Player Matchup

Yemoja
Yemoja
Die_The_Shisno
Yemoja
Level 48
God Stats
1W - 4L
1,408 SR
Queue Stats
6W - 12L
1,367 Elo+
Party 2
Neith
Neith
EdgeMaverick48
Neith
Level 63
God Stats
4W - 2L
1,529 SR
Queue Stats
25W - 25L
1,327 Elo+
Party 2
Bellona
Bellona
QGodsOfWar
Bellona
Level 107
God Stats
3W - 1L
1,685 SR
Queue Stats
70W - 66L
1,532 Elo+
Party 2
Loki
Loki
QPirateKing
Loki
Level 106
God Stats
0W - 1L
1,634 SR
Queue Stats
7W - 18L
1,301 Elo+
Party 2
Merlin
Merlin
ST33LYDAN6969
Merlin
Level 48
God Stats
3W - 1L
1,864 SR
Queue Stats
248W - 277L
1,493 Elo+
Solo
Team Averages
Level 74
1,624 SR
1,404 Elo+

VS

Team Averages
Level 76
1,439 SR
1,463 Elo+
Xing Tian
Xing Tian
GodAhri
Xing Tian
Level 69
God Stats
1W - 0L
1,279 SR
Queue Stats
113W - 108L
1,450 Elo+
Party 1
Hou Yi
Hou Yi
RetoastedT0ast
Hou Yi
Level 142
God Stats
14W - 10L
1,706 SR
Queue Stats
541W - 492L
1,524 Elo+
Solo
Achilles
Achilles
SGT-J_DANGLE1
Achilles
Level 69
God Stats
1W - 3L
1,215 SR
Queue Stats
110W - 114L
1,444 Elo+
Party 1
Fenrir
Fenrir
SethBlazed01
Fenrir
Level 40
God Stats
46W - 41L
1,559 SR
Queue Stats
130W - 124L
1,438 Elo+
Party 1
Poseidon
Poseidon
laser_letrado8
Poseidon
Level 59
God Stats
11W - 7L
1,438 SR
Queue Stats
76W - 64L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
7,220
451
5,322
8,344
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 2 / 0
6,436
402
6,829
9,275
2,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
QGodsOfWar
Bellona
15
5 / 3 / 0
9,528
596
7,654
14,130
10,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 6 / 4
7,297
456
3,086
10,955
3,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 2 / 1
8,836
552
5,057
7,063
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GodAhri
Xing Tian
12
1 / 0 / 4
7,817
489
4,849
11,560
8,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

15
2 / 0 / 1
8,562
535
5,657
8,548
3,066
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
SGT-J_DANGLE1
Achilles
16
2 / 2 / 3
9,415
588
6,661
9,137
7,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
14
3 / 3 / 5
8,492
531
4,808
10,437
4,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Poseidon
18
6 / 2 / 4
10,684
668
8,707
7,272
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
14
14
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
2
0
0
W
Xing Tian
GodAhri
Xing Tian
1
0
4
3
L
Bellona
QGodsOfWar
Bellona
5
3
0
1.67
L
0
6
4
0.33
W
2
0
1
2.5
W
Achilles
SGT-J_DANGLE1
Achilles
2
2
3
1.75
L
2
2
1
1.25
W
Fenrir
3
3
5
1.83
W
Poseidon
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,948
Damage
30,682
49,767
Taken
46,954
25,213
Mitigated
26,166
14,150
Healing
14,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,322
563
1,441
3,481
8,344
5,199
0
1,686
6,589
23,462
0
L
6,829
2,449
0
2,232
9,275
2,684
0
2,825
6,448
0
44,257
W
Xing Tian
GodAhri
Xing Tian
4,849
281
0
2,549
11,560
8,038
230
3,211
8,349
26,678
0
L
Bellona
QGodsOfWar
Bellona
7,654
1,528
0
5,302
14,130
10,956
0
2,467
11,194
8,314
51,230
L
3,086
391
0
372
10,955
3,665
0
3,637
7,086
0
40,130
W
5,657
2,181
0
4,882
8,548
3,066
1,648
2,506
6,042
0
62,663
W
Achilles
SGT-J_DANGLE1
Achilles
6,661
1,340
0
1,803
9,137
7,475
860
1,891
7,246
0
50,699
L
5,057
328
263
1,059
7,063
2,709
0
2,432
4,469
61,921
0
W
Fenrir
4,808
922
0
3,354
10,437
4,864
0
2,129
8,308
0
44,740
W
Poseidon
8,707
1,083
290
2,053
7,272
2,723
1,450
2,186
5,086
77,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,317
Gold Earned
44,970
452
Minions Killed
516
0
Camps Cleared
0
1,498,121
Distance Traveled
1,567,888
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,220
451
33
2
0
295,685
3
L
Neith
6,436
402
78
5
0
265,684
1
W
Xing Tian
7,817
489
26
2
0
295,879
0
L
Bellona
9,528
596
133
8
0
322,630
5
L
Loki
7,297
456
75
5
0
309,332
0
W
Hou Yi
8,562
535
132
8
0
302,533
0
W
Achilles
9,415
588
119
7
0
310,358
6
L
Merlin
8,836
552
133
8
0
304,790
4
W
Fenrir
8,492
531
86
5
0
347,056
1
W
Poseidon
10,684
668
153
10
0
312,062
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role