Player Matchup

Ganesha
Ganesha
Cattrickerys
Ganesha
Level 71
God Stats
20W - 18L
1,723 SR
Queue Stats
359W - 302L
1,645 Elo+
Party 1
Kali
Kali
GRUM8LY
Kali
Level 48
God Stats
27W - 18L
1,684 SR
Queue Stats
244W - 178L
1,642 Elo+
Party 1
Chaac
Chaac
VVVBlack
Chaac
Level 140
God Stats
36W - 35L
1,639 SR
Queue Stats
253W - 208L
1,647 Elo+
Party 1
Zeus
Zeus
VvVTyler
Zeus
Level 85
God Stats
47W - 23L
1,825 SR
Queue Stats
71W - 39L
1,703 Elo+
Party 1
Rama
Rama
xJusticeGuy
Rama
Level 142
God Stats
61W - 30L
1,792 SR
Queue Stats
338W - 220L
1,687 Elo+
Party 1
Team Averages
Level 97
1,733 SR
1,665 Elo+

VS

Team Averages
Level 72
1,679 SR
1,807 Elo+
Tiamat
Tiamat
JewishFishes
Tiamat
Level 157
God Stats
66W - 33L
1,854 SR
Queue Stats
398W - 304L
1,823 Elo+
Party 3
Hercules
Hercules
TheNewbzGamer
Hercules
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 78L
1,686 Elo+
Party 2
Freya
Freya
Y0uWillDie
Freya
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 73L
1,686 Elo+
Party 2
Achilles
Achilles
cndyaplbrkn2th
Achilles
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 35L
1,920 Elo+
Party 3
Sun Wukong
Sun Wukong
donutsniffer
Sun Wukong
Level 24
God Stats
6W - 0L
2,042 SR
Queue Stats
51W - 12L
1,921 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cattrickerys
Ganesha
15
1 / 3 / 9
10,102
505
7,023
14,721
14,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kali
GRUM8LY
Kali
14
0 / 1 / 2
8,308
415
1,098
13,060
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
VVVBlack
Chaac
16
1 / 4 / 1
9,677
484
11,555
19,002
18,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
14
4 / 9 / 2
9,067
453
9,995
12,892
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 5 / 1
11,403
570
14,202
17,177
5,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
10 / 2 / 2
12,678
634
17,007
11,886
9,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hercules
TheNewbzGamer
Hercules
13
0 / 3 / 5
8,901
445
4,626
14,156
8,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
18
1 / 3 / 7
11,049
552
8,137
17,373
6,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
18
9 / 3 / 4
11,418
571
13,288
16,720
8,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
donutsniffer
Sun Wukong
19
2 / 2 / 5
11,549
577
12,612
14,969
11,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
13
Kills
22
22
Deaths
13
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Cattrickerys
Ganesha
1
3
9
1.83
L
Kali
GRUM8LY
Kali
0
1
2
1
W
Tiamat
10
2
2
5.5
W
Hercules
TheNewbzGamer
Hercules
0
3
5
0.83
L
Chaac
VVVBlack
Chaac
1
4
1
0.38
L
Zeus
4
9
2
0.56
W
Freya
1
3
7
1.5
W
Achilles
9
3
4
3.67
W
Sun Wukong
donutsniffer
Sun Wukong
2
2
5
2.25
L
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,873
Damage
55,670
76,852
Taken
75,104
47,919
Mitigated
44,909
26,523
Healing
34,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Cattrickerys
Ganesha
7,023
671
0
2,696
14,721
14,807
0
5,960
8,713
30,795
0
L
Kali
GRUM8LY
Kali
1,098
486
0
3,836
13,060
4,606
0
932
12,128
0
60,440
W
Tiamat
17,007
3,325
130
4,507
11,886
9,296
2,679
2,822
8,918
100,648
0
W
Hercules
TheNewbzGamer
Hercules
4,626
1,470
0
3,101
14,156
8,547
0
6,150
7,790
0
35,405
L
Chaac
VVVBlack
Chaac
11,555
2,484
0
9,266
19,002
18,414
590
884
18,108
5,612
64,900
L
Zeus
9,995
544
0
1,796
12,892
4,387
0
6,201
6,666
35,371
0
W
Freya
8,137
2,558
0
11,878
17,373
6,752
2,638
2,610
14,577
76,427
0
W
Achilles
13,288
4,729
0
6,997
16,720
8,871
0
3,930
12,634
0
83,977
W
Sun Wukong
donutsniffer
Sun Wukong
12,612
4,485
0
8,096
14,969
11,443
345
2,178
12,293
0
82,982
L
14,202
11,836
0
8,929
17,177
5,705
0
11,034
6,093
0
81,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,557
Gold Earned
55,595
571
Minions Killed
653
0
Camps Cleared
0
1,710,708
Distance Traveled
1,949,831
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,102
505
18
1
0
384,992
4
L
Kali
8,308
415
108
5
0
302,269
5
W
Tiamat
12,678
634
178
9
0
381,131
4
W
Hercules
8,901
445
46
2
0
380,019
7
L
Chaac
9,677
484
160
8
0
351,592
2
L
Zeus
9,067
453
103
5
0
345,445
4
W
Freya
11,049
552
140
7
0
343,312
0
W
Achilles
11,418
571
122
6
0
421,101
2
W
Sun Wukong
11,549
577
167
8
0
424,268
1
L
Rama
11,403
570
182
9
0
326,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role