Player Matchup

Danzaburou
Danzaburou
Josedow
Danzaburou
Level 43
God Stats
1W - 4L
1,412 SR
Queue Stats
12W - 23L
1,407 Elo+
Party 3
Anubis
Anubis
Rengonob77
Anubis
Level 16
God Stats
1W - 3L
1,365 SR
Queue Stats
38W - 44L
1,562 Elo+
Party 1
Loki
Loki
aguilaguerrera9
Loki
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
466W - 490L
1,445 Elo+
Party 1
Ra
Ra
chebyiwnl
Ra
Level 27
God Stats
0W - 2L
1,294 SR
Queue Stats
4W - 10L
1,453 Elo+
Party 3
Cthulhu
Cthulhu
pulpillo007
Cthulhu
Level 38
God Stats
2W - 5L
1,600 SR
Queue Stats
205W - 249L
1,426 Elo+
Solo
Team Averages
Level 38
1,434 SR
1,459 Elo+

VS

Team Averages
Level 42
1,447 SR
1,440 Elo+
Danzaburou
Danzaburou
Khabalistic
Danzaburou
Level 36
God Stats
2W - 4L
1,373 SR
Queue Stats
64W - 64L
1,520 Elo+
Party 4
Merlin
Merlin
Trmythe
Merlin
Level 67
God Stats
3W - 4L
1,502 SR
Queue Stats
47W - 48L
1,451 Elo+
Solo
Cthulhu
Cthulhu
iTzMillenium
Cthulhu
Level 28
God Stats
4W - 2L
1,626 SR
Queue Stats
61W - 71L
1,484 Elo+
Party 4
Mulan
Mulan
santyYT-_-2006
Mulan
Level 52
God Stats
31W - 48L
1,349 SR
Queue Stats
533W - 746L
1,338 Elo+
Party 2
Pele
Pele
yBrunsss
Pele
Level 29
God Stats
22W - 27L
1,383 SR
Queue Stats
435W - 609L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Josedow
Danzaburou
14
2 / 9 / 4
8,767
438
7,958
13,803
4,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Rengonob77
Anubis
14
3 / 7 / 1
9,138
457
6,724
13,470
7,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 8 / 8
9,708
485
10,035
15,515
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 6 / 1
9,955
498
9,639
13,297
4,591
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
pulpillo007
Cthulhu
14
2 / 7 / 3
8,725
436
8,561
17,909
12,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Khabalistic
Danzaburou
17
7 / 3 / 8
11,361
568
12,831
15,783
6,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Trmythe
Merlin
17
5 / 3 / 8
11,442
572
16,547
9,553
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
iTzMillenium
Cthulhu
15
5 / 2 / 11
10,464
523
6,894
16,321
16,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
8 / 1 / 3
12,423
621
10,190
13,064
10,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
20
12 / 4 / 4
12,762
638
12,346
17,893
6,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
12
Kills
37
37
Deaths
13
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Josedow
Danzaburou
2
9
4
0.44
W
Danzaburou
Khabalistic
Danzaburou
7
3
8
3.67
L
Anubis
Rengonob77
Anubis
3
7
1
0.5
W
Merlin
Trmythe
Merlin
5
3
8
3
L
2
8
8
0.75
L
3
6
1
0.58
W
Cthulhu
iTzMillenium
Cthulhu
5
2
11
5.25
L
Cthulhu
pulpillo007
Cthulhu
2
7
3
0.5
W
8
1
3
9.5
W
Pele
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,917
Damage
58,808
73,994
Taken
72,614
35,073
Mitigated
44,666
14,896
Healing
31,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Josedow
Danzaburou
7,958
3,572
0
1,307
13,803
4,538
0
4,440
9,363
0
42,946
W
Danzaburou
Khabalistic
Danzaburou
12,831
5,880
0
9,087
15,783
6,122
3,640
4,425
11,358
0
71,152
L
Anubis
Rengonob77
Anubis
6,724
391
0
3,159
13,470
7,741
0
1,870
11,600
36,839
0
W
Merlin
Trmythe
Merlin
16,547
597
0
1,383
9,553
4,289
2,187
4,999
4,554
78,156
0
L
10,035
5,490
0
2,606
15,515
5,338
250
2,159
13,356
0
42,574
L
9,639
1,648
467
4,479
13,297
4,591
709
8,536
4,761
64,137
0
W
Cthulhu
iTzMillenium
Cthulhu
6,894
239
971
3,462
16,321
16,674
827
5,606
10,715
24,435
0
L
Cthulhu
pulpillo007
Cthulhu
8,561
585
0
2,878
17,909
12,865
0
6,436
11,473
31,891
0
W
10,190
1,793
0
7,791
13,064
10,729
3,866
5,031
8,033
0
76,001
W
Pele
12,346
3,476
0
8,968
17,893
6,852
0
4,863
13,030
0
95,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,293
Gold Earned
58,452
385
Minions Killed
564
0
Camps Cleared
0
1,596,385
Distance Traveled
1,789,051
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,767
438
64
3
0
312,868
1
W
Danzaburou
11,361
568
119
6
0
324,844
3
L
Anubis
9,138
457
87
4
0
262,714
0
W
Merlin
11,442
572
132
7
0
335,548
5
L
Loki
9,708
485
70
4
0
368,801
3
L
Ra
9,955
498
131
7
0
346,831
0
W
Cthulhu
10,464
523
31
2
0
357,695
1
L
Cthulhu
8,725
436
33
2
0
305,171
0
W
Mulan
12,423
621
129
6
0
392,572
2
W
Pele
12,762
638
153
8
0
378,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role