Player Matchup

Zhong Kui
Zhong Kui
Darths Mom7318
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 3L
1,950 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Jimmysmoom
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,862 Elo+
Party 3
Fenrir
Fenrir
JuiceMahomes
Fenrir
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 3L
1,998 Elo+
Party 3
Thor
Thor
LoopOwl
Thor
Level 16
God Stats
1W - 1L
1,308 SR
Queue Stats
50W - 63L
1,512 Elo+
Solo
Loki
Loki
ladiesman217427
Loki
Level 18
God Stats
2W - 0L
1,758 SR
Queue Stats
21W - 5L
1,880 Elo+
Party 3
Team Averages
Level 13
1,513 SR
1,841 Elo+

VS

Team Averages
Level 38
1,541 SR
1,593 Elo+
Scylla
Scylla
 
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
FlockHope3421
Loki
Level 98
God Stats
3W - 5L
1,547 SR
Queue Stats
98W - 91L
1,620 Elo+
Party 1
Sylvanus
Sylvanus
MagicUwUGhost
Sylvanus
Level 11
God Stats
32W - 22L
1,803 SR
Queue Stats
120W - 97L
1,667 Elo+
Party 1
Skadi
Skadi
ReAgain_
Skadi
Level 29
God Stats
0W - 4L
1,324 SR
Queue Stats
47W - 43L
1,591 Elo+
Party 2
Achilles
Achilles
Yemoja Stan
Achilles
Level 22
God Stats
1W - 2L
1,529 SR
Queue Stats
103W - 98L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Darths Mom7318
Zhong Kui
19
10 / 2 / 8
13,248
631
14,748
16,161
13,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Jimmysmoom
Tsukuyomi
18
9 / 3 / 7
12,245
583
19,023
17,426
6,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
15
11 / 4 / 6
11,199
533
13,065
21,319
8,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
LoopOwl
Thor
16
4 / 3 / 2
11,184
533
4,683
13,384
6,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 6 / 6
11,610
553
8,477
16,786
6,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 11 / 6
9,045
431
6,923
15,009
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 5 / 5
10,923
520
6,291
14,996
5,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
MagicUwUGhost
Sylvanus
14
2 / 8 / 5
9,168
437
8,253
20,387
11,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
ReAgain_
Skadi
14
1 / 10 / 2
8,802
419
7,524
11,539
3,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Yemoja Stan
Achilles
17
9 / 2 / 2
11,176
532
11,492
19,651
21,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
36
Kills
16
18
Deaths
36
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
11
6
0.36
W
Zhong Kui
Darths Mom7318
Zhong Kui
10
2
8
7
L
3
5
5
1.1
W
Tsukuyomi
Jimmysmoom
Tsukuyomi
9
3
7
4.17
W
Fenrir
11
4
6
3.5
W
Thor
LoopOwl
Thor
4
3
2
1.67
L
Sylvanus
MagicUwUGhost
Sylvanus
2
8
5
0.56
L
Skadi
ReAgain_
Skadi
1
10
2
0.2
L
Achilles
Yemoja Stan
Achilles
9
2
2
5
W
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,996
Damage
40,483
85,076
Taken
81,582
41,104
Mitigated
46,537
30,547
Healing
18,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,923
852
0
2,471
15,009
4,412
453
2,056
12,953
40,912
0
W
Zhong Kui
Darths Mom7318
Zhong Kui
14,748
4,589
0
8,310
16,161
13,528
5,626
4,687
11,394
88,582
9,565
L
6,291
1,531
0
3,869
14,996
5,518
0
1,624
13,372
0
67,409
W
Tsukuyomi
Jimmysmoom
Tsukuyomi
19,023
5,615
0
6,945
17,426
6,819
208
6,759
10,423
0
74,468
W
Fenrir
13,065
2,874
0
5,653
21,319
8,057
530
5,780
15,249
0
60,112
W
Thor
LoopOwl
Thor
4,683
808
0
5,320
13,384
6,474
0
3,749
9,502
0
66,058
L
Sylvanus
MagicUwUGhost
Sylvanus
8,253
1,049
1,293
5,709
20,387
11,270
348
3,512
16,875
38,576
0
L
Skadi
ReAgain_
Skadi
7,524
3,771
0
0
11,539
3,365
240
5,139
6,400
0
43,847
L
Achilles
Yemoja Stan
Achilles
11,492
2,239
0
5,392
19,651
21,972
0
2,147
17,504
7,865
38,326
W
8,477
1,607
0
4,319
16,786
6,226
309
2,278
14,073
0
84,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,486
Gold Earned
49,114
587
Minions Killed
393
0
Camps Cleared
0
2,012,460
Distance Traveled
1,908,532
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,045
431
72
3
0
327,054
1
W
Zhong Kui
13,248
631
151
7
0
355,430
0
L
Loki
10,923
520
113
5
0
418,833
3
W
Tsukuyomi
12,245
583
130
6
0
432,844
6
W
Fenrir
11,199
533
65
3
0
426,726
5
W
Thor
11,184
533
104
5
0
370,558
6
L
Sylvanus
9,168
437
59
3
0
357,470
1
L
Skadi
8,802
419
73
3
0
409,159
2
L
Achilles
11,176
532
76
4
0
396,016
4
W
Loki
11,610
553
137
7
0
426,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role