Player Matchup

Ra
Ra
Akinator1013
Ra
Level 15
God Stats
20W - 24L
1,428 SR
Queue Stats
73W - 77L
1,481 Elo+
Solo
Geb
Geb
IOMain
Geb
Level 127
God Stats
0W - 4L
1,285 SR
Queue Stats
477W - 428L
1,658 Elo+
Party 1
Artemis
Artemis
Icky87
Artemis
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
244W - 204L
1,724 Elo+
Party 1
Tiamat
Tiamat
PFLR
Tiamat
Level 23
God Stats
0W - 2L
1,619 SR
Queue Stats
25W - 21L
1,525 Elo+
Party 1
King Arthur
King Arthur
TrueInstinct
King Arthur
Level 6
God Stats
5W - 5L
1,679 SR
Queue Stats
349W - 305L
1,724 Elo+
Party 1
Team Averages
Level 36
1,502 SR
1,622 Elo+

VS

Team Averages
Level 23
1,613 SR
1,592 Elo+
Nemesis
Nemesis
Gandilocks
Nemesis
Level 46
God Stats
4W - 4L
1,148 SR
Queue Stats
45W - 41L
1,569 Elo+
Party 2
Heimdallr
Heimdallr
JayThaKidd
Heimdallr
Level 25
God Stats
17W - 10L
1,843 SR
Queue Stats
155W - 158L
1,655 Elo+
Solo
Guan Yu
Guan Yu
LastTeethBender
Guan Yu
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
alanGARCIA69
Sobek
Level 18
God Stats
6W - 6L
1,958 SR
Queue Stats
165W - 154L
1,677 Elo+
Solo
Ra
Ra
sull917
Ra
Level 20
God Stats
4W - 1L
1,616 SR
Queue Stats
45W - 33L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
4,109
342
211
1,384
358
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
IOMain
Geb
9
1 / 6 / 1
5,766
481
3,981
11,303
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Icky87
Artemis
9
0 / 7 / 2
5,321
443
5,121
7,448
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
PFLR
Tiamat
10
1 / 5 / 0
5,999
500
4,497
8,671
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TrueInstinct
King Arthur
10
1 / 3 / 0
6,187
516
3,280
8,851
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gandilocks
Nemesis
12
2 / 0 / 5
7,339
612
5,515
7,465
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
JayThaKidd
Heimdallr
13
5 / 0 / 4
7,347
612
6,161
8,117
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 1
6,589
549
3,817
7,056
5,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 2 / 7
7,260
605
5,482
9,826
7,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
9 / 0 / 2
8,459
705
6,560
5,658
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
22
22
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Nemesis
Gandilocks
Nemesis
2
0
5
4.5
L
Geb
IOMain
Geb
1
6
1
0.25
L
Artemis
Icky87
Artemis
0
7
2
0.14
W
Heimdallr
JayThaKidd
Heimdallr
5
0
4
7
W
2
1
1
2.5
L
Tiamat
PFLR
Tiamat
1
5
0
0.2
L
King Arthur
TrueInstinct
King Arthur
1
3
0
0.33
W
4
2
7
3.75
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,090
Damage
27,535
37,657
Taken
38,122
16,733
Mitigated
20,295
6,571
Healing
16,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
211
142
0
310
1,384
358
0
754
572
4,697
0
W
Nemesis
Gandilocks
Nemesis
5,515
2,309
0
3,145
7,465
2,802
373
1,608
5,782
0
39,377
L
Geb
IOMain
Geb
3,981
878
0
1,969
11,303
4,586
0
5,097
6,106
20,388
0
L
Artemis
Icky87
Artemis
5,121
3,285
429
429
7,448
2,093
0
2,335
5,113
0
20,810
W
Heimdallr
JayThaKidd
Heimdallr
6,161
2,958
0
5,540
8,117
2,938
2,328
1,427
6,690
0
43,488
W
3,817
870
663
1,674
7,056
5,250
1,699
328
6,503
0
31,031
L
Tiamat
PFLR
Tiamat
4,497
491
0
1,570
8,671
4,850
0
3,581
4,973
27,847
0
L
King Arthur
TrueInstinct
King Arthur
3,280
451
0
1,864
8,851
4,846
156
0
8,851
0
31,757
W
5,482
390
0
4,356
9,826
7,104
671
2,358
7,468
19,357
0
W
6,560
1,096
19
1,471
5,658
2,201
570
2,968
2,690
48,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,382
Gold Earned
36,994
199
Minions Killed
362
0
Camps Cleared
0
982,376
Distance Traveled
1,175,155
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,109
342
10
1
0
53,327
1
W
Nemesis
7,339
612
90
8
0
288,136
1
L
Geb
5,766
481
25
2
0
242,915
0
L
Artemis
5,321
443
40
3
0
255,007
0
W
Heimdallr
7,347
612
80
7
0
199,955
3
W
Guan Yu
6,589
549
57
5
0
207,367
0
L
Tiamat
5,999
500
59
5
0
214,094
1
L
King Arthur
6,187
516
65
5
0
217,033
1
W
Sobek
7,260
605
26
2
0
242,845
1
W
Ra
8,459
705
109
9
0
236,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role