Player Matchup

Bellona
Bellona
AMustyGoblin
Bellona
Level 6
God Stats
3W - 2L
1,518 SR
Queue Stats
8W - 6L
1,605 Elo+
Party 3
Danzaburou
Danzaburou
MegabyteB
Danzaburou
Level 18
God Stats
1W - 2L
1,528 SR
Queue Stats
21W - 10L
1,668 Elo+
Party 3
Cabrakan
Cabrakan
MitchJJ39
Cabrakan
Level 18
God Stats
13W - 17L
1,504 SR
Queue Stats
325W - 303L
1,482 Elo+
Party 2
Cerberus
Cerberus
RadiantFawn1151
Cerberus
Level 6
God Stats
2W - 9L
1,500 SR
Queue Stats
44W - 50L
1,462 Elo+
Solo
Fenrir
Fenrir
Shrektastic21
Fenrir
Level 22
God Stats
12W - 8L
1,681 SR
Queue Stats
361W - 307L
1,522 Elo+
Party 2
Team Averages
Level 14
1,546 SR
1,548 Elo+

VS

Team Averages
Level 33
1,516 SR
1,579 Elo+
Achilles
Achilles
ACE062
Achilles
Level 7
God Stats
19W - 9L
1,332 SR
Queue Stats
30W - 16L
1,616 Elo+
Party 1
Cthulhu
Cthulhu
AdmittedToast5
Cthulhu
Level 82
God Stats
28W - 15L
1,663 SR
Queue Stats
32W - 19L
1,582 Elo+
Party 1
Nemesis
Nemesis
Krunicboi
Nemesis
Level 18
God Stats
32W - 28L
1,476 SR
Queue Stats
85W - 79L
1,484 Elo+
Solo
Izanami
Izanami
Str8Jigsaw
Izanami
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 16L
1,572 Elo+
Party 1
Nu Wa
Nu Wa
iAm x Hatred
Nu Wa
Level 48
God Stats
31W - 16L
1,610 SR
Queue Stats
31W - 16L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AMustyGoblin
Bellona
15
1 / 7 / 6
9,372
937
4,847
14,367
9,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
MegabyteB
Danzaburou
15
3 / 5 / 5
10,431
1,043
12,010
11,418
4,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
MitchJJ39
Cabrakan
16
1 / 5 / 7
10,438
1,044
9,791
15,157
15,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
16
1 / 6 / 6
9,739
974
6,455
15,460
10,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
5 / 7 / 5
10,744
1,074
9,909
16,801
8,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

111

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ACE062
Achilles
17
6 / 2 / 21
11,089
1,109
10,077
10,151
9,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
5 / 1 / 21
11,051
1,105
8,746
13,007
12,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Krunicboi
Nemesis
17
6 / 5 / 18
11,078
1,108
11,878
14,032
5,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Str8Jigsaw
Izanami
18
7 / 3 / 15
12,072
1,207
18,323
5,274
2,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 0 / 20
11,260
1,126
14,736
3,563
1,638
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
124
11
Kills
29
30
Deaths
11
29
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Achilles
ACE062
Achilles
6
2
21
8.25
L
Bellona
AMustyGoblin
Bellona
1
7
6
0.57
W
5
1
21
15.5
W
Nemesis
Krunicboi
Nemesis
6
5
18
3
L
Danzaburou
MegabyteB
Danzaburou
3
5
5
1.1
L
Cabrakan
MitchJJ39
Cabrakan
1
5
7
0.9
L
Cerberus
1
6
6
0.67
L
5
7
5
1.07
W
Izanami
Str8Jigsaw
Izanami
7
3
15
4.83
W
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,012
Damage
63,760
73,203
Taken
46,027
47,627
Mitigated
31,904
6,531
Healing
7,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ACE062
Achilles
10,077
3,242
0
353
10,151
9,642
0
4,941
5,117
0
17,013
L
Bellona
AMustyGoblin
Bellona
4,847
829
0
297
14,367
9,401
0
6,200
8,167
140
16,276
W
8,746
675
212
1,473
13,007
12,215
0
4,589
8,273
17,856
0
W
Nemesis
Krunicboi
Nemesis
11,878
4,692
0
5,008
14,032
5,744
0
5,391
8,566
0
16,405
L
Danzaburou
MegabyteB
Danzaburou
12,010
4,630
0
1,564
11,418
4,119
0
4,156
7,262
0
39,526
L
Cabrakan
MitchJJ39
Cabrakan
9,791
523
0
1,233
15,157
15,348
0
3,893
11,264
30,851
0
L
Cerberus
6,455
245
0
1,692
15,460
10,714
0
3,760
11,700
24,878
0
L
9,909
1,442
0
1,745
16,801
8,045
0
5,473
11,328
0
20,860
W
Izanami
Str8Jigsaw
Izanami
18,323
9,946
0
0
5,274
2,665
0
754
4,495
0
67,737
W
14,736
3,756
0
272
3,563
1,638
0
711
2,852
31,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,724
Gold Earned
56,550
198
Minions Killed
218
6
Camps Cleared
9
840,632
Distance Traveled
934,180
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,089
1,109
15
2
1
188,810
2
L
Bellona
9,372
937
17
2
0
152,627
1
W
Cthulhu
11,051
1,105
34
3
0
223,824
0
W
Nemesis
11,078
1,108
16
2
1
201,727
1
L
Danzaburou
10,431
1,043
46
5
3
145,270
0
L
Cabrakan
10,438
1,044
46
5
0
173,459
0
L
Cerberus
9,739
974
68
7
1
155,760
1
L
Fenrir
10,744
1,074
21
2
2
213,516
0
W
Izanami
12,072
1,207
119
12
6
139,851
0
W
Nu Wa
11,260
1,126
34
3
1
179,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role