - 6L
1,465 Elo+
Party 1
Cu Chulainn
Cu Chulainn
untreysable
Cu Chulainn
Level 122
God Stats
4W - 3L
1,517 SR
Queue Stats
356W - 358L
1,502 Elo+
Solo
Team Averages
Level 87
1,501 SR
1,508 Elo+

VS

Team Averages
Level 77
1,652 SR
1,568 Elo+
Bellona
Bellona
Carnareau
Bellona
Level 47
God Stats
4W - 4L
1,543 SR
Queue Stats
67W - 60L
1,521 Elo+
Party 2
Erlang Shen
Erlang Shen
GramaCallsMeRed
Erlang Shen
Level 105
God Stats
12W - 8L
1,672 SR
Queue Stats
364W - 317L
1,528 Elo+
Party 2
Izanami
Izanami
JefeSecureTheBag
Izanami
Level 108
God Stats
83W - 40L
1,713 SR
Queue Stats
216W - 172L
1,580 Elo+
Party 3
Sylvanus
Sylvanus
Kr3pto
Sylvanus
Level 25
God Stats
32W - 19L
1,704 SR
Queue Stats
45W - 37L
1,624 Elo+
Party 3
Nu Wa
Nu Wa
jayrxz
Nu Wa
Level 98
God Stats
4W - 1L
1,628 SR
Queue Stats
168W - 132L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Arlice
Terra
14
1 / 5 / 7
9,999
417
8,897
23,878
25,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 6 / 5
12,952
540
16,809
22,314
14,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Dsttrike
Baron Samedi
14
0 / 11 / 8
9,795
408
19,071
17,530
7,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Hexaeus
Danzaburou
16
1 / 6 / 1
10,702
446
6,974
18,006
5,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
untreysable
Cu Chulainn
18
8 / 5 / 5
12,141
506
19,013
25,681
26,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Carnareau
Bellona
20
3 / 6 / 7
13,157
548
8,644
19,579
16,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Erlang Shen
GramaCallsMeRed
Erlang Shen
20
8 / 5 / 13
13,972
582
17,669
37,214
24,325
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
3 / 3 / 16
13,239
552
21,061
21,010
13,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Kr3pto
Sylvanus
19
4 / 2 / 19
13,162
548
10,995
19,533
23,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
jayrxz
Nu Wa
20
15 / 4 / 11
15,023
626
27,592
15,721
7,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
99
20
Kills
33
33
Deaths
20
26
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Terra
Arlice
Terra
1
5
7
0.9
W
Bellona
Carnareau
Bellona
3
6
7
1.08
L
10
6
5
2.08
L
Baron Samedi
Dsttrike
Baron Samedi
0
11
8
0.36
W
Erlang Shen
GramaCallsMeRed
Erlang Shen
8
5
13
2.9
L
Danzaburou
Hexaeus
Danzaburou
1
6
1
0.25
W
3
3
16
3.67
W
Sylvanus
Kr3pto
Sylvanus
4
2
19
6.75
W
Nu Wa
jayrxz
Nu Wa
15
4
11
5.13
L
Cu Chulainn
untreysable
Cu Chulainn
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,764
Damage
85,961
107,409
Taken
113,057
79,303
Mitigated
84,748
32,577
Healing
57,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Arlice
Terra
8,897
845
2,506
6,054
23,878
25,081
39
9,973
13,905
22,399
0
W
Bellona
Carnareau
Bellona
8,644
2,791
0
6,334
19,579
16,699
380
5,152
13,828
6,277
71,069
L
16,809
6,929
0
6,146
22,314
14,688
0
8,104
14,210
0
105,368
L
Baron Samedi
Dsttrike
Baron Samedi
19,071
1,973
2,364
3,618
17,530
7,414
0
7,583
9,947
60,480
0
W
Erlang Shen
GramaCallsMeRed
Erlang Shen
17,669
9,965
0
21,548
37,214
24,325
1,012
7,522
29,395
0
111,655
L
Danzaburou
Hexaeus
Danzaburou
6,974
2,590
0
6,951
18,006
5,296
2,080
6,620
11,386
0
69,751
W
21,061
14,930
0
10,282
21,010
13,207
6,934
7,305
13,361
0
143,357
W
Sylvanus
Kr3pto
Sylvanus
10,995
2,317
6,080
9,405
19,533
23,285
1,622
8,880
10,258
28,082
0
W
Nu Wa
jayrxz
Nu Wa
27,592
7,083
0
3,585
15,721
7,232
839
6,153
9,031
90,092
0
L
Cu Chulainn
untreysable
Cu Chulainn
19,013
3,035
0
4,938
25,681
26,824
422
6,881
18,800
8,328
56,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,589
Gold Earned
68,553
501
Minions Killed
678
0
Camps Cleared
0
2,038,475
Distance Traveled
2,073,571
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,999
417
23
1
0
428,711
2
W
Bellona
13,157
548
159
7
0
437,714
2
L
Awilix
12,952
540
142
6
0
449,644
3
L
Baron Samedi
9,795
408
86
4
0
406,874
3
W
Erlang Shen
13,972
582
135
6
0
425,132
6
L
Danzaburou
10,702
446
138
6
0
337,702
2
W
Izanami
13,239
552
219
9
0
377,935
2
W
Sylvanus
13,162
548
32
1
0
406,351
3
W
Nu Wa
15,023
626
133
6
0
426,439
5
L
Cu Chulainn
12,141
506
112
5
0
415,544
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role