Player Matchup

Da Ji
Da Ji
ApolloTorrin
Da Ji
Level 108
God Stats
13W - 14L
1,924 SR
Queue Stats
434W - 435L
1,516 Elo+
Party 2
Arachne
Arachne
BadWolf013
Arachne
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,803 Elo+
Party 2
Terra
Terra
HaggisBaggis422
Terra
Level 21
God Stats
1W - 0L
1,223 SR
Queue Stats
46W - 44L
1,431 Elo+
Party 3
Jormungandr
Jormungandr
Juicemighter
Jormungandr
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 81L
1,446 Elo+
Party 3
Hera
Hera
xRyzorahx
Hera
Level 105
God Stats
5W - 4L
1,880 SR
Queue Stats
334W - 335L
1,485 Elo+
Party 2
Team Averages
Level 54
1,605 SR
1,536 Elo+

VS

Team Averages
Level 52
1,431 SR
1,547 Elo+
Sol
Sol
CeaserLily
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,839 Elo+
Party 1
Hachiman
Hachiman
ItsSubset
Hachiman
Level 28
God Stats
3W - 1L
1,579 SR
Queue Stats
275W - 259L
1,534 Elo+
Solo
Ares
Ares
L0rdTrashPanda
Ares
Level 25
God Stats
1W - 1L
1,237 SR
Queue Stats
55W - 84L
1,353 Elo+
Solo
Persephone
Persephone
leathernecke5
Persephone
Level 86
God Stats
0W - 4L
1,300 SR
Queue Stats
143W - 139L
1,486 Elo+
Party 1
Aphrodite
Aphrodite
thehehimself
Aphrodite
Level 95
God Stats
0W - 1L
1,537 SR
Queue Stats
62W - 68L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 11
12,301
683
17,171
19,543
10,080
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
BadWolf013
Arachne
20
9 / 8 / 8
14,240
791
17,026
26,516
16,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
1 / 8 / 18
12,460
692
13,043
30,200
35,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
Juicemighter
Jormungandr
20
4 / 7 / 14
12,297
683
20,402
27,294
39,663
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
20
6 / 3 / 13
14,002
778
35,800
15,281
8,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 9 / 12
12,655
703
22,381
25,692
14,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
ItsSubset
Hachiman
20
14 / 5 / 10
14,120
784
30,085
22,663
14,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 3 / 25
12,959
720
9,643
28,480
43,471
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
leathernecke5
Persephone
19
4 / 5 / 21
12,282
682
21,804
18,292
9,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
thehehimself
Aphrodite
20
6 / 3 / 23
13,791
766
18,244
27,572
32,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
125
25
Kills
34
34
Deaths
25
64
Assists
91
Player
Kills
Deaths
Assists
KDA
W
5
8
11
1.31
W
Arachne
BadWolf013
Arachne
9
8
8
1.63
L
8
9
12
1.56
W
1
8
18
1.25
L
Hachiman
ItsSubset
Hachiman
14
5
10
3.8
W
Jormungandr
Juicemighter
Jormungandr
4
7
14
1.57
L
2
3
25
4.83
L
Persephone
leathernecke5
Persephone
4
5
21
2.9
L
Aphrodite
thehehimself
Aphrodite
6
3
23
5.83
W
Hera
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,442
Damage
102,157
118,834
Taken
122,699
110,111
Mitigated
114,277
46,593
Healing
56,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,171
4,175
1,657
2,041
19,543
10,080
648
10,635
8,908
0
30,208
W
Arachne
BadWolf013
Arachne
17,026
8,817
3,576
8,046
26,516
16,443
2,400
13,640
12,876
0
31,962
L
22,381
6,201
398
6,307
25,692
14,402
937
18,071
7,621
43,651
0
W
13,043
1,346
13,582
9,085
30,200
35,561
403
18,490
11,710
23,281
0
L
Hachiman
ItsSubset
Hachiman
30,085
17,852
882
7,160
22,663
14,223
2,861
12,471
10,192
0
61,545
W
Jormungandr
Juicemighter
Jormungandr
20,402
2,690
2,016
2,920
27,294
39,663
919
16,625
10,669
39,213
0
L
9,643
632
3,451
5,165
28,480
43,471
230
13,001
15,479
18,583
0
L
Persephone
leathernecke5
Persephone
21,804
1,914
1,698
3,664
18,292
9,434
872
8,271
10,016
43,892
0
L
Aphrodite
thehehimself
Aphrodite
18,244
3,332
13,612
14,088
27,572
32,747
290
17,431
10,141
46,066
0
W
Hera
35,800
4,497
158
3,512
15,281
8,364
636
12,682
2,599
79,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,300
Gold Earned
65,807
188
Minions Killed
217
0
Camps Cleared
0
1,440,309
Distance Traveled
1,538,749
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,301
683
15
1
0
287,665
0
W
Arachne
14,240
791
28
2
0
290,873
0
L
Sol
12,655
703
52
3
0
285,723
0
W
Terra
12,460
692
16
1
0
289,974
0
L
Hachiman
14,120
784
50
3
0
285,305
1
W
Jormungandr
12,297
683
28
2
0
260,995
0
L
Ares
12,959
720
13
1
0
300,246
0
L
Persephone
12,282
682
43
2
0
310,823
0
L
Aphrodite
13,791
766
59
3
0
356,652
0
W
Hera
14,002
778
101
6
0
310,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role