Player Matchup

Tiamat
Tiamat
JoSya45
Tiamat
Level 11
God Stats
59W - 39L
1,453 SR
Queue Stats
93W - 72L
1,258 Elo+
Party 3
Cernunnos
Cernunnos
ReIax Im Vibin
Cernunnos
Level 13
God Stats
17W - 20L
1,569 SR
Queue Stats
30W - 32L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
SIqkn
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,221 Elo+
Party 1
Ganesha
Ganesha
kingxlibra
Ganesha
Level 7
God Stats
3W - 1L
1,732 SR
Queue Stats
36W - 38L
1,324 Elo+
Party 3
Ra
Ra
telliristo
Ra
Level 29
God Stats
115W - 133L
1,493 SR
Queue Stats
126W - 152L
1,364 Elo+
Solo
Team Averages
Level 15
1,549 SR
1,320 Elo+

VS

Team Averages
Level 21
1,364 SR
1,290 Elo+
Thanatos
Thanatos
CrumTTV
Thanatos
Level 24
God Stats
6W - 2L
1,268 SR
Queue Stats
31W - 31L
1,350 Elo+
Party 2
Nemesis
Nemesis
DeerTTV
Nemesis
Level 26
God Stats
67W - 41L
1,508 SR
Queue Stats
84W - 65L
1,379 Elo+
Party 2
Fenrir
Fenrir
OLD MAN1325
Fenrir
Level 28
God Stats
1W - 2L
1,293 SR
Queue Stats
19W - 23L
1,097 Elo+
Solo
Scylla
Scylla
TECHxRENEGADE
Scylla
Level 24
God Stats
8W - 7L
1,345 SR
Queue Stats
22W - 19L
1,362 Elo+
Party 2
Neith
Neith
yumpii7645
Neith
Level 5
God Stats
4W - 3L
1,407 SR
Queue Stats
4W - 4L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JoSya45
Tiamat
17
3 / 16 / 4
10,866
906
15,886
25,857
16,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
ReIax Im Vibin
Cernunnos
18
4 / 7 / 4
11,937
995
19,665
19,263
8,439
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
SIqkn
Danzaburou
17
6 / 9 / 4
12,108
1,009
19,516
19,665
8,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
kingxlibra
Ganesha
18
0 / 7 / 10
12,197
1,016
2,871
19,627
21,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 13 / 5
10,755
896
14,243
19,212
7,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrumTTV
Thanatos
19
7 / 2 / 23
12,938
1,078
11,421
11,509
4,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
DeerTTV
Nemesis
20
22 / 1 / 19
15,101
1,258
31,748
26,445
12,752
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
19
8 / 5 / 23
13,454
1,121
18,886
21,120
13,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
14 / 1 / 21
14,317
1,193
23,443
11,282
4,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
18
1 / 5 / 19
11,144
929
10,574
12,848
5,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
157
14
Kills
52
52
Deaths
14
27
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CrumTTV
Thanatos
7
2
23
9.25
W
Nemesis
DeerTTV
Nemesis
22
1
19
31.5
L
Tiamat
JoSya45
Tiamat
3
16
4
0.31
W
Fenrir
8
5
23
3.9
L
Cernunnos
ReIax Im Vibin
Cernunnos
4
7
4
0.86
L
Danzaburou
SIqkn
Danzaburou
6
9
4
0.89
W
14
1
21
24.5
L
Ganesha
kingxlibra
Ganesha
0
7
10
0.71
L
1
13
5
0.27
W
Neith
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,181
Damage
96,072
103,624
Taken
83,204
63,761
Mitigated
41,109
12,187
Healing
29,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CrumTTV
Thanatos
11,421
3,739
0
3,983
11,509
4,757
0
4,859
6,650
0
22,511
W
Nemesis
DeerTTV
Nemesis
31,748
17,896
570
12,324
26,445
12,752
0
11,107
15,338
0
45,776
L
Tiamat
JoSya45
Tiamat
15,886
1,592
734
4,668
25,857
16,840
0
5,680
20,089
36,885
0
W
Fenrir
18,886
6,545
318
5,865
21,120
13,387
0
9,638
11,482
0
41,576
L
Cernunnos
ReIax Im Vibin
Cernunnos
19,665
14,972
0
1,821
19,263
8,439
0
4,946
14,317
0
43,065
L
Danzaburou
SIqkn
Danzaburou
19,516
10,322
0
2,087
19,665
8,817
0
3,078
16,587
0
35,660
W
23,443
3,232
0
2,999
11,282
4,758
0
3,533
7,749
54,199
0
L
Ganesha
kingxlibra
Ganesha
2,871
402
0
1,659
19,627
21,809
0
4,934
14,693
8,873
0
L
14,243
2,188
757
461
19,212
7,856
0
4,805
14,407
41,257
0
W
Neith
10,574
5,498
0
3,103
12,848
5,455
0
3,863
8,985
0
23,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,863
Gold Earned
66,954
167
Minions Killed
212
2
Camps Cleared
8
937,207
Distance Traveled
1,054,476
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,938
1,078
24
2
2
193,976
1
W
Nemesis
15,101
1,258
20
2
3
256,674
0
L
Tiamat
10,866
906
43
4
0
156,129
1
W
Fenrir
13,454
1,121
56
5
0
222,359
1
L
Cernunnos
11,937
995
41
3
0
206,640
0
L
Danzaburou
12,108
1,009
36
3
1
174,321
0
W
Scylla
14,317
1,193
82
7
3
218,211
0
L
Ganesha
12,197
1,016
0
0
0
199,908
0
L
Ra
10,755
896
47
4
1
200,209
0
W
Neith
11,144
929
30
3
0
163,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role