Player Matchup

Janus
Janus
Ceez739
Janus
Level 27
God Stats
34W - 39L
1,353 SR
Queue Stats
259W - 261L
1,340 Elo+
Party 2
Hades
Hades
ClinicallyAgora9
Hades
Level 27
God Stats
14W - 7L
1,439 SR
Queue Stats
61W - 77L
1,321 Elo+
Party 3
Danzaburou
Danzaburou
Nitro10108
Danzaburou
Level 29
God Stats
19W - 19L
1,321 SR
Queue Stats
60W - 65L
1,277 Elo+
Party 2
Hel
Hel
Woofrain_
Hel
Level 28
God Stats
14W - 15L
1,242 SR
Queue Stats
68W - 82L
1,305 Elo+
Party 3
Ymir
Ymir
jjsmalls98
Ymir
Level 22
God Stats
3W - 3L
1,656 SR
Queue Stats
107W - 148L
1,264 Elo+
Party 2
Team Averages
Level 27
1,402 SR
1,301 Elo+

VS

Team Averages
Level 16
1,357 SR
1,300 Elo+
Fenrir
Fenrir
ProjectDelta202
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,168 Elo+
Solo
Poseidon
Poseidon
Richarizardd
Poseidon
Level 19
God Stats
1W - 4L
1,417 SR
Queue Stats
59W - 74L
1,353 Elo+
Party 1
Merlin
Merlin
Richarizzard
Merlin
Level 31
God Stats
4W - 10L
1,327 SR
Queue Stats
121W - 140L
1,405 Elo+
Party 1
Cernunnos
Cernunnos
Sir 2Lit A Lot
Cernunnos
Level 7
God Stats
12W - 13L
1,186 SR
Queue Stats
23W - 35L
1,248 Elo+
Solo
Chaac
Chaac
Wakawaka9818
Chaac
Level 21
God Stats
3W - 6L
1,357 SR
Queue Stats
174W - 174L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ceez739
Janus
20
9 / 3 / 20
12,878
1,073
21,765
10,910
4,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 2 / 14
12,255
1,021
14,509
9,253
7,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Nitro10108
Danzaburou
20
10 / 1 / 21
13,957
1,163
25,601
16,086
7,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 0 / 18
13,748
1,146
20,872
11,899
4,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
4 / 0 / 19
11,785
982
8,702
8,681
9,378
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
10,221
852
5,669
12,001
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
Richarizardd
Poseidon
17
2 / 12 / 0
11,368
947
12,634
21,486
6,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
16
0 / 10 / 3
10,365
864
5,269
18,225
5,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Sir 2Lit A Lot
Cernunnos
16
1 / 3 / 1
10,600
883
11,465
15,880
5,259
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
2 / 12 / 4
11,808
984
16,839
29,535
27,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
15
42
Kills
6
6
Deaths
42
92
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
Ceez739
Janus
9
3
20
6.33
W
7
2
14
7
W
Danzaburou
Nitro10108
Danzaburou
10
1
21
20.5
L
1
5
1
0.3
L
Poseidon
Richarizardd
Poseidon
2
12
0
0.17
L
Merlin
0
10
3
0.15
L
Cernunnos
Sir 2Lit A Lot
Cernunnos
1
3
1
0.5
L
2
12
4
0.33
W
12
0
18
21
W
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,449
Damage
51,876
56,829
Taken
97,127
33,999
Mitigated
48,323
16,874
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Ceez739
Janus
21,765
1,928
0
0
10,910
4,357
0
2,998
7,712
45,037
0
W
14,509
1,541
186
977
9,253
7,868
0
3,805
5,373
26,463
0
W
Danzaburou
Nitro10108
Danzaburou
25,601
12,883
379
5,437
16,086
7,465
0
5,375
10,465
0
53,595
L
5,669
712
0
374
12,001
3,702
0
8,093
3,908
0
11,423
L
Poseidon
Richarizardd
Poseidon
12,634
929
0
0
21,486
6,437
0
13,586
7,900
42,202
0
L
Merlin
5,269
503
100
342
18,225
5,671
0
12,209
6,016
19,550
0
L
Cernunnos
Sir 2Lit A Lot
Cernunnos
11,465
7,969
0
1,025
15,880
5,259
0
12,978
2,902
0
25,997
L
16,839
2,609
612
5,980
29,535
27,254
0
18,982
10,553
643
29,603
W
20,872
1,539
3,615
6,280
11,899
4,931
0
3,239
8,560
32,734
0
W
8,702
2,621
0
0
8,681
9,378
0
2,916
5,648
14,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,623
Gold Earned
54,362
196
Minions Killed
180
6
Camps Cleared
4
1,064,237
Distance Traveled
958,849
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,878
1,073
55
5
1
230,621
0
W
Hades
12,255
1,021
29
2
0
207,661
0
W
Danzaburou
13,957
1,163
62
5
3
218,899
0
L
Fenrir
10,221
852
15
1
1
168,015
0
L
Poseidon
11,368
947
68
6
1
207,351
0
L
Merlin
10,365
864
27
2
0
177,620
0
L
Cernunnos
10,600
883
37
3
0
174,805
1
L
Chaac
11,808
984
33
3
2
231,058
0
W
Hel
13,748
1,146
36
3
2
238,618
0
W
Ymir
11,785
982
14
1
0
168,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role