Player Matchup

Ao Kuang
Ao Kuang
Diamond III
AgusConitos
Ao Kuang
Diamond III
Level 160
God Stats
6W - 2L
1,977 SR
Queue Stats
38W - 31L
2,331 MMR
Party 2
Cerberus
Cerberus
Diamond V
ArielDarkripper
Cerberus
Diamond V
Level 49
God Stats
4W - 3L
1,754 SR
Queue Stats
84W - 72L
2,128 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
DrSamuelHayden
Cu Chulainn
Diamond V
Level 160
God Stats
1W - 3L
1,381 SR
Queue Stats
32W - 46L
1,500 MMR
Solo
Scylla
Scylla
Platinum IV
Mαnguitø
Scylla
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond IV
Shurtt
Ullr
Diamond IV
Level 129
God Stats
0W - 2L
1,753 SR
Queue Stats
133W - 138L
2,277 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,673 SR
1,947 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,665 SR
1,907 MMR
Anhur
Anhur
Masters
FragginYoou
Anhur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Gold II
GettaBest
Eset
Gold II
Level 142
God Stats
18W - 6L
2,052 SR
Queue Stats
186W - 126L
1,853 MMR
Solo
Yemoja
Yemoja
Platinum I
IIErickSMII
Yemoja
Platinum I
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 68L
1,970 MMR
Solo
King Arthur
King Arthur
Platinum III
Yëndör
King Arthur
Platinum III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Masters
zJhoon
Nemesis
Masters
Level 157
God Stats
47W - 23L
1,773 SR
Queue Stats
277W - 181L
2,714 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AgusConitos
Ao Kuang
13
3 / 2 / 1
7,589
542
5,698
8,257
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
10
1 / 4 / 2
6,483
463
6,390
14,472
7,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
DrSamuelHayden
Cu Chulainn
14
0 / 2 / 2
7,995
571
7,840
11,229
8,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Mαnguitø
Scylla
12
0 / 4 / 0
6,438
460
1,533
5,310
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
Shurtt
Ullr
12
3 / 4 / 1
7,325
523
7,528
12,154
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
SetApolloDanzaburouGebJanus

VS

Bans
TsukuyomiGaneshaGuan YuKhepriSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,159
583
7,819
12,028
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Eset
15
7 / 0 / 3
9,010
644
12,818
6,954
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
11
0 / 1 / 7
6,909
494
2,031
6,585
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Yëndör
King Arthur
16
1 / 2 / 0
8,575
613
6,781
13,379
9,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
zJhoon
Nemesis
15
5 / 1 / 7
8,667
619
9,780
8,880
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
16
16
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AgusConitos
Ao Kuang
3
2
1
1.75
L
Cerberus
1
4
2
0.5
L
Cu Chulainn
DrSamuelHayden
Cu Chulainn
0
2
2
0.5
W
3
3
2
1.33
W
Eset
7
0
3
8.5
W
Yemoja
0
1
7
3.5
L
Scylla
Mαnguitø
Scylla
0
4
0
0
L
Ullr
Shurtt
Ullr
3
4
1
0.88
W
King Arthur
Yëndör
King Arthur
1
2
0
0.5
W
Nemesis
zJhoon
Nemesis
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,989
Damage
39,229
51,422
Taken
47,826
24,516
Mitigated
23,313
14,695
Healing
21,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AgusConitos
Ao Kuang
5,698
743
0
2,186
8,257
2,845
0
2,470
5,636
50,013
0
L
Cerberus
6,390
137
0
6,046
14,472
7,347
0
5,970
8,274
25,071
0
L
Cu Chulainn
DrSamuelHayden
Cu Chulainn
7,840
1,588
0
3,298
11,229
8,230
0
767
9,671
4,548
52,359
W
7,819
4,105
0
5,404
12,028
3,518
629
3,031
8,997
0
51,654
W
Eset
12,818
1,884
724
2,371
6,954
2,395
522
2,914
3,944
65,872
0
W
Yemoja
2,031
1,106
3,463
2,426
6,585
4,371
234
2,775
3,748
12,196
0
L
Scylla
Mαnguitø
Scylla
1,533
253
0
455
5,310
1,465
0
3,155
1,891
38,784
0
L
Ullr
Shurtt
Ullr
7,528
2,769
0
2,710
12,154
4,629
386
1,746
10,326
0
43,734
W
King Arthur
Yëndör
King Arthur
6,781
873
0
5,600
13,379
9,270
218
2,743
10,636
0
63,427
W
Nemesis
zJhoon
Nemesis
9,780
5,081
0
1,198
8,880
3,759
0
3,253
5,625
0
58,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,830
Gold Earned
41,320
409
Minions Killed
492
0
Camps Cleared
0
1,448,495
Distance Traveled
1,492,958
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,589
542
75
5
0
315,742
1
L
Cerberus
6,483
463
37
3
0
292,638
8
L
Cu Chulainn
7,995
571
122
9
0
297,722
4
W
Anhur
8,159
583
97
7
0
252,838
3
W
Eset
9,010
644
144
10
0
312,110
6
W
Yemoja
6,909
494
16
1
0
290,104
2
L
Scylla
6,438
460
82
6
0
287,751
8
L
Ullr
7,325
523
93
7
0
254,642
4
W
King Arthur
8,575
613
142
10
0
288,548
4
W
Nemesis
8,667
619
93
7
0
349,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role