Player Matchup

Raijin
Raijin
Apacos17
Raijin
Level 21
God Stats
11W - 6L
1,887 SR
Queue Stats
76W - 71L
1,391 Elo+
Party 1
Khepri
Khepri
DiotheLeo
Khepri
Level 19
God Stats
9W - 2L
1,823 SR
Queue Stats
44W - 34L
1,388 Elo+
Solo
Bellona
Bellona
Dvnteee_
Bellona
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
410W - 433L
1,296 Elo+
Solo
Bakasura
Bakasura
KillerSloth6669
Bakasura
Level 28
God Stats
9W - 9L
1,370 SR
Queue Stats
158W - 167L
1,443 Elo+
Solo
Danzaburou
Danzaburou
Kiptill
Danzaburou
Level 26
God Stats
12W - 7L
1,685 SR
Queue Stats
193W - 148L
1,448 Elo+
Party 1
Team Averages
Level 22
1,653 SR
1,393 Elo+

VS

Team Averages
Level 36
1,639 SR
1,410 Elo+
Sobek
Sobek
DaDrakestr
Sobek
Level 80
God Stats
2W - 1L
1,716 SR
Queue Stats
7W - 16L
1,372 Elo+
Party 2
Artemis
Artemis
HebrewLoafers
Artemis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,369 Elo+
Party 2
Ne Zha
Ne Zha
Highba11
Ne Zha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,497 Elo+
Party 2
Guan Yu
Guan Yu
LeoKrupps
Guan Yu
Level 11
God Stats
4W - 3L
1,736 SR
Queue Stats
10W - 18L
1,360 Elo+
Party 2
Danzaburou
Danzaburou
Takokat16
Danzaburou
Level 29
God Stats
6W - 4L
1,745 SR
Queue Stats
204W - 225L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Apacos17
Raijin
11
3 / 0 / 0
6,214
621
2,428
2,927
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
DiotheLeo
Khepri
9
1 / 1 / 7
6,063
606
3,262
4,613
2,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Dvnteee_
Bellona
10
0 / 0 / 2
5,704
570
2,303
3,740
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
12
3 / 1 / 2
6,632
663
4,380
5,532
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Kiptill
Danzaburou
9
7 / 1 / 1
6,637
664
8,790
4,331
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
2 / 4 / 0
5,572
557
2,872
10,928
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Artemis
8
0 / 3 / 2
4,707
471
2,799
6,521
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Highba11
Ne Zha
8
0 / 2 / 1
4,924
492
2,128
6,336
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
LeoKrupps
Guan Yu
9
1 / 1 / 0
4,702
470
2,380
5,331
4,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Takokat16
Danzaburou
8
0 / 4 / 0
4,953
495
709
6,404
1,816
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
3
3
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
Apacos17
Raijin
3
0
0
3
L
Sobek
2
4
0
0.5
W
Khepri
DiotheLeo
Khepri
1
1
7
4.5
W
Bellona
Dvnteee_
Bellona
0
0
2
1
L
Artemis
0
3
2
0.33
L
Ne Zha
Highba11
Ne Zha
0
2
1
0.25
W
Bakasura
3
1
2
4
W
Danzaburou
Kiptill
Danzaburou
7
1
1
7.5
L
Guan Yu
LeoKrupps
Guan Yu
1
1
0
1
L
Danzaburou
Takokat16
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,163
Damage
10,888
21,143
Taken
35,520
9,124
Mitigated
16,400
8,076
Healing
13,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Apacos17
Raijin
2,428
183
0
1,402
2,927
940
288
0
2,927
29,544
0
L
Sobek
2,872
355
0
4,567
10,928
6,764
0
1,288
9,640
11,039
0
W
Khepri
DiotheLeo
Khepri
3,262
215
0
1,403
4,613
2,106
252
1,159
3,454
9,667
0
W
Bellona
Dvnteee_
Bellona
2,303
404
0
2,078
3,740
2,724
664
0
3,520
0
21,048
L
Artemis
2,799
1,701
0
2,741
6,521
1,632
0
1,853
4,598
0
17,431
L
Ne Zha
Highba11
Ne Zha
2,128
1,419
0
2,749
6,336
1,619
0
188
6,120
0
25,276
W
Bakasura
4,380
2,979
0
1,334
5,532
1,706
0
0
5,507
0
36,832
W
Danzaburou
Kiptill
Danzaburou
8,790
5,923
0
1,859
4,331
1,648
1,239
1,713
2,618
0
33,910
L
Guan Yu
LeoKrupps
Guan Yu
2,380
268
0
1,798
5,331
4,569
0
0
5,114
0
12,190
L
Danzaburou
Takokat16
Danzaburou
709
229
0
1,441
6,404
1,816
562
2,129
4,016
0
22,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,250
Gold Earned
24,858
284
Minions Killed
161
0
Camps Cleared
0
941,851
Distance Traveled
821,873
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,214
621
63
6
0
186,832
3
L
Sobek
5,572
557
10
1
0
158,396
4
W
Khepri
6,063
606
12
1
0
193,684
1
W
Bellona
5,704
570
54
5
0
204,151
3
L
Artemis
4,707
471
31
3
0
146,506
0
L
Ne Zha
4,924
492
55
6
0
189,936
0
W
Bakasura
6,632
663
98
10
0
202,491
2
W
Danzaburou
6,637
664
57
6
0
154,693
0
L
Guan Yu
4,702
470
20
2
0
182,762
1
L
Danzaburou
4,953
495
45
5
0
144,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role