Player Matchup

Sobek
Sobek
Cucumber1uke
Sobek
Level 61
God Stats
22W - 15L
1,572 SR
Queue Stats
534W - 518L
1,481 Elo+
Solo
Danzaburou
Danzaburou
KXNGOFTHANORTH
Danzaburou
Level 21
God Stats
28W - 38L
1,417 SR
Queue Stats
93W - 130L
1,414 Elo+
Party 1
Janus
Janus
Peolo523
Janus
Level 69
God Stats
2W - 2L
1,290 SR
Queue Stats
155W - 167L
1,468 Elo+
Party 1
Pele
Pele
QXEEN KHALEESI
Pele
Level 25
God Stats
5W - 6L
1,500 SR
Queue Stats
133W - 170L
1,486 Elo+
Party 1
Vamana
Vamana
SevenCixTwo
Vamana
Level 46
God Stats
13W - 11L
1,567 SR
Queue Stats
165W - 208L
1,460 Elo+
Party 1
Team Averages
Level 44
1,469 SR
1,462 Elo+

VS

Team Averages
Level 49
1,591 SR
1,500 Elo+
Hera
Hera
B Lyte55
Hera
Level 37
God Stats
19W - 19L
1,641 SR
Queue Stats
139W - 177L
1,469 Elo+
Party 2
Artemis
Artemis
DjFayte
Artemis
Level 46
God Stats
4W - 5L
1,641 SR
Queue Stats
197W - 212L
1,485 Elo+
Solo
Izanami
Izanami
Steelo211
Izanami
Level 68
God Stats
10W - 8L
1,500 SR
Queue Stats
356W - 331L
1,553 Elo+
Party 3
Xbalanque
Xbalanque
Villuminatay
Xbalanque
Level 56
God Stats
13W - 9L
1,666 SR
Queue Stats
321W - 312L
1,534 Elo+
Party 3
Yemoja
Yemoja
megskater9
Yemoja
Level 40
God Stats
37W - 36L
1,508 SR
Queue Stats
199W - 262L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 8
9,551
868
5,883
6,834
8,132
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
KXNGOFTHANORTH
Danzaburou
16
3 / 4 / 4
10,409
946
10,374
13,372
6,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Peolo523
Janus
17
7 / 1 / 3
11,114
1,010
15,432
7,414
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 4
9,009
819
4,613
12,422
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
17
4 / 0 / 7
10,848
986
14,362
15,738
14,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

253

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
0 / 2 / 3
9,256
841
12,821
9,800
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
DjFayte
Artemis
16
4 / 3 / 2
10,270
934
13,005
12,614
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Steelo211
Izanami
15
0 / 5 / 4
9,189
835
7,832
14,889
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
Villuminatay
Xbalanque
16
2 / 4 / 4
9,940
904
13,148
12,011
4,873
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
megskater9
Yemoja
16
0 / 0 / 4
10,523
957
3,785
6,081
4,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
14
Kills
6
6
Deaths
14
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
0
2
3
0.75
W
0
0
8
4
L
Artemis
DjFayte
Artemis
4
3
2
1.67
W
Danzaburou
KXNGOFTHANORTH
Danzaburou
3
4
4
1.25
W
Janus
Peolo523
Janus
7
1
3
8.5
W
0
1
4
2
W
Vamana
4
0
7
7.5
L
Izanami
Steelo211
Izanami
0
5
4
0.4
L
Xbalanque
Villuminatay
Xbalanque
2
4
4
1
L
Yemoja
megskater9
Yemoja
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,664
Damage
50,591
55,780
Taken
55,395
37,324
Mitigated
24,449
13,123
Healing
13,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
12,821
3,370
0
209
9,800
3,797
0
3,719
6,081
34,522
0
W
5,883
535
909
1,657
6,834
8,132
0
2,390
4,444
15,782
0
L
Artemis
DjFayte
Artemis
13,005
6,111
0
1,801
12,614
5,215
0
4,663
7,951
0
30,386
W
Danzaburou
KXNGOFTHANORTH
Danzaburou
10,374
4,075
267
2,540
13,372
6,248
0
4,268
9,104
0
31,127
W
Janus
Peolo523
Janus
15,432
698
621
402
7,414
2,977
0
1,624
5,790
37,402
0
W
4,613
1,418
0
735
12,422
5,091
0
3,252
9,170
0
16,255
W
Vamana
14,362
7,465
1,836
4,156
15,738
14,876
0
5,072
10,666
0
32,583
L
Izanami
Steelo211
Izanami
7,832
4,368
0
1,447
14,889
5,800
0
6,103
8,786
0
26,095
L
Xbalanque
Villuminatay
Xbalanque
13,148
3,222
0
0
12,011
4,873
0
4,642
7,369
0
29,735
L
Yemoja
megskater9
Yemoja
3,785
863
7,360
3,044
6,081
4,764
0
2,188
3,893
16,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,931
Gold Earned
49,178
198
Minions Killed
197
3
Camps Cleared
6
1,022,856
Distance Traveled
926,490
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,256
841
49
4
0
178,137
0
W
Sobek
9,551
868
14
1
0
174,643
1
L
Artemis
10,270
934
42
4
0
194,360
0
W
Danzaburou
10,409
946
49
4
0
171,670
0
W
Janus
11,114
1,010
62
6
0
207,016
0
W
Pele
9,009
819
29
3
2
227,190
0
W
Vamana
10,848
986
44
4
1
242,337
0
L
Izanami
9,189
835
31
3
3
193,717
0
L
Xbalanque
9,940
904
35
3
1
185,019
0
L
Yemoja
10,523
957
40
4
2
175,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role