Player Matchup

Artio
Artio
Bread Heavy
Artio
Level 88
God Stats
1W - 2L
1,485 SR
Queue Stats
21W - 24L
1,347 Elo+
Party 2
Camazotz
Camazotz
Bread PYRO
Camazotz
Level 128
God Stats
2W - 3L
1,538 SR
Queue Stats
176W - 169L
1,502 Elo+
Party 2
Fenrir
Fenrir
Honkie jerkwad
Fenrir
Level 108
God Stats
2W - 1L
1,375 SR
Queue Stats
58W - 60L
1,359 Elo+
Party 2
Tiamat
Tiamat
Mr Pudgie
Tiamat
Level 129
God Stats
1W - 0L
1,590 SR
Queue Stats
393W - 387L
1,465 Elo+
Party 2
Apollo
Apollo
skyrimdragon6
Apollo
Level 104
God Stats
4W - 1L
1,625 SR
Queue Stats
248W - 281L
1,508 Elo+
Party 2
Team Averages
Level 111
1,523 SR
1,436 Elo+

VS

Team Averages
Level 103
1,548 SR
1,563 Elo+
Khepri
Khepri
CurveDGang
Khepri
Level 64
God Stats
6W - 5L
1,489 SR
Queue Stats
178W - 157L
1,510 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gooogster
Ah Muzen Cab
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 252L
1,582 Elo+
Party 1
Agni
Agni
HoPe Killz
Agni
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 74L
1,590 Elo+
Solo
Nemesis
Nemesis
Kuhari Online
Nemesis
Level 64
God Stats
16W - 12L
1,692 SR
Queue Stats
140W - 135L
1,535 Elo+
Party 1
Mulan
Mulan
Zaygottsauce
Mulan
Level 83
God Stats
0W - 2L
1,558 SR
Queue Stats
55W - 32L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 0
3,859
643
1,594
5,777
2,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Camazotz
Bread PYRO
Camazotz
9
2 / 0 / 1
4,918
820
1,632
2,562
646
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 1 / 0
3,932
655
463
2,619
673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
Mr Pudgie
Tiamat
7
1 / 1 / 0
3,984
664
1,722
2,759
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 0 / 1
3,704
617
1,905
3,210
637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CurveDGang
Khepri
6
1 / 0 / 2
4,023
671
1,538
3,471
1,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Gooogster
Ah Muzen Cab
6
2 / 1 / 1
3,915
653
3,968
2,940
664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 2
3,892
649
1,341
2,798
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
8
2 / 0 / 0
4,440
740
1,469
2,184
519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 2 / 0
3,184
531
386
2,149
876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
5
5
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
3
0
0.33
W
Camazotz
Bread PYRO
Camazotz
2
0
1
2.5
L
Khepri
CurveDGang
Khepri
1
0
2
2
L
Ah Muzen Cab
Gooogster
Ah Muzen Cab
2
1
1
2.5
L
0
1
2
1
W
0
1
0
0
L
Nemesis
2
0
0
2
W
Tiamat
Mr Pudgie
Tiamat
1
1
0
1
L
0
2
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,316
Damage
8,702
16,927
Taken
13,542
5,377
Mitigated
3,994
7,730
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,594
80
232
1,863
5,777
2,395
0
1,089
4,688
7,502
0
W
Camazotz
Bread PYRO
Camazotz
1,632
725
0
1,521
2,562
646
0
96
2,416
0
22,583
L
Khepri
CurveDGang
Khepri
1,538
262
0
1,404
3,471
1,225
0
802
2,669
10,461
0
L
Ah Muzen Cab
Gooogster
Ah Muzen Cab
3,968
2,394
0
1,525
2,940
664
0
792
2,148
0
20,060
L
1,341
86
0
1,070
2,798
710
0
1,158
1,460
15,881
0
W
463
205
0
1,384
2,619
673
0
0
2,619
0
16,519
L
Nemesis
1,469
1,086
0
404
2,184
519
0
330
1,800
0
21,094
W
Tiamat
Mr Pudgie
Tiamat
1,722
226
0
835
2,759
1,026
100
1,245
1,514
13,898
0
L
386
81
0
465
2,149
876
0
0
2,149
0
6,508
W
1,905
1,076
0
1,895
3,210
637
0
449
2,761
0
16,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,397
Gold Earned
19,454
175
Minions Killed
154
0
Camps Cleared
0
608,427
Distance Traveled
527,774
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
3,859
643
11
2
0
128,728
0
W
Camazotz
4,918
820
54
9
0
122,027
1
L
Khepri
4,023
671
16
3
0
120,409
2
L
Ah Muzen Cab
3,915
653
38
6
0
104,692
1
L
Agni
3,892
649
32
5
0
109,816
0
W
Fenrir
3,932
655
50
8
0
128,287
2
L
Nemesis
4,440
740
47
8
0
130,689
0
W
Tiamat
3,984
664
30
5
0
118,521
1
L
Mulan
3,184
531
21
4
0
62,168
0
W
Apollo
3,704
617
30
5
0
110,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role