Player Matchup

Medusa
Medusa
NnuDBoR
Medusa
Level 82
God Stats
12W - 13L
1,814 SR
Queue Stats
93W - 104L
1,477 Elo+
Party 4
Loki
Loki
TDaddyyy
Loki
Level 34
God Stats
5W - 7L
1,514 SR
Queue Stats
46W - 47L
1,470 Elo+
Party 1
Ares
Ares
Tobiwann12349876
Ares
Level 31
God Stats
20W - 16L
1,637 SR
Queue Stats
57W - 54L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
bloodshot8613
Cthulhu
Level 17
God Stats
0W - 2L
1,338 SR
Queue Stats
2W - 7L
1,314 Elo+
Party 4
The Morrigan
The Morrigan
jaybone214
The Morrigan
Level 64
God Stats
4W - 10L
1,142 SR
Queue Stats
386W - 427L
1,472 Elo+
Party 4
Team Averages
Level 46
1,489 SR
1,447 Elo+

VS

Team Averages
Level 52
1,509 SR
1,477 Elo+
Ra
Ra
BlooEra
Ra
Level 25
God Stats
5W - 6L
1,692 SR
Queue Stats
131W - 171L
1,335 Elo+
Party 3
Aphrodite
Aphrodite
MOUGICALS
Aphrodite
Level 37
God Stats
49W - 32L
1,678 SR
Queue Stats
147W - 143L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
RhythmicBoogaloo
Sun Wukong
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
378W - 402L
1,501 Elo+
Party 3
Neith
Neith
Tarsnout
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Trackboy15
Apollo
Level 106
God Stats
11W - 18L
1,177 SR
Queue Stats
219W - 178L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NnuDBoR
Medusa
14
4 / 4 / 4
8,315
462
10,136
11,568
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
13
4 / 6 / 3
8,733
485
5,935
10,974
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 4 / 7
7,861
437
7,788
16,106
10,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
14
2 / 6 / 0
7,959
442
10,244
13,604
12,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
jaybone214
The Morrigan
16
4 / 6 / 6
9,680
538
11,362
7,526
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 7
9,410
523
3,541
11,299
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
MOUGICALS
Aphrodite
12
0 / 5 / 10
8,285
460
5,307
11,476
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
RhythmicBoogaloo
Sun Wukong
17
6 / 2 / 8
10,539
586
11,168
15,111
9,268
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Tarsnout
Neith
13
0 / 3 / 6
8,116
451
6,010
9,843
3,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Trackboy15
Apollo
19
17 / 1 / 0
12,057
670
15,047
15,683
8,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
56
16
Kills
25
26
Deaths
16
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
5
7
1.1
W
Aphrodite
MOUGICALS
Aphrodite
0
5
10
1
L
Medusa
NnuDBoR
Medusa
4
4
4
1.5
W
Sun Wukong
RhythmicBoogaloo
Sun Wukong
6
2
8
5
L
Loki
4
6
3
0.92
W
Neith
Tarsnout
Neith
0
3
6
1
L
2
4
7
1.38
W
Apollo
Trackboy15
Apollo
17
1
0
17
L
Cthulhu
2
6
0
0.33
L
The Morrigan
jaybone214
The Morrigan
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,465
Damage
41,073
59,778
Taken
63,412
36,816
Mitigated
33,332
12,893
Healing
20,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,541
830
1,294
1,741
11,299
4,799
389
3,296
7,736
47,997
0
W
Aphrodite
MOUGICALS
Aphrodite
5,307
504
4,610
5,637
11,476
7,578
420
5,189
6,219
29,818
0
L
Medusa
NnuDBoR
Medusa
10,136
3,867
0
3,703
11,568
6,037
708
1,810
9,715
0
61,242
W
Sun Wukong
RhythmicBoogaloo
Sun Wukong
11,168
3,032
0
2,446
15,111
9,268
1,960
6,592
7,944
0
59,638
L
Loki
5,935
1,484
0
1,505
10,974
4,384
91
380
10,551
0
33,889
W
Neith
Tarsnout
Neith
6,010
2,671
0
2,637
9,843
3,072
0
3,790
5,948
0
44,282
L
7,788
367
592
3,767
16,106
10,236
200
3,417
12,643
18,821
0
W
Apollo
Trackboy15
Apollo
15,047
9,901
0
2,095
15,683
8,615
1,145
4,493
10,707
0
96,301
L
Cthulhu
10,244
580
148
2,070
13,604
12,816
0
1,112
12,447
35,247
0
L
The Morrigan
jaybone214
The Morrigan
11,362
2,525
0
1,108
7,526
3,343
517
1,898
5,519
57,573
6,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,548
Gold Earned
48,407
386
Minions Killed
469
0
Camps Cleared
0
1,559,381
Distance Traveled
1,608,057
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,410
523
108
6
0
304,057
1
W
Aphrodite
8,285
460
51
3
0
323,089
7
L
Medusa
8,315
462
106
6
0
304,314
6
W
Sun Wukong
10,539
586
111
6
0
322,851
2
L
Loki
8,733
485
64
4
0
344,704
1
W
Neith
8,116
451
65
4
0
291,226
5
L
Ares
7,861
437
26
1
0
328,432
4
W
Apollo
12,057
670
134
7
0
366,834
4
L
Cthulhu
7,959
442
64
4
0
311,290
0
L
The Morrigan
9,680
538
126
7
0
270,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role