Player Matchup

Cu Chulainn
Cu Chulainn
Aetheraus
Cu Chulainn
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,567 Elo+
Party 1
He Bo
He Bo
Jumblegoop
He Bo
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 23L
1,683 Elo+
Party 1
Susano
Susano
KFCBUCKETMYMIBBA
Susano
Level 21
God Stats
4W - 2L
1,420 SR
Queue Stats
22W - 19L
1,519 Elo+
Party 2
Raijin
Raijin
Sartorius01
Raijin
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 13L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
ScrotoMcBolas
Cthulhu
Level 86
God Stats
4W - 1L
1,665 SR
Queue Stats
47W - 47L
1,586 Elo+
Party 2
Team Averages
Level 58
1,517 SR
1,590 Elo+

VS

Team Averages
Level 61
1,563 SR
1,428 Elo+
Achilles
Achilles
BlackTarHeroine
Achilles
Level 145
God Stats
0W - 1L
1,527 SR
Queue Stats
8W - 14L
1,387 Elo+
Party 3
Kukulkan
Kukulkan
BlueDynamo
Kukulkan
Level 6
God Stats
9W - 8L
1,500 SR
Queue Stats
11W - 16L
1,399 Elo+
Party 3
Khepri
Khepri
MightRunner
Khepri
Level 53
God Stats
5W - 5L
1,672 SR
Queue Stats
256W - 301L
1,351 Elo+
Solo
Mulan
Mulan
StellioKantos
Mulan
Level 68
God Stats
0W - 1L
1,383 SR
Queue Stats
12W - 16L
1,419 Elo+
Party 3
Eset
Eset
ooC00KIEoo
Eset
Level 33
God Stats
17W - 15L
1,732 SR
Queue Stats
521W - 510L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aetheraus
Cu Chulainn
16
9 / 0 / 6
10,696
1,070
13,763
10,253
8,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
15
2 / 6 / 10
9,163
916
5,471
7,239
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 3 / 13
9,620
962
5,639
9,547
3,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
17
9 / 1 / 13
11,314
1,131
10,545
7,211
2,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
17
4 / 0 / 18
10,357
1,036
17,949
9,607
9,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

264

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
0 / 4 / 4
8,684
868
5,691
8,438
6,610
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
BlueDynamo
Kukulkan
15
0 / 10 / 7
9,029
903
4,239
11,960
4,844
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Khepri
15
1 / 2 / 6
8,894
889
5,837
13,505
10,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
8 / 5 / 1
11,077
1,108
8,260
13,913
8,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 6 / 6
9,539
954
15,058
11,438
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
34
26
Kills
10
10
Deaths
27
60
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Aetheraus
Cu Chulainn
9
0
6
12
L
Achilles
0
4
4
0.5
L
Kukulkan
BlueDynamo
Kukulkan
0
10
7
0.35
W
He Bo
2
6
10
1.17
W
2
3
13
2.83
L
Khepri
1
2
6
2
W
Raijin
9
1
13
15.5
W
Cthulhu
4
0
18
13
L
8
5
1
1.7
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,367
Damage
39,085
43,857
Taken
59,254
26,552
Mitigated
36,019
5,189
Healing
2,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Aetheraus
Cu Chulainn
13,763
2,018
0
1,667
10,253
8,432
0
6,278
3,899
4,887
25,748
L
Achilles
5,691
1,547
0
468
8,438
6,610
0
4,219
3,753
0
11,870
L
Kukulkan
BlueDynamo
Kukulkan
4,239
1,459
0
0
11,960
4,844
0
6,616
5,158
20,732
0
W
He Bo
5,471
604
0
61
7,239
2,541
0
2,319
4,920
11,727
0
W
5,639
1,071
0
0
9,547
3,634
0
4,955
4,592
0
13,767
L
Khepri
5,837
298
0
84
13,505
10,678
0
7,291
5,909
16,428
0
W
Raijin
10,545
842
0
250
7,211
2,787
0
4,513
2,698
33,890
0
W
Cthulhu
17,949
1,034
821
2,390
9,607
9,158
0
6,953
2,614
35,518
0
L
8,260
1,351
0
405
13,913
8,740
0
8,647
4,935
0
20,763
L
15,058
792
1,045
850
11,438
5,147
0
7,675
3,367
47,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,150
Gold Earned
47,223
188
Minions Killed
166
6
Camps Cleared
6
873,498
Distance Traveled
781,780
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,696
1,070
40
4
3
203,658
4
L
Achilles
8,684
868
6
1
4
138,320
0
L
Kukulkan
9,029
903
43
4
0
112,903
2
W
He Bo
9,163
916
27
3
0
137,078
0
W
Susano
9,620
962
19
2
2
174,201
0
L
Khepri
8,894
889
13
1
0
186,867
0
W
Raijin
11,314
1,131
62
6
1
161,323
0
W
Cthulhu
10,357
1,036
40
4
0
197,238
0
L
Mulan
11,077
1,108
25
3
1
162,782
0
L
Eset
9,539
954
79
8
1
180,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role