Player Matchup

Nu Wa
Nu Wa
DarkSpectrum89
Nu Wa
Level 101
God Stats
5W - 2L
1,687 SR
Queue Stats
31W - 22L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
Demis spoon420
Cthulhu
Level 24
God Stats
5W - 0L
1,946 SR
Queue Stats
10W - 3L
1,643 Elo+
Party 1
Bellona
Bellona
Mawjik
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Skump69
Medusa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,836 Elo+
Party 1
Ravana
Ravana
SmokeAShlomo
Ravana
Level 111
God Stats
3W - 0L
1,908 SR
Queue Stats
27W - 18L
1,567 Elo+
Party 1
Team Averages
Level 86
1,708 SR
1,622 Elo+

VS

Team Averages
Level 75
1,624 SR
1,549 Elo+
Awilix
Awilix
CarlosDiazdeLeon
Awilix
Level 124
God Stats
54W - 32L
1,749 SR
Queue Stats
474W - 423L
1,607 Elo+
Party 2
Hercules
Hercules
Hozesk
Hercules
Level 27
God Stats
16W - 12L
1,664 SR
Queue Stats
168W - 156L
1,550 Elo+
Party 2
Artio
Artio
Kage_FAD3D
Artio
Level 83
God Stats
2W - 5L
1,214 SR
Queue Stats
324W - 317L
1,554 Elo+
Party 3
Aphrodite
Aphrodite
Lukanzy23
Aphrodite
Level 106
God Stats
4W - 3L
1,716 SR
Queue Stats
338W - 294L
1,596 Elo+
Party 2
Izanami
Izanami
Vibrant4L
Izanami
Level 33
God Stats
11W - 9L
1,778 SR
Queue Stats
59W - 76L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,488
610
2,848
2,899
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 1 / 1
5,841
649
1,509
4,266
1,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Mawjik
Bellona
11
3 / 0 / 0
6,197
689
3,084
4,407
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Skump69
Medusa
9
1 / 1 / 2
4,880
542
3,893
4,198
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
11
4 / 0 / 0
6,153
684
3,671
2,720
1,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,314
590
2,256
5,155
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Hozesk
Hercules
7
0 / 2 / 0
3,972
441
1,326
4,543
2,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
6
0 / 2 / 0
3,850
428
642
3,288
1,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
Lukanzy23
Aphrodite
8
0 / 3 / 1
4,665
518
1,524
4,910
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Vibrant4L
Izanami
9
1 / 3 / 1
4,814
535
1,787
5,372
1,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
11
Kills
3
3
Deaths
11
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
0
1
2
1
W
3
1
1
3.5
L
Hercules
Hozesk
Hercules
0
2
0
0
L
Artio
0
2
0
0
L
Aphrodite
Lukanzy23
Aphrodite
0
3
1
0.17
W
Bellona
Mawjik
Bellona
3
0
0
3
W
Medusa
Skump69
Medusa
1
1
2
2
W
Ravana
4
0
0
4
L
Izanami
Vibrant4L
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,005
Damage
7,535
18,490
Taken
23,268
7,314
Mitigated
7,575
6,475
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,256
765
0
2,749
5,155
1,414
0
803
4,300
0
29,653
W
2,848
1,178
0
478
2,899
786
406
787
2,112
27,267
0
W
1,509
56
87
780
4,266
1,802
220
267
3,999
14,527
0
L
Hercules
Hozesk
Hercules
1,326
117
0
576
4,543
2,313
0
190
4,333
0
11,081
L
Artio
642
0
118
846
3,288
1,234
0
1,110
2,118
6,969
0
L
Aphrodite
Lukanzy23
Aphrodite
1,524
175
501
2,006
4,910
1,460
0
1,205
3,619
21,796
0
W
Bellona
Mawjik
Bellona
3,084
1,075
0
2,698
4,407
2,669
262
149
4,083
0
30,525
W
Medusa
Skump69
Medusa
3,893
1,571
0
1,730
4,198
1,030
626
226
3,972
0
24,419
W
Ravana
3,671
1,637
0
702
2,720
1,027
0
737
1,983
0
35,573
L
Izanami
Vibrant4L
Izanami
1,787
848
0
994
5,372
1,154
0
823
4,541
0
22,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,559
Gold Earned
22,615
266
Minions Killed
197
0
Camps Cleared
0
888,618
Distance Traveled
754,630
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,314
590
70
8
0
230,148
0
W
Nu Wa
5,488
610
51
6
0
165,286
1
W
Cthulhu
5,841
649
28
3
0
166,948
3
L
Hercules
3,972
441
23
3
0
106,113
0
L
Artio
3,850
428
17
2
0
93,601
0
L
Aphrodite
4,665
518
48
5
0
155,206
2
W
Bellona
6,197
689
73
8
0
189,734
3
W
Medusa
4,880
542
43
5
0
168,021
4
W
Ravana
6,153
684
71
8
0
198,629
2
L
Izanami
4,814
535
39
4
0
169,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role