Player Matchup

Nemesis
Nemesis
ILustI
Nemesis
Level 11
God Stats
2W - 2L
1,722 SR
Queue Stats
206W - 123L
1,703 Elo+
Party 3
Sylvanus
Sylvanus
Juggernawtt1
Sylvanus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,041 Elo+
Party 2
Tiamat
Tiamat
OfficialJrYoti33
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
WhatAPlayer
Hachiman
Level 28
God Stats
2W - 4L
1,184 SR
Queue Stats
9W - 11L
1,041 Elo+
Party 2
Guan Yu
Guan Yu
unobtainableID
Guan Yu
Level 81
God Stats
1W - 1L
1,265 SR
Queue Stats
164W - 158L
1,577 Elo+
Party 3
Team Averages
Level 52
1,434 SR
1,372 Elo+

VS

Team Averages
Level 53
1,531 SR
1,378 Elo+
Geb
Geb
Dusty66
Geb
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
252W - 247L
1,304 Elo+
Party 1
Fenrir
Fenrir
Exotics8400
Fenrir
Level 70
God Stats
149W - 122L
1,534 SR
Queue Stats
246W - 228L
1,376 Elo+
Party 1
Kukulkan
Kukulkan
HyaJean
Kukulkan
Level 65
God Stats
3W - 5L
1,642 SR
Queue Stats
245W - 231L
1,514 Elo+
Solo
Bellona
Bellona
Hybnosis
Bellona
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 151L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
ShootaCam
Danzaburou
Level 25
God Stats
5W - 4L
1,477 SR
Queue Stats
307W - 289L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ILustI
Nemesis
14
3 / 0 / 6
8,319
520
7,698
9,877
4,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Juggernawtt1
Sylvanus
12
0 / 1 / 2
7,228
452
3,883
8,308
7,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 0 / 0
9,742
609
9,402
8,600
6,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
WhatAPlayer
Hachiman
12
1 / 1 / 2
6,839
427
5,176
7,896
3,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
2 / 1 / 1
8,391
524
5,999
12,641
12,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
0 / 2 / 2
6,365
398
4,079
10,620
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
12
1 / 2 / 2
7,312
457
6,253
12,461
6,022
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
HyaJean
Kukulkan
14
1 / 3 / 0
8,233
515
6,793
7,758
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Hybnosis
Bellona
12
0 / 3 / 1
7,493
468
6,396
10,894
9,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
ShootaCam
Danzaburou
10
1 / 3 / 1
6,503
406
2,646
7,505
2,170
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
3
3
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
0
2
2
0.5
L
Fenrir
1
2
2
1
L
Kukulkan
HyaJean
Kukulkan
1
3
0
0.33
L
Bellona
Hybnosis
Bellona
0
3
1
0.17
W
Nemesis
ILustI
Nemesis
3
0
6
6
W
Sylvanus
Juggernawtt1
Sylvanus
0
1
2
1
W
7
0
0
7
L
Danzaburou
ShootaCam
Danzaburou
1
3
1
0.5
W
Hachiman
WhatAPlayer
Hachiman
1
1
2
2
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,158
Damage
26,167
47,322
Taken
49,238
34,662
Mitigated
25,204
22,870
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
4,079
482
0
800
10,620
5,137
0
3,923
6,631
17,419
0
L
Fenrir
6,253
1,468
211
1,982
12,461
6,022
0
2,199
10,150
0
47,877
L
Kukulkan
HyaJean
Kukulkan
6,793
1,459
0
945
7,758
2,578
0
3,769
3,629
59,128
0
L
Bellona
Hybnosis
Bellona
6,396
1,842
0
1,012
10,894
9,297
220
992
9,477
5,231
36,382
W
Nemesis
ILustI
Nemesis
7,698
3,238
0
4,492
9,877
4,934
372
2,467
7,335
0
52,987
W
Sylvanus
Juggernawtt1
Sylvanus
3,883
980
931
2,972
8,308
7,533
56
3,628
4,680
23,167
0
W
9,402
1,536
0
5,046
8,600
6,279
204
1,580
7,020
62,132
0
L
Danzaburou
ShootaCam
Danzaburou
2,646
1,658
0
2,035
7,505
2,170
0
1,856
5,641
0
30,689
W
Hachiman
WhatAPlayer
Hachiman
5,176
3,414
0
3,864
7,896
3,084
474
2,202
5,694
0
44,376
W
5,999
1,228
271
5,294
12,641
12,832
116
1,867
10,324
0
43,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,519
Gold Earned
35,906
448
Minions Killed
401
0
Camps Cleared
0
1,462,967
Distance Traveled
1,511,923
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,365
398
25
2
0
310,704
0
L
Fenrir
7,312
457
80
5
0
306,460
7
L
Kukulkan
8,233
515
129
8
0
309,188
3
L
Bellona
7,493
468
96
6
0
293,440
6
W
Nemesis
8,319
520
97
6
0
341,418
3
W
Sylvanus
7,228
452
40
3
0
217,150
2
W
Tiamat
9,742
609
128
8
0
334,612
3
L
Danzaburou
6,503
406
71
4
0
292,131
2
W
Hachiman
6,839
427
75
5
0
243,183
0
W
Guan Yu
8,391
524
108
7
0
326,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role