Player Matchup

Cthulhu
Cthulhu
EyeGreenNotComp
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,284 Elo+
Party 2
Sun Wukong
Sun Wukong
Kevbass64
Sun Wukong
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,318 Elo+
Solo
Ah Puch
Ah Puch
manman420
Ah Puch
Level 27
God Stats
5W - 10L
1,542 SR
Queue Stats
171W - 197L
1,389 Elo+
Solo
Izanami
Izanami
ttv_kys_jdog14yt
Izanami
Level 16
God Stats
5W - 5L
1,492 SR
Queue Stats
13W - 27L
1,119 Elo+
Party 2
Serqet
Serqet
xMrSellout-_-
Serqet
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,147 Elo+
Party 2
Team Averages
Level 13
1,507 SR
1,252 Elo+

VS

Team Averages
Level 16
1,369 SR
1,353 Elo+
Neith
Neith
CrimeScene718
Neith
Level 13
God Stats
4W - 4L
1,305 SR
Queue Stats
15W - 29L
1,218 Elo+
Party 1
Merlin
Merlin
DemonKing419722
Merlin
Level 16
God Stats
2W - 3L
1,139 SR
Queue Stats
39W - 50L
1,320 Elo+
Party 1
Fenrir
Fenrir
Pro gamer1824
Fenrir
Level 18
God Stats
8W - 14L
1,416 SR
Queue Stats
71W - 75L
1,363 Elo+
Solo
Anubis
Anubis
ViT Infamous
Anubis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,420 Elo+
Party 1
Tiamat
Tiamat
X JJLETHAL X
Tiamat
Level 15
God Stats
19W - 19L
1,485 SR
Queue Stats
71W - 69L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,548
839
3,910
7,892
3,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Kevbass64
Sun Wukong
14
0 / 4 / 2
8,069
897
3,362
11,472
5,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
manman420
Ah Puch
15
1 / 2 / 2
8,976
997
9,437
6,160
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 2
8,680
964
12,913
14,065
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 3 / 2
8,480
942
1,571
6,131
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

185

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
8,538
949
4,005
5,983
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 0 / 9
8,745
972
3,328
6,023
3,897
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
3 / 3 / 7
8,996
1,000
8,528
9,252
3,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
16
7 / 2 / 9
10,380
1,153
20,504
10,370
4,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
15
6 / 0 / 8
9,899
1,100
6,556
4,572
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
5
Kills
17
17
Deaths
5
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
0
0
9
4.5
L
0
4
2
0.25
L
Sun Wukong
Kevbass64
Sun Wukong
0
4
2
0.25
W
3
3
7
2.17
W
Anubis
7
2
9
5.75
W
Tiamat
6
0
8
10
L
Ah Puch
manman420
Ah Puch
1
2
2
1
L
2
4
2
0.75
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,193
Damage
42,921
45,720
Taken
36,200
15,686
Mitigated
18,897
4,089
Healing
10,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,005
2,222
0
570
5,983
3,800
0
2,095
3,813
0
8,758
W
3,328
803
815
2,744
6,023
3,897
0
2,568
3,355
19,676
0
L
3,910
256
0
275
7,892
3,615
0
5,003
2,723
5,933
0
L
Sun Wukong
Kevbass64
Sun Wukong
3,362
465
0
942
11,472
5,754
0
7,579
3,715
0
14,355
W
8,528
2,685
0
720
9,252
3,978
0
3,216
5,836
0
14,338
W
Anubis
20,504
1,284
0
4,449
10,370
4,575
0
3,340
6,613
42,439
0
W
Tiamat
6,556
422
0
1,176
4,572
2,647
0
1,778
2,784
20,301
0
L
Ah Puch
manman420
Ah Puch
9,437
709
0
254
6,160
1,250
0
4,627
1,501
34,756
0
L
12,913
10,033
0
2,386
14,065
3,282
0
8,972
4,866
0
22,961
L
1,571
958
0
232
6,131
1,785
0
3,482
2,527
0
2,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,753
Gold Earned
46,558
123
Minions Killed
173
6
Camps Cleared
5
656,554
Distance Traveled
795,552
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,538
949
22
2
2
138,483
1
W
Merlin
8,745
972
42
5
1
131,300
0
L
Cthulhu
7,548
839
6
1
0
92,377
1
L
Sun Wukong
8,069
897
32
4
1
155,341
0
W
Fenrir
8,996
1,000
9
1
1
193,476
0
W
Anubis
10,380
1,153
68
8
1
144,105
0
W
Tiamat
9,899
1,100
32
4
0
188,188
0
L
Ah Puch
8,976
997
53
6
2
148,756
2
L
Izanami
8,680
964
25
3
2
147,824
0
L
Serqet
8,480
942
7
1
1
112,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role