Player Matchup

Artemis
Artemis
JewdanHutchins
Artemis
Level 28
God Stats
78W - 62L
1,542 SR
Queue Stats
134W - 148L
1,390 Elo+
Party 1
Janus
Janus
Møøsebane
Janus
Level 13
God Stats
2W - 7L
1,797 SR
Queue Stats
108W - 121L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
uh Willie
Baron Samedi
Level 108
God Stats
12W - 13L
1,584 SR
Queue Stats
219W - 201L
1,516 Elo+
Party 1
Team Averages
Level 50
1,641 SR
1,436 Elo+

VS

Team Averages
Level 56
1,497 SR
1,676 Elo+
Merlin
Merlin
ANOOBIS8692
Merlin
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
188W - 30L
1,913 Elo+
Party 2
Cerberus
Cerberus
LMNTR11X
Cerberus
Level 82
God Stats
15W - 7L
1,464 SR
Queue Stats
323W - 128L
1,665 Elo+
Party 2
Heimdallr
Heimdallr
brebreno1909
Heimdallr
Level 69
God Stats
12W - 9L
1,526 SR
Queue Stats
26W - 18L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 4
7,155
650
7,107
7,863
2,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 6 / 4
7,099
645
7,160
6,060
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
uh Willie
Baron Samedi
11
4 / 4 / 2
8,198
745
6,640
10,998
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
10 / 0 / 4
10,044
913
12,953
7,911
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
LMNTR11X
Cerberus
11
3 / 2 / 8
8,210
746
4,183
12,112
7,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
brebreno1909
Heimdallr
10
1 / 4 / 11
7,994
727
2,575
7,028
2,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
14
14
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
10
0
4
12
L
1
4
4
0.75
W
Cerberus
LMNTR11X
Cerberus
3
2
8
3.5
L
1
6
4
0.5
W
Heimdallr
brebreno1909
Heimdallr
1
4
11
1.63
L
Baron Samedi
uh Willie
Baron Samedi
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,907
Damage
19,711
24,921
Taken
27,051
9,770
Mitigated
12,822
6,965
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,953
1,516
0
5,104
7,911
3,286
441
2,796
4,873
60,125
0
L
7,107
3,512
0
593
7,863
2,134
150
5,292
2,177
0
22,979
W
Cerberus
LMNTR11X
Cerberus
4,183
147
0
1,301
12,112
7,009
1,014
5,793
6,009
15,038
0
L
7,160
465
0
245
6,060
1,560
240
4,069
1,671
19,171
0
W
Heimdallr
brebreno1909
Heimdallr
2,575
1,274
0
1,441
7,028
2,527
1,396
4,505
2,271
0
16,471
L
Baron Samedi
uh Willie
Baron Samedi
6,640
869
1,135
4,992
10,998
6,076
70
6,603
3,921
24,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,452
Gold Earned
26,248
101
Minions Killed
169
0
Camps Cleared
0
572,488
Distance Traveled
578,128
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,044
913
110
10
0
201,520
3
L
Artemis
7,155
650
32
3
0
192,265
0
W
Cerberus
8,210
746
30
3
0
195,731
0
L
Janus
7,099
645
40
4
0
196,674
0
W
Heimdallr
7,994
727
29
3
0
180,877
1
L
Baron Samedi
8,198
745
29
3
0
183,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role