Player Matchup

Fenrir
Fenrir
Da VK 2L
Fenrir
Level 16
God Stats
12W - 11L
1,579 SR
Queue Stats
37W - 31L
1,586 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JLew2K
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,589 Elo+
Party 1
Cerberus
Cerberus
K Threeze21
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,604 Elo+
Party 1
Ao Kuang
Ao Kuang
Veralicious
Ao Kuang
Level 28
God Stats
7W - 4L
1,263 SR
Queue Stats
51W - 38L
1,575 Elo+
Solo
Kukulkan
Kukulkan
Yodaglas
Kukulkan
Level 29
God Stats
45W - 53L
1,544 SR
Queue Stats
59W - 75L
1,566 Elo+
Solo
Team Averages
Level 21
1,477 SR
1,584 Elo+

VS

Team Averages
Level 19
1,584 SR
1,538 Elo+
Cthulhu
Cthulhu
JaredRees7
Cthulhu
Level 8
God Stats
17W - 8L
1,611 SR
Queue Stats
341W - 291L
1,549 Elo+
Party 2
King Arthur
King Arthur
Norsemen2014
King Arthur
Level 28
God Stats
25W - 19L
1,475 SR
Queue Stats
331W - 267L
1,578 Elo+
Party 2
Neith
Neith
Silky660
Neith
Level 11
God Stats
20W - 19L
1,604 SR
Queue Stats
200W - 168L
1,493 Elo+
Party 2
Anubis
Anubis
velociiraptor
Anubis
Level 18
God Stats
21W - 8L
1,760 SR
Queue Stats
77W - 62L
1,531 Elo+
Party 2
Thor
Thor
zBabyHank
Thor
Level 29
God Stats
19W - 28L
1,470 SR
Queue Stats
380W - 352L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Da VK 2L
Fenrir
10
3 / 1 / 1
5,803
580
2,559
6,908
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
JLew2K
Ah Muzen Cab
9
1 / 3 / 2
5,179
518
4,043
6,518
2,013
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
K Threeze21
Cerberus
5
0 / 5 / 1
4,334
433
1,363
7,719
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
Veralicious
Ao Kuang
9
1 / 3 / 0
5,265
527
3,042
7,705
2,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Yodaglas
Kukulkan
12
4 / 1 / 0
6,730
673
6,370
3,594
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JaredRees7
Cthulhu
9
4 / 2 / 4
5,867
587
4,631
6,173
2,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Norsemen2014
King Arthur
12
3 / 2 / 0
6,680
668
4,889
6,216
2,750
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Silky660
Neith
10
2 / 2 / 5
5,746
575
3,712
4,370
1,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 2 / 1
6,102
610
3,177
4,891
2,251
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
9
0 / 1 / 0
5,417
542
2,722
5,714
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
9
Kills
13
13
Deaths
9
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Da VK 2L
Fenrir
3
1
1
3.5
L
Ah Muzen Cab
JLew2K
Ah Muzen Cab
1
3
2
0.67
W
Cthulhu
JaredRees7
Cthulhu
4
2
4
3
L
Cerberus
K Threeze21
Cerberus
0
5
1
0.1
W
King Arthur
Norsemen2014
King Arthur
3
2
0
1.5
W
Neith
Silky660
Neith
2
2
5
2.25
L
Ao Kuang
Veralicious
Ao Kuang
1
3
0
0.33
L
Kukulkan
Yodaglas
Kukulkan
4
1
0
4
W
4
2
1
2.25
W
Thor
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,377
Damage
19,131
32,444
Taken
27,364
10,502
Mitigated
10,482
13,722
Healing
5,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Da VK 2L
Fenrir
2,559
299
0
4,052
6,908
2,156
42
929
5,979
0
25,969
L
Ah Muzen Cab
JLew2K
Ah Muzen Cab
4,043
1,923
0
3,112
6,518
2,013
0
2,275
4,243
0
27,578
W
Cthulhu
JaredRees7
Cthulhu
4,631
117
0
0
6,173
2,341
0
2,532
3,641
16,232
0
L
Cerberus
K Threeze21
Cerberus
1,363
55
111
1,133
7,719
3,173
0
3,075
4,644
9,504
0
W
King Arthur
Norsemen2014
King Arthur
4,889
399
0
760
6,216
2,750
359
3,042
3,174
0
37,390
W
Neith
Silky660
Neith
3,712
1,627
0
191
4,370
1,282
0
1,138
3,232
0
24,164
L
Ao Kuang
Veralicious
Ao Kuang
3,042
1,228
0
3,172
7,705
2,246
0
0
7,705
20,722
0
L
Kukulkan
Yodaglas
Kukulkan
6,370
254
195
1,947
3,594
914
110
1,529
2,065
40,106
0
W
3,177
393
0
1,559
4,891
2,251
512
3,202
1,689
28,000
0
W
Thor
2,722
326
0
2,533
5,714
1,858
0
861
4,853
0
33,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,311
Gold Earned
29,812
248
Minions Killed
279
0
Camps Cleared
0
894,682
Distance Traveled
1,009,792
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,803
580
54
5
0
181,508
2
L
Ah Muzen Cab
5,179
518
45
5
0
154,503
1
W
Cthulhu
5,867
587
24
2
0
230,451
4
L
Cerberus
4,334
433
26
3
0
197,925
0
W
King Arthur
6,680
668
80
8
0
183,070
3
W
Neith
5,746
575
52
5
0
183,547
0
L
Ao Kuang
5,265
527
43
4
0
182,812
2
L
Kukulkan
6,730
673
80
8
0
177,934
5
W
Anubis
6,102
610
56
6
0
200,614
2
W
Thor
5,417
542
67
7
0
212,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role