Player Matchup

Thanatos
Thanatos
CodyCombs01
Thanatos
Level 80
God Stats
16W - 7L
1,831 SR
Queue Stats
138W - 87L
1,646 Elo+
Party 1
Jing Wei
Jing Wei
HippoHoney
Jing Wei
Level 56
God Stats
1W - 1L
1,514 SR
Queue Stats
65W - 38L
1,714 Elo+
Party 1
Scylla
Scylla
PassionatePie
Scylla
Level 140
God Stats
8W - 4L
1,838 SR
Queue Stats
250W - 192L
1,609 Elo+
Party 1
Fenrir
Fenrir
SubtleFinesse
Fenrir
Level 45
God Stats
12W - 9L
1,499 SR
Queue Stats
108W - 71L
1,672 Elo+
Party 1
Cu Chulainn
Cu Chulainn
austinamos
Cu Chulainn
Level 87
God Stats
12W - 4L
1,818 SR
Queue Stats
177W - 136L
1,588 Elo+
Party 1
Team Averages
Level 82
1,700 SR
1,646 Elo+

VS

Team Averages
Level 101
1,682 SR
1,561 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
GrantedLemon4
Athena
Level 146
God Stats
3W - 2L
1,867 SR
Queue Stats
53W - 36L
1,676 Elo+
Party 2
Arachne
Arachne
Mauuri6
Arachne
Level 42
God Stats
8W - 6L
1,645 SR
Queue Stats
52W - 69L
1,479 Elo+
Solo
Sylvanus
Sylvanus
TheMLRMethod
Sylvanus
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xTERMIINATORRx
Ah Muzen Cab
Level 144
God Stats
9W - 5L
1,896 SR
Queue Stats
134W - 107L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CodyCombs01
Thanatos
13
4 / 1 / 5
7,848
523
5,465
8,272
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
HippoHoney
Jing Wei
14
2 / 1 / 4
8,055
537
6,209
10,599
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 0 / 5
9,225
615
8,187
4,085
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 7
7,478
499
4,239
8,617
4,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
austinamos
Cu Chulainn
15
1 / 2 / 0
8,602
573
8,084
14,283
8,795
Boots

Boots

+6%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 4 / 1
6,775
452
3,402
5,990
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 1
6,576
438
4,202
12,739
6,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Mauuri6
Arachne
12
1 / 4 / 1
6,929
462
3,490
11,093
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
TheMLRMethod
Sylvanus
14
2 / 1 / 0
6,911
461
5,615
9,311
7,783
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
xTERMIINATORRx
Ah Muzen Cab
11
1 / 3 / 0
6,181
412
7,049
8,006
1,997
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
4
4
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
1
0.13
W
Thanatos
CodyCombs01
Thanatos
4
1
5
6.5
L
0
3
1
0.17
W
Jing Wei
HippoHoney
Jing Wei
2
1
4
4
L
Arachne
Mauuri6
Arachne
1
4
1
0.38
W
6
0
5
8.5
W
2
0
7
5.5
L
Sylvanus
TheMLRMethod
Sylvanus
2
1
0
2
W
Cu Chulainn
austinamos
Cu Chulainn
1
2
0
0.5
L
Ah Muzen Cab
xTERMIINATORRx
Ah Muzen Cab
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,184
Damage
23,758
45,856
Taken
47,139
20,629
Mitigated
20,886
19,898
Healing
10,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,402
137
0
521
5,990
1,403
0
2,315
3,509
37,578
0
W
Thanatos
CodyCombs01
Thanatos
5,465
1,838
0
6,404
8,272
2,843
0
2,059
6,051
0
48,484
L
4,202
1,817
0
2,906
12,739
6,296
0
936
11,779
19,189
0
W
Jing Wei
HippoHoney
Jing Wei
6,209
3,997
0
5,343
10,599
3,131
1,116
2,750
7,807
0
60,176
L
Arachne
Mauuri6
Arachne
3,490
2,084
0
2,052
11,093
3,407
0
2,706
8,129
0
43,027
W
8,187
986
0
500
4,085
1,333
8
1,314
2,575
63,117
0
W
4,239
648
0
1,540
8,617
4,527
0
1,621
6,824
0
21,913
L
Sylvanus
TheMLRMethod
Sylvanus
5,615
3,007
120
2,538
9,311
7,783
76
0
8,786
30,102
0
W
Cu Chulainn
austinamos
Cu Chulainn
8,084
1,507
0
6,111
14,283
8,795
0
4,903
9,380
0
53,132
L
Ah Muzen Cab
xTERMIINATORRx
Ah Muzen Cab
7,049
2,906
0
2,436
8,006
1,997
20
1,838
6,124
0
44,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,208
Gold Earned
33,372
498
Minions Killed
331
0
Camps Cleared
0
1,443,128
Distance Traveled
1,409,633
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,775
452
91
6
0
293,366
8
W
Thanatos
7,848
523
82
5
0
311,207
5
L
Athena
6,576
438
27
2
0
300,200
5
W
Jing Wei
8,055
537
117
8
0
276,960
1
L
Arachne
6,929
462
80
5
0
309,826
3
W
Scylla
9,225
615
141
9
0
292,500
6
W
Fenrir
7,478
499
36
2
0
324,097
3
L
Sylvanus
6,911
461
53
4
0
226,149
0
W
Cu Chulainn
8,602
573
122
8
0
238,364
5
L
Ah Muzen Cab
6,181
412
80
5
0
280,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role