Player Matchup

Da Ji
Da Ji
Fart DaBaby
Da Ji
Level 149
God Stats
11W - 6L
1,627 SR
Queue Stats
392W - 310L
1,567 Elo+
Party 1
Hachiman
Hachiman
GotemOutdoors
Hachiman
Level 129
God Stats
9W - 9L
1,191 SR
Queue Stats
599W - 540L
1,537 Elo+
Solo
Agni
Agni
Idonutcereal
Agni
Level 68
God Stats
19W - 16L
1,570 SR
Queue Stats
465W - 364L
1,558 Elo+
Party 1
Serqet
Serqet
KSI_Azmodan
Serqet
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 100L
1,453 Elo+
Solo
King Arthur
King Arthur
MarkIzStupid
King Arthur
Level 104
God Stats
15W - 10L
1,406 SR
Queue Stats
572W - 465L
1,555 Elo+
Party 1
Team Averages
Level 113
1,459 SR
1,534 Elo+

VS

Team Averages
Level 121
1,514 SR
1,553 Elo+
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Juneosaurus
Hachiman
Level 127
God Stats
2W - 2L
1,504 SR
Queue Stats
536W - 541L
1,539 Elo+
Party 3
Vulcan
Vulcan
LAXXATIVES
Vulcan
Level 120
God Stats
155W - 111L
1,681 SR
Queue Stats
280W - 225L
1,560 Elo+
Solo
Fenrir
Fenrir
Tatius-Spirit
Fenrir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 24L
1,701 Elo+
Party 2
Cerberus
Cerberus
xJusticarAlaric
Cerberus
Level 123
God Stats
3W - 4L
1,388 SR
Queue Stats
43W - 35L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
4,823
482
4,207
6,722
3,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
GotemOutdoors
Hachiman
9
1 / 2 / 0
5,422
542
2,803
6,829
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 0
5,504
550
2,694
4,937
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Serqet
7
0 / 4 / 1
4,737
474
1,685
5,552
1,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
MarkIzStupid
King Arthur
10
2 / 3 / 0
5,678
568
3,123
8,886
3,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 0 / 2
5,810
581
2,121
2,825
700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
Juneosaurus
Hachiman
9
2 / 1 / 1
5,475
548
3,036
5,701
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
LAXXATIVES
Vulcan
13
2 / 1 / 1
7,223
722
5,797
4,663
1,697
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
7 / 2 / 1
6,421
642
6,637
6,275
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
8
1 / 2 / 7
5,541
554
2,854
7,184
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
15
15
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
L
1
4
2
0.5
L
Hachiman
GotemOutdoors
Hachiman
1
2
0
0.5
L
2
2
0
1
W
Hachiman
Juneosaurus
Hachiman
2
1
1
2.5
L
Serqet
0
4
1
0.13
W
Vulcan
LAXXATIVES
Vulcan
2
1
1
2.5
L
King Arthur
MarkIzStupid
King Arthur
2
3
0
0.67
W
7
2
1
3.75
W
Cerberus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,512
Damage
20,445
32,926
Taken
26,648
10,473
Mitigated
9,260
7,436
Healing
11,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,121
1,597
0
1,564
2,825
700
90
0
2,825
0
25,995
L
4,207
1,207
0
225
6,722
3,167
0
1,416
5,306
0
18,726
L
Hachiman
GotemOutdoors
Hachiman
2,803
752
0
3,155
6,829
1,310
0
810
6,019
0
29,184
L
2,694
135
0
500
4,937
1,192
0
381
4,556
21,786
0
W
Hachiman
Juneosaurus
Hachiman
3,036
1,240
0
3,504
5,701
1,575
918
588
4,794
0
28,481
L
Serqet
1,685
219
0
1,536
5,552
1,331
0
974
4,578
0
17,928
W
Vulcan
LAXXATIVES
Vulcan
5,797
2,252
0
1,568
4,663
1,697
344
0
4,638
47,526
0
L
King Arthur
MarkIzStupid
King Arthur
3,123
282
0
2,020
8,886
3,473
0
5,070
3,816
0
30,487
W
6,637
1,666
0
2,900
6,275
2,096
0
760
5,394
0
31,481
W
Cerberus
2,854
143
0
2,414
7,184
3,192
0
1,128
5,872
13,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,164
Gold Earned
30,470
269
Minions Killed
303
0
Camps Cleared
0
952,436
Distance Traveled
968,886
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,810
581
54
5
0
171,989
2
L
Da Ji
4,823
482
28
3
0
206,309
0
L
Hachiman
5,422
542
65
7
0
168,596
2
L
Agni
5,504
550
60
6
0
185,199
1
W
Hachiman
5,475
548
48
5
0
176,329
3
L
Serqet
4,737
474
50
5
0
189,702
1
W
Vulcan
7,223
722
106
11
0
197,926
4
L
King Arthur
5,678
568
66
7
0
202,630
0
W
Fenrir
6,421
642
66
7
0
230,537
2
W
Cerberus
5,541
554
29
3
0
192,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role