Player Matchup

King Arthur
King Arthur
Doril202001
King Arthur
Level 17
God Stats
12W - 9L
1,506 SR
Queue Stats
53W - 48L
1,391 Elo+
Party 2
Arachne
Arachne
IXGaara310
Arachne
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 140L
1,423 Elo+
Party 4
Cerberus
Cerberus
KingD AlexZx666
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 74L
1,397 Elo+
Party 4
Neith
Neith
Mickyjoe71
Neith
Level 16
God Stats
15W - 10L
1,503 SR
Queue Stats
40W - 36L
1,423 Elo+
Party 2
Hel
Hel
juggalox001
Hel
Level 15
God Stats
4W - 7L
1,500 SR
Queue Stats
12W - 19L
1,352 Elo+
Solo
Team Averages
Level 14
1,502 SR
1,397 Elo+

VS

Team Averages
Level 18
1,508 SR
1,412 Elo+
Tiamat
Tiamat
BzSenSivezrS
Tiamat
Level 14
God Stats
13W - 9L
1,617 SR
Queue Stats
23W - 27L
1,443 Elo+
Party 3
Kukulkan
Kukulkan
DragonForce2016
Kukulkan
Level 27
God Stats
3W - 2L
1,460 SR
Queue Stats
63W - 57L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
Haze xRecon
Cthulhu
Level 8
God Stats
12W - 10L
1,600 SR
Queue Stats
16W - 14L
1,466 Elo+
Party 3
Nemesis
Nemesis
TyMu144
Nemesis
Level 15
God Stats
37W - 39L
1,405 SR
Queue Stats
45W - 53L
1,351 Elo+
Party 1
Neith
Neith
shiningstar1006
Neith
Level 24
God Stats
11W - 14L
1,457 SR
Queue Stats
12W - 17L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Doril202001
King Arthur
16
1 / 3 / 3
10,076
840
9,760
16,087
14,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
IXGaara310
Arachne
16
5 / 5 / 1
11,563
964
8,956
20,715
6,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
15
0 / 6 / 2
9,716
810
3,280
15,720
8,912
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
1 / 4 / 4
10,602
884
10,645
14,153
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 7 / 3
10,372
864
8,695
18,288
6,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

62

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
3 / 0 / 13
11,691
974
15,927
6,352
4,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
18
9 / 1 / 9
13,065
1,089
25,349
5,322
2,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Haze xRecon
Cthulhu
17
2 / 1 / 13
10,893
908
13,405
13,375
15,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
TyMu144
Nemesis
17
6 / 5 / 9
11,383
949
12,046
13,778
8,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 0 / 10
11,641
970
11,468
7,079
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
7
Kills
25
25
Deaths
7
13
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
0
13
9.5
L
King Arthur
Doril202001
King Arthur
1
3
3
0.83
W
Kukulkan
9
1
9
13.5
W
Cthulhu
Haze xRecon
Cthulhu
2
1
13
8.5
L
Arachne
IXGaara310
Arachne
5
5
1
1.1
L
Cerberus
0
6
2
0.17
L
Neith
1
4
4
0.75
W
Nemesis
TyMu144
Nemesis
6
5
9
2.1
L
0
7
3
0.21
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,336
Damage
78,195
84,963
Taken
45,906
42,740
Mitigated
34,362
11,007
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
15,927
2,389
0
1,168
6,352
4,720
0
2,264
3,865
35,369
0
L
King Arthur
Doril202001
King Arthur
9,760
670
0
259
16,087
14,329
0
10,126
5,555
0
13,012
W
Kukulkan
25,349
2,454
0
0
5,322
2,594
0
1,488
3,784
54,723
0
W
Cthulhu
Haze xRecon
Cthulhu
13,405
1,347
787
604
13,375
15,702
0
2,919
9,959
18,763
0
L
Arachne
IXGaara310
Arachne
8,956
7,195
0
1,539
20,715
6,690
0
13,976
6,249
0
23,023
L
Cerberus
3,280
575
0
2,004
15,720
8,912
0
9,769
5,528
14,316
0
L
Neith
10,645
5,416
0
2,024
14,153
5,963
0
6,829
7,115
0
25,711
W
Nemesis
TyMu144
Nemesis
12,046
7,632
0
2,445
13,778
8,381
0
3,007
10,693
0
20,589
L
8,695
1,923
2,360
2,821
18,288
6,846
0
12,154
5,742
31,216
0
W
11,468
6,737
0
3,092
7,079
2,965
0
2,297
4,732
0
33,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,329
Gold Earned
58,673
153
Minions Killed
221
6
Camps Cleared
8
912,340
Distance Traveled
1,141,610
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,691
974
57
5
2
232,192
0
L
King Arthur
10,076
840
10
1
0
210,314
0
W
Kukulkan
13,065
1,089
75
6
2
236,658
1
W
Cthulhu
10,893
908
15
1
0
264,626
0
L
Arachne
11,563
964
27
2
4
221,371
0
L
Cerberus
9,716
810
21
2
2
105,046
1
L
Neith
10,602
884
31
3
0
200,281
1
W
Nemesis
11,383
949
17
1
2
212,009
0
L
Hel
10,372
864
64
5
0
175,328
0
W
Neith
11,641
970
57
5
2
196,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role