Player Matchup

Yemoja
Yemoja
BigoPig
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Brunch11
Sun Wukong
Level 28
God Stats
7W - 10L
1,706 SR
Queue Stats
67W - 63L
1,622 Elo+
Solo
Fenrir
Fenrir
Cloudnurdz
Fenrir
Level 12
God Stats
16W - 18L
1,609 SR
Queue Stats
133W - 108L
1,646 Elo+
Solo
Izanami
Izanami
Koemiko
Izanami
Level 10
God Stats
2W - 0L
1,743 SR
Queue Stats
15W - 20L
1,560 Elo+
Solo
Ra
Ra
Shroud159
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,823 Elo+
Solo
Team Averages
Level 17
1,611 SR
1,630 Elo+

VS

Team Averages
Level 19
1,602 SR
1,733 Elo+
Poseidon
Poseidon
AirCurb
Poseidon
Level 23
God Stats
1W - 4L
1,790 SR
Queue Stats
175W - 175L
1,785 Elo+
Solo
Yemoja
Yemoja
EJROBERTS
Yemoja
Level 8
God Stats
1W - 2L
1,719 SR
Queue Stats
12W - 8L
1,679 Elo+
Solo
Guan Yu
Guan Yu
EnhancedFG
Guan Yu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 53L
1,800 Elo+
Solo
Artemis
Artemis
GOLDDUCKI
Artemis
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
364W - 306L
1,762 Elo+
Solo
Raijin
Raijin
SunsTirade
Raijin
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
60W - 47L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BigoPig
Yemoja
13
1 / 0 / 6
8,123
508
5,858
9,963
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Brunch11
Sun Wukong
16
3 / 4 / 1
9,206
575
6,127
12,811
7,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Cloudnurdz
Fenrir
16
6 / 0 / 7
9,402
588
9,129
10,254
5,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Koemiko
Izanami
14
2 / 1 / 4
8,533
533
4,109
7,778
3,279
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 2 / 3
8,718
545
3,475
7,181
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AirCurb
Poseidon
14
2 / 3 / 0
8,393
525
5,717
8,958
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
EJROBERTS
Yemoja
11
0 / 1 / 0
6,912
432
1,836
5,250
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
EnhancedFG
Guan Yu
14
4 / 5 / 1
8,591
537
13,291
15,867
13,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
GOLDDUCKI
Artemis
13
1 / 3 / 0
7,451
466
4,828
9,848
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
SunsTirade
Raijin
14
0 / 2 / 2
8,352
522
4,993
6,723
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
7
7
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AirCurb
Poseidon
2
3
0
0.67
W
Yemoja
BigoPig
Yemoja
1
0
6
4
W
Sun Wukong
Brunch11
Sun Wukong
3
4
1
0.88
W
Fenrir
Cloudnurdz
Fenrir
6
0
7
9.5
L
Yemoja
EJROBERTS
Yemoja
0
1
0
0
L
Guan Yu
EnhancedFG
Guan Yu
4
5
1
0.9
L
Artemis
GOLDDUCKI
Artemis
1
3
0
0.33
W
Izanami
Koemiko
Izanami
2
1
4
4
W
2
2
3
1.75
L
Raijin
SunsTirade
Raijin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,698
Damage
30,665
47,987
Taken
46,646
25,239
Mitigated
24,015
20,169
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AirCurb
Poseidon
5,717
846
0
4,148
8,958
2,963
0
2,851
6,065
57,936
0
W
Yemoja
BigoPig
Yemoja
5,858
1,372
1,408
2,014
9,963
6,983
0
5,042
4,700
25,026
0
W
Sun Wukong
Brunch11
Sun Wukong
6,127
1,083
0
6,051
12,811
7,006
0
1,418
10,641
0
52,804
W
Fenrir
Cloudnurdz
Fenrir
9,129
2,002
0
4,234
10,254
5,110
0
3,975
6,079
0
57,696
L
Yemoja
EJROBERTS
Yemoja
1,836
497
917
1,085
5,250
2,950
165
1,692
3,542
14,628
0
L
Guan Yu
EnhancedFG
Guan Yu
13,291
2,051
0
6,226
15,867
13,079
228
738
14,443
9,261
44,637
L
Artemis
GOLDDUCKI
Artemis
4,828
2,047
0
3,762
9,848
2,727
1,226
1,592
8,220
0
53,986
W
Izanami
Koemiko
Izanami
4,109
1,772
0
2,244
7,778
3,279
1,426
535
7,243
0
63,883
W
3,475
157
729
3,489
7,181
2,861
0
3,490
3,431
52,001
0
L
Raijin
SunsTirade
Raijin
4,993
306
0
1,265
6,723
2,296
0
2,054
4,412
62,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,982
Gold Earned
39,699
494
Minions Killed
484
0
Camps Cleared
0
1,627,041
Distance Traveled
1,439,630
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,393
525
125
8
0
308,607
5
W
Yemoja
8,123
508
32
2
0
294,956
4
W
Sun Wukong
9,206
575
117
7
0
331,199
2
W
Fenrir
9,402
588
99
6
0
359,015
5
L
Yemoja
6,912
432
24
2
0
294,489
5
L
Guan Yu
8,591
537
96
6
0
285,670
2
L
Artemis
7,451
466
106
7
0
263,599
6
W
Izanami
8,533
533
116
7
0
291,203
2
W
Ra
8,718
545
130
8
0
350,668
3
L
Raijin
8,352
522
133
8
0
287,265
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role