Player Matchup

Cthulhu
Cthulhu
Floobergoop
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Fenrir
Fenrir
Rebelpenguin445
Fenrir
Level 62
God Stats
4W - 1L
1,302 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Rukey69
Heimdallr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Sol
Sol
RupeequR
Sol
Level 2
God Stats
95W - 73L
1,151 SR
Queue Stats
174W - 143L
1,149 Elo+
Party 1
Achilles
Achilles
feckomatic69
Achilles
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Team Averages
Level 39
1,391 SR
1,430 Elo+

VS

Team Averages
Level 22
1,504 SR
1,405 Elo+
Hachiman
Hachiman
Druziii
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,173 Elo+
Party 2
Chang'e
Chang'e
Popsssssss
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
armoneychan
Ymir
Level 14
God Stats
0W - 1L
1,275 SR
Queue Stats
8W - 13L
1,320 Elo+
Party 2
Nu Wa
Nu Wa
lmyxp
Nu Wa
Level 27
God Stats
0W - 1L
1,743 SR
Queue Stats
34W - 29L
1,533 Elo+
Solo
Awilix
Awilix
okiokiokioki
Awilix
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Floobergoop
Cthulhu
8
3 / 2 / 2
5,691
517
2,198
6,667
3,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
5 / 2 / 3
6,249
568
2,633
6,555
2,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Rukey69
Heimdallr
11
3 / 0 / 4
6,385
580
6,392
5,850
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
5 / 0 / 1
6,766
615
5,707
4,799
1,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
feckomatic69
Achilles
12
4 / 1 / 1
7,191
654
6,947
9,323
5,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Druziii
Hachiman
9
0 / 2 / 1
5,053
459
3,749
5,736
1,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Popsssssss
Chang'e
10
1 / 5 / 0
5,660
515
4,185
7,225
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 4 / 1
5,219
474
1,494
8,151
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
lmyxp
Nu Wa
10
0 / 5 / 0
5,603
509
4,797
9,129
4,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
8
1 / 4 / 0
5,188
472
2,368
7,407
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
20
Kills
3
5
Deaths
20
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Druziii
Hachiman
0
2
1
0.25
W
Cthulhu
Floobergoop
Cthulhu
3
2
2
2
L
Chang'e
Popsssssss
Chang'e
1
5
0
0.2
W
5
2
3
3.25
W
Heimdallr
Rukey69
Heimdallr
3
0
4
5
W
5
0
1
5.5
L
1
4
1
0.38
W
Achilles
feckomatic69
Achilles
4
1
1
4.5
L
Nu Wa
lmyxp
Nu Wa
0
5
0
0
L
Awilix
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,877
Damage
16,593
33,194
Taken
37,648
14,435
Mitigated
14,938
10,226
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Druziii
Hachiman
3,749
2,618
0
2,000
5,736
1,367
374
939
4,797
0
24,604
W
Cthulhu
Floobergoop
Cthulhu
2,198
349
0
1,676
6,667
3,272
39
1,562
5,105
10,717
0
L
Chang'e
Popsssssss
Chang'e
4,185
1,072
0
1,486
7,225
1,985
34
0
7,225
19,494
0
W
2,633
555
0
250
6,555
2,106
0
1,125
5,430
0
22,717
W
Heimdallr
Rukey69
Heimdallr
6,392
3,144
0
2,763
5,850
2,045
781
778
5,072
0
35,492
W
5,707
2,138
0
2,247
4,799
1,444
1,054
2,340
2,459
35,881
0
L
1,494
170
0
1,958
8,151
3,680
128
1,100
7,051
8,305
0
W
Achilles
feckomatic69
Achilles
6,947
1,561
0
3,290
9,323
5,568
144
4,171
4,652
0
34,289
L
Nu Wa
lmyxp
Nu Wa
4,797
1,068
0
2,718
9,129
4,092
597
4,430
4,699
31,404
0
L
Awilix
2,368
1,137
0
2,014
7,407
3,814
0
1,436
5,971
0
23,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,282
Gold Earned
26,723
250
Minions Killed
207
0
Camps Cleared
0
982,627
Distance Traveled
970,788
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,053
459
48
4
0
210,427
1
W
Cthulhu
5,691
517
12
1
0
170,922
3
L
Chang'e
5,660
515
42
4
0
176,629
1
W
Fenrir
6,249
568
43
4
0
230,610
0
W
Heimdallr
6,385
580
60
5
0
183,365
2
W
Sol
6,766
615
62
6
0
204,983
1
L
Ymir
5,219
474
15
1
0
214,270
1
W
Achilles
7,191
654
73
7
0
192,747
0
L
Nu Wa
5,603
509
56
5
0
186,045
0
L
Awilix
5,188
472
46
4
0
183,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role