Player Matchup

Ao Kuang
Ao Kuang
Afro Jonin
Ao Kuang
Level 107
God Stats
62W - 43L
1,713 SR
Queue Stats
162W - 146L
1,707 Elo+
Party 3
Chaac
Chaac
Aye Gawd
Chaac
Level 158
God Stats
51W - 36L
1,672 SR
Queue Stats
144W - 131L
1,647 Elo+
Party 3
Medusa
Medusa
JungleTempo
Medusa
Level 126
God Stats
3W - 0L
1,650 SR
Queue Stats
94W - 90L
1,628 Elo+
Party 2
Baba Yaga
Baba Yaga
XenoVX
Baba Yaga
Level 141
God Stats
6W - 9L
1,555 SR
Queue Stats
114W - 93L
1,584 Elo+
Party 2
Amaterasu
Amaterasu
troxxyboxxy
Amaterasu
Level 126
God Stats
1W - 1L
1,521 SR
Queue Stats
68W - 51L
1,652 Elo+
Party 2
Team Averages
Level 132
1,622 SR
1,644 Elo+

VS

Team Averages
Level 141
1,606 SR
1,636 Elo+
Merlin
Merlin
Apsentik
Merlin
Level 109
God Stats
0W - 4L
1,254 SR
Queue Stats
70W - 39L
1,674 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FatherKhepri
Kumbhakarna
Level 137
God Stats
7W - 9L
1,654 SR
Queue Stats
107W - 111L
1,595 Elo+
Party 1
Cupid
Cupid
SM Specify
Cupid
Level 160
God Stats
11W - 12L
1,889 SR
Queue Stats
585W - 519L
1,606 Elo+
Party 1
Serqet
Serqet
TheTank141
Serqet
Level 149
God Stats
5W - 2L
1,667 SR
Queue Stats
99W - 85L
1,693 Elo+
Party 1
Tyr
Tyr
The_OneTrueKing
Tyr
Level 149
God Stats
8W - 18L
1,566 SR
Queue Stats
805W - 755L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Afro Jonin
Ao Kuang
13
6 / 1 / 1
7,965
613
5,207
8,020
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Aye Gawd
Chaac
14
2 / 0 / 3
8,049
619
5,250
9,013
9,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
12
3 / 2 / 1
7,203
554
7,285
7,003
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
XenoVX
Baba Yaga
13
0 / 1 / 3
7,498
577
3,985
6,261
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
troxxyboxxy
Amaterasu
11
0 / 0 / 5
6,854
527
4,576
9,342
5,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Apsentik
Merlin
12
1 / 2 / 1
6,763
520
5,057
5,676
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
FatherKhepri
Kumbhakarna
9
0 / 3 / 3
6,044
465
2,449
7,993
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
12
2 / 2 / 0
6,959
535
4,562
10,299
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
TheTank141
Serqet
13
1 / 1 / 1
7,022
540
3,031
6,538
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 0
6,834
526
2,582
10,255
5,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
4
4
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Afro Jonin
Ao Kuang
6
1
1
6.5
L
Merlin
Apsentik
Merlin
1
2
1
0.75
W
Chaac
Aye Gawd
Chaac
2
0
3
3.5
L
Kumbhakarna
FatherKhepri
Kumbhakarna
0
3
3
0.5
W
Medusa
3
2
1
1.75
L
Cupid
2
2
0
1
L
Serqet
TheTank141
Serqet
1
1
1
1.5
L
0
3
0
0
W
Baba Yaga
XenoVX
Baba Yaga
0
1
3
1.5
W
Amaterasu
troxxyboxxy
Amaterasu
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,303
Damage
17,681
39,639
Taken
40,761
21,958
Mitigated
16,113
19,243
Healing
14,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Afro Jonin
Ao Kuang
5,207
474
0
4,882
8,020
2,562
336
835
6,847
41,064
0
L
Merlin
Apsentik
Merlin
5,057
708
0
1,480
5,676
1,818
0
2,803
2,798
42,714
0
W
Chaac
Aye Gawd
Chaac
5,250
611
0
4,300
9,013
9,103
426
1,067
7,946
7,428
45,518
L
Kumbhakarna
FatherKhepri
Kumbhakarna
2,449
335
0
2,024
7,993
3,784
0
2,388
5,605
12,007
0
W
Medusa
7,285
3,440
0
2,676
7,003
2,737
698
1,586
5,417
0
42,100
L
Cupid
4,562
2,620
30
4,972
10,299
3,069
0
421
9,878
0
48,134
L
Serqet
TheTank141
Serqet
3,031
682
0
3,298
6,538
2,306
0
1,390
5,148
0
43,026
L
2,582
423
0
2,750
10,255
5,136
0
3,151
6,829
0
41,845
W
Baba Yaga
XenoVX
Baba Yaga
3,985
144
0
2,690
6,261
2,279
0
1,571
4,690
47,060
0
W
Amaterasu
troxxyboxxy
Amaterasu
4,576
1,315
0
4,695
9,342
5,277
374
2,447
6,895
0
21,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,569
Gold Earned
33,622
412
Minions Killed
399
0
Camps Cleared
0
1,360,839
Distance Traveled
1,350,816
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,965
613
86
7
0
286,567
3
L
Merlin
6,763
520
79
6
0
259,246
7
W
Chaac
8,049
619
102
8
0
263,118
5
L
Kumbhakarna
6,044
465
16
1
0
265,241
4
W
Medusa
7,203
554
73
6
0
261,778
5
L
Cupid
6,959
535
103
8
0
257,565
3
L
Serqet
7,022
540
100
8
0
319,540
3
L
Tyr
6,834
526
101
8
0
249,224
3
W
Baba Yaga
7,498
577
110
8
0
276,243
4
W
Amaterasu
6,854
527
41
3
0
273,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role