Player Matchup

Raijin
Raijin
Gold III
VKAngell
Raijin
Gold III
Level 151
God Stats
4W - 6L
1,541 SR
Queue Stats
43W - 46L
1,649 MMR
Party 1
Ares
Ares
Gold II
YourWetSock
Ares
Gold II
Level 105
God Stats
1W - 3L
1,257 SR
Queue Stats
32W - 33L
1,649 MMR
Party 1
Danzaburou
Danzaburou
Gold II
laflamablanca79
Danzaburou
Gold II
Level 108
God Stats
10W - 4L
1,680 SR
Queue Stats
39W - 35L
1,649 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,493 SR
1,649 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,620 SR
1,620 MMR
Khepri
Khepri
Gold III
Meechi803
Khepri
Gold III
Level 157
God Stats
1W - 1L
1,521 SR
Queue Stats
45W - 53L
1,613 MMR
Solo
Achilles
Achilles
Gold I
Shane11111111111
Achilles
Gold I
Level 121
God Stats
28W - 28L
1,539 SR
Queue Stats
158W - 207L
1,649 MMR
Solo
Anubis
Anubis
Silver II
xmumXslayax
Anubis
Silver II
Level 34
God Stats
0W - 1L
1,800 SR
Queue Stats
19W - 23L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
VKAngell
Raijin
12
5 / 1 / 5
8,821
735
7,949
6,712
3,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 1 / 10
9,627
802
6,220
10,831
9,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
laflamablanca79
Danzaburou
13
6 / 0 / 7
9,640
803
12,480
6,115
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
PersephoneAphroditeChaacHeraCthulhu

VS

Bans
Cu ChulainnScyllaAh PuchMerlinZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Meechi803
Khepri
9
0 / 5 / 2
7,479
623
2,645
12,825
8,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 3 / 0
7,750
646
8,292
11,206
7,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
11
0 / 5 / 2
7,390
616
4,955
8,952
4,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
2
2
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
Meechi803
Khepri
0
5
2
0.2
L
2
3
0
0.67
W
Raijin
VKAngell
Raijin
5
1
5
7.5
W
2
1
10
7
W
Danzaburou
laflamablanca79
Danzaburou
6
0
7
9.5
L
Anubis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,649
Damage
15,892
23,658
Taken
32,983
15,564
Mitigated
20,588
8,759
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Meechi803
Khepri
2,645
168
0
2,403
12,825
8,433
0
4,099
8,726
10,918
0
L
8,292
2,399
0
809
11,206
7,381
0
5,957
5,249
0
29,341
W
Raijin
VKAngell
Raijin
7,949
921
0
2,266
6,712
3,650
785
1,916
4,796
43,497
0
W
6,220
291
0
2,276
10,831
9,284
305
2,992
7,839
8,870
0
W
Danzaburou
laflamablanca79
Danzaburou
12,480
5,265
0
4,217
6,115
2,630
1,643
2,770
3,345
0
55,831
L
Anubis
4,955
73
0
2,306
8,952
4,774
0
4,484
4,468
37,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,088
Gold Earned
22,619
159
Minions Killed
125
0
Camps Cleared
0
645,889
Distance Traveled
615,477
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,479
623
19
2
0
193,378
1
L
Achilles
7,750
646
40
3
0
243,897
3
W
Raijin
8,821
735
72
6
0
194,070
1
W
Ares
9,627
802
10
1
0
227,729
0
W
Danzaburou
9,640
803
77
6
0
224,090
3
L
Anubis
7,390
616
66
6
0
178,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role