Player Matchup

Kuzenbo
Kuzenbo
BABYJEFFY
Kuzenbo
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 60L
1,413 Elo+
Party 1
Ra
Ra
Cocodrilo25
Ra
Level 29
God Stats
3W - 6L
1,372 SR
Queue Stats
136W - 138L
1,442 Elo+
Solo
Tyr
Tyr
EatThyMeat
Tyr
Level 26
God Stats
1W - 1L
1,565 SR
Queue Stats
70W - 52L
1,489 Elo+
Party 1
Thor
Thor
UncleLeslie
Thor
Level 26
God Stats
12W - 5L
1,630 SR
Queue Stats
144W - 146L
1,417 Elo+
Party 1
Artemis
Artemis
gustaemcee
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,158 Elo+
Solo
Team Averages
Level 20
1,513 SR
1,384 Elo+

VS

Team Averages
Level 13
1,268 SR
1,360 Elo+
Artemis
Artemis
JohnBlake2024
Artemis
Level 5
God Stats
2W - 2L
1,222 SR
Queue Stats
3W - 8L
1,193 Elo+
Party 2
Fenrir
Fenrir
LabiaSlapper
Fenrir
Level 14
God Stats
2W - 3L
1,180 SR
Queue Stats
6W - 8L
1,434 Elo+
Party 2
Khepri
Khepri
TheJaegerMeister
Khepri
Level 13
God Stats
2W - 3L
1,186 SR
Queue Stats
5W - 12L
1,310 Elo+
Party 2
Janus
Janus
TheJanManCan
Janus
Level 18
God Stats
4W - 2L
1,457 SR
Queue Stats
16W - 17L
1,517 Elo+
Party 2
Erlang Shen
Erlang Shen
fallenxlegend
Erlang Shen
Level 17
God Stats
3W - 4L
1,294 SR
Queue Stats
6W - 10L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BABYJEFFY
Kuzenbo
8
1 / 1 / 3
5,548
504
2,899
6,726
3,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 6 / 3
6,165
560
3,323
7,133
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 4 / 3
5,175
470
5,618
8,080
4,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
3 / 5 / 1
5,871
534
4,141
8,500
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
gustaemcee
Artemis
6
0 / 7 / 3
4,491
408
3,828
6,205
1,690
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
4 / 3 / 5
5,418
493
4,030
6,350
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
11
12 / 2 / 4
7,141
649
8,672
8,165
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 2 / 13
6,011
546
4,942
6,676
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 1 / 8
6,383
580
6,045
4,649
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
fallenxlegend
Erlang Shen
9
1 / 1 / 5
5,467
497
3,284
5,889
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
7
Kills
23
23
Deaths
9
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BABYJEFFY
Kuzenbo
1
1
3
2.5
L
3
6
3
0.75
L
0
4
3
0.38
W
Artemis
4
3
5
2.17
W
Fenrir
12
2
4
7
W
1
2
13
3.75
W
5
1
8
9
L
3
5
1
0.7
W
Erlang Shen
fallenxlegend
Erlang Shen
1
1
5
3.5
L
Artemis
gustaemcee
Artemis
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,809
Damage
26,973
36,644
Taken
31,729
14,040
Mitigated
12,400
4,973
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BABYJEFFY
Kuzenbo
2,899
1,450
0
260
6,726
3,605
139
1,839
4,887
17,882
0
L
3,323
374
319
1,149
7,133
2,179
108
1,382
5,751
29,342
0
L
5,618
1,241
0
1,332
8,080
4,093
0
2,264
5,816
0
16,553
W
Artemis
4,030
1,589
0
1,753
6,350
2,340
1,291
1,073
5,277
0
13,166
W
Fenrir
8,672
2,562
0
2,256
8,165
2,885
0
2,892
5,273
0
28,791
W
4,942
964
0
1,155
6,676
3,766
690
1,318
5,358
10,698
0
W
6,045
346
0
0
4,649
1,262
486
136
4,513
31,219
0
L
4,141
1,137
0
1,663
8,500
2,473
0
2,671
5,829
0
15,495
W
Erlang Shen
fallenxlegend
Erlang Shen
3,284
1,455
0
3,506
5,889
2,147
809
803
5,086
0
13,576
L
Artemis
gustaemcee
Artemis
3,828
1,529
0
250
6,205
1,690
0
2,831
3,374
0
12,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,250
Gold Earned
30,420
162
Minions Killed
170
0
Camps Cleared
0
987,539
Distance Traveled
1,067,330
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,548
504
24
2
0
220,188
2
L
Ra
6,165
560
53
5
0
205,097
1
L
Tyr
5,175
470
36
3
0
192,801
0
W
Artemis
5,418
493
19
2
0
181,138
0
W
Fenrir
7,141
649
51
5
0
249,758
2
W
Khepri
6,011
546
15
1
0
209,302
0
W
Janus
6,383
580
56
5
0
215,766
2
L
Thor
5,871
534
32
3
0
216,732
0
W
Erlang Shen
5,467
497
29
3
0
211,366
0
L
Artemis
4,491
408
17
2
0
152,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role