Player Matchup

Tiamat
Tiamat
DinkDeezy
Tiamat
Level 80
God Stats
26W - 19L
1,518 SR
Queue Stats
101W - 82L
1,500 Elo+
Party 3
Cupid
Cupid
GoldenIrishman
Cupid
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
kzachary
Scylla
Level 126
God Stats
31W - 8L
2,100 SR
Queue Stats
498W - 447L
1,535 Elo+
Solo
Yemoja
Yemoja
r0pead0pe
Yemoja
Level 33
God Stats
7W - 7L
1,769 SR
Queue Stats
23W - 17L
1,666 Elo+
Party 3
Loki
Loki
xDirectDeathx
Loki
Level 105
God Stats
3W - 2L
1,516 SR
Queue Stats
110W - 90L
1,518 Elo+
Party 3
Team Averages
Level 80
1,680 SR
1,544 Elo+

VS

Team Averages
Level 92
1,558 SR
1,569 Elo+
Cu Chulainn
Cu Chulainn
DaMayhem
Cu Chulainn
Level 67
God Stats
10W - 12L
1,383 SR
Queue Stats
74W - 63L
1,669 Elo+
Solo
Danzaburou
Danzaburou
ThaiDanh
Danzaburou
Level 110
God Stats
5W - 1L
1,882 SR
Queue Stats
48W - 27L
1,692 Elo+
Party 1
Poseidon
Poseidon
TomahawkWarrior
Poseidon
Level 160
God Stats
3W - 2L
1,259 SR
Queue Stats
458W - 467L
1,560 Elo+
Party 2
Tsukuyomi
Tsukuyomi
riftn
Tsukuyomi
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
wsmith2021
Fenrir
Level 83
God Stats
2W - 1L
1,764 SR
Queue Stats
58W - 70L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DinkDeezy
Tiamat
15
6 / 1 / 2
8,815
630
10,321
7,542
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 3
6,524
466
4,729
8,382
2,431
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
kzachary
Scylla
13
3 / 1 / 3
7,865
562
5,028
5,560
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
r0pead0pe
Yemoja
10
0 / 3 / 6
6,534
467
3,635
8,265
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
7 / 1 / 5
8,191
585
7,395
8,072
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaMayhem
Cu Chulainn
11
1 / 3 / 0
6,636
474
4,328
9,948
4,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
ThaiDanh
Danzaburou
13
3 / 3 / 3
7,512
537
6,985
8,555
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
14
1 / 2 / 1
7,794
557
4,508
5,919
1,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
riftn
Tsukuyomi
10
0 / 5 / 3
6,213
444
4,481
11,109
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
wsmith2021
Fenrir
11
4 / 3 / 1
6,922
494
3,170
11,320
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
16
Kills
9
9
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DaMayhem
Cu Chulainn
1
3
0
0.33
W
Tiamat
DinkDeezy
Tiamat
6
1
2
7
W
0
3
3
0.5
L
Danzaburou
ThaiDanh
Danzaburou
3
3
3
1.5
L
Poseidon
1
2
1
0.75
W
Scylla
kzachary
Scylla
3
1
3
4.5
W
Yemoja
r0pead0pe
Yemoja
0
3
6
1
L
Tsukuyomi
riftn
Tsukuyomi
0
5
3
0.3
L
Fenrir
wsmith2021
Fenrir
4
3
1
1.5
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,108
Damage
23,472
37,821
Taken
46,851
15,180
Mitigated
22,528
13,731
Healing
14,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DaMayhem
Cu Chulainn
4,328
66
0
4,454
9,948
4,407
194
6,569
2,927
0
27,468
W
Tiamat
DinkDeezy
Tiamat
10,321
1,398
232
4,502
7,542
4,297
220
2,069
5,343
45,688
0
W
4,729
2,439
0
2,251
8,382
2,431
940
0
8,382
0
34,715
L
Danzaburou
ThaiDanh
Danzaburou
6,985
2,780
0
4,216
8,555
2,937
480
946
7,609
0
49,626
L
Poseidon
4,508
394
0
1,115
5,919
1,822
0
2,205
3,594
61,159
0
W
Scylla
kzachary
Scylla
5,028
381
0
1,408
5,560
1,729
0
741
4,795
49,488
0
W
Yemoja
r0pead0pe
Yemoja
3,635
1,106
458
1,886
8,265
4,290
34
1,056
7,159
14,486
0
L
Tsukuyomi
riftn
Tsukuyomi
4,481
786
0
2,557
11,109
4,066
0
3,562
7,355
0
33,475
L
Fenrir
wsmith2021
Fenrir
3,170
508
0
1,908
11,320
9,296
0
4,706
6,382
0
10,295
W
7,395
2,182
0
2,994
8,072
2,433
0
642
7,430
0
36,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,929
Gold Earned
35,077
377
Minions Killed
395
0
Camps Cleared
0
1,285,624
Distance Traveled
1,258,020
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,636
474
84
6
0
192,162
1
W
Tiamat
8,815
630
106
8
0
260,439
4
W
Cupid
6,524
466
85
6
0
237,055
2
L
Danzaburou
7,512
537
95
7
0
214,676
4
L
Poseidon
7,794
557
131
9
0
281,022
5
W
Scylla
7,865
562
107
8
0
258,521
1
W
Yemoja
6,534
467
18
1
0
222,664
1
L
Tsukuyomi
6,213
444
69
5
0
309,225
3
L
Fenrir
6,922
494
16
1
0
260,935
2
W
Loki
8,191
585
61
4
0
306,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role