Player Matchup

Aphrodite
Aphrodite
Gold III
 
Aphrodite
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold I
BearyBrandon
Danzaburou
Gold I
Level 100
God Stats
46W - 45L
1,634 SR
Queue Stats
301W - 297L
1,421 MMR
Solo
Tyr
Tyr
Gold IV
GangstaXx
Tyr
Gold IV
Level 146
God Stats
18W - 14L
1,420 SR
Queue Stats
190W - 196L
1,408 MMR
Solo
Nemesis
Nemesis
Gold IV
SC000T3R
Nemesis
Gold IV
Level 103
God Stats
5W - 5L
1,470 SR
Queue Stats
73W - 85L
1,419 MMR
Solo
Athena
Athena
Gold V
l RemixPanda l
Athena
Gold V
Level 126
God Stats
4W - 3L
1,245 SR
Queue Stats
188W - 191L
1,408 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,454 SR
1,431 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,414 SR
1,422 MMR
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold III
EduardoPareja150
Agni
Gold III
Level 160
God Stats
1W - 6L
1,467 SR
Queue Stats
326W - 329L
1,379 MMR
Party 1
Yemoja
Yemoja
Silver II
Getsu Zangetsu
Yemoja
Silver II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,405 MMR
Solo
Vamana
Vamana
Bronze III
OmgItsBertooo
Vamana
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,413 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
WC BAW
Ah Muzen Cab
Bronze III
Level 61
God Stats
0W - 2L
1,102 SR
Queue Stats
5W - 8L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
5 / 2 / 8
11,816
563
11,839
16,376
8,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
BearyBrandon
Danzaburou
18
4 / 1 / 0
11,693
557
5,986
12,544
4,872
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

18
6 / 0 / 2
12,481
594
13,457
12,723
13,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
SC000T3R
Nemesis
18
11 / 0 / 10
12,143
578
16,361
17,166
8,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 0 / 11
10,953
522
5,645
17,791
20,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ScyllaSetCu ChulainnNu WaApollo

VS

Bans
CthulhuCerberusChang'eKumbhakarnaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
1 / 5 / 0
9,289
442
5,264
14,666
6,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 7 / 2
9,129
435
11,974
12,886
4,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 1
7,626
363
2,728
15,527
9,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
1 / 9 / 0
10,141
483
6,259
20,349
8,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
WC BAW
Ah Muzen Cab
15
1 / 2 / 0
9,067
432
6,566
12,547
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
26
Kills
3
3
Deaths
27
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
2
8
4.5
L
Ravana
 
Ravana
1
5
0
0.2
W
Danzaburou
BearyBrandon
Danzaburou
4
1
0
4
L
0
7
2
0.14
W
6
0
2
7
L
0
4
1
0.13
L
1
9
0
0.11
W
Nemesis
SC000T3R
Nemesis
11
0
10
16
L
Ah Muzen Cab
WC BAW
Ah Muzen Cab
1
2
0
0.5
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,288
Damage
32,791
76,600
Taken
75,975
55,106
Mitigated
32,860
40,431
Healing
20,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,839
1,753
7,688
11,955
16,376
8,281
1,246
4,200
11,766
79,086
0
L
Ravana
 
Ravana
5,264
1,404
0
3,351
14,666
6,378
0
2,677
11,989
0
69,650
W
Danzaburou
BearyBrandon
Danzaburou
5,986
3,086
0
4,898
12,544
4,872
4,049
1,327
11,175
0
85,344
L
11,974
531
0
915
12,886
4,248
348
3,485
9,401
58,124
0
W
13,457
1,710
0
4,770
12,723
13,502
218
2,433
10,138
0
87,661
L
2,728
579
1,773
2,522
15,527
9,955
0
4,810
10,717
12,695
0
L
6,259
2,839
0
5,137
20,349
8,504
555
5,251
15,098
0
49,705
W
Nemesis
SC000T3R
Nemesis
16,361
7,685
0
8,113
17,166
8,385
2,492
5,543
11,436
0
66,148
L
Ah Muzen Cab
WC BAW
Ah Muzen Cab
6,566
1,849
276
6,299
12,547
3,775
0
1,261
11,286
0
66,146
W
5,645
1,785
0
3,007
17,791
20,066
794
3,786
13,857
41,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,086
Gold Earned
45,252
575
Minions Killed
455
0
Camps Cleared
0
2,149,322
Distance Traveled
1,918,994
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,816
563
142
7
0
367,026
7
L
Ravana
9,289
442
111
5
0
414,547
4
W
Danzaburou
11,693
557
141
7
0
397,540
8
L
Agni
9,129
435
122
6
0
389,490
1
W
Tyr
12,481
594
157
7
0
456,334
4
L
Yemoja
7,626
363
22
1
0
348,317
1
L
Vamana
10,141
483
81
4
0
368,297
4
W
Nemesis
12,143
578
93
4
0
468,466
2
L
Ah Muzen Cab
9,067
432
119
6
0
398,343
4
W
Athena
10,953
522
42
2
0
459,956
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role