Player Matchup

Baron Samedi
Baron Samedi
DrStuff256
Baron Samedi
Level 9
God Stats
0W - 4L
1,372 SR
Queue Stats
6W - 12L
1,263 Elo+
Solo
Tsukuyomi
Tsukuyomi
MadElCrack
Tsukuyomi
Level 26
God Stats
3W - 4L
1,325 SR
Queue Stats
55W - 45L
1,474 Elo+
Solo
Artemis
Artemis
caerbear
Artemis
Level 8
God Stats
4W - 2L
1,842 SR
Queue Stats
21W - 17L
1,475 Elo+
Solo
Ares
Ares
charlixcx45
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,355 Elo+
Solo
Raijin
Raijin
daesosa
Raijin
Level 7
God Stats
5W - 13L
1,435 SR
Queue Stats
71W - 85L
1,265 Elo+
Solo
Team Averages
Level 16
1,495 SR
1,366 Elo+

VS

Team Averages
Level 23
1,449 SR
1,405 Elo+
Merlin
Merlin
AyeshaErotic
Merlin
Level 13
God Stats
3W - 2L
1,603 SR
Queue Stats
29W - 23L
1,413 Elo+
Solo
Cupid
Cupid
CapnNaldi
Cupid
Level 29
God Stats
7W - 11L
1,194 SR
Queue Stats
238W - 321L
1,391 Elo+
Party 1
Aphrodite
Aphrodite
DyFran
Aphrodite
Level 18
God Stats
50W - 63L
1,428 SR
Queue Stats
113W - 142L
1,380 Elo+
Solo
Cu Chulainn
Cu Chulainn
Raddo117
Cu Chulainn
Level 27
God Stats
20W - 21L
1,472 SR
Queue Stats
235W - 321L
1,393 Elo+
Party 1
Nemesis
Nemesis
harryhx2
Nemesis
Level 28
God Stats
31W - 20L
1,545 SR
Queue Stats
84W - 91L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrStuff256
Baron Samedi
16
2 / 6 / 3
9,904
472
9,686
13,617
9,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
MadElCrack
Tsukuyomi
16
9 / 6 / 2
10,650
507
16,300
17,027
6,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
caerbear
Artemis
13
2 / 6 / 0
8,406
400
12,400
13,945
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 6 / 2
8,627
411
5,618
21,475
15,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Raijin
daesosa
Raijin
14
1 / 6 / 2
9,184
437
6,631
11,113
3,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
11 / 3 / 6
11,827
563
19,138
11,685
5,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
CapnNaldi
Cupid
16
3 / 4 / 5
10,394
495
7,984
15,689
5,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
DyFran
Aphrodite
16
5 / 4 / 9
10,005
476
10,593
16,266
7,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Raddo117
Cu Chulainn
17
2 / 3 / 4
10,662
508
5,915
21,841
17,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
harryhx2
Nemesis
19
9 / 1 / 8
12,599
600
16,107
14,228
7,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
15
Kills
30
30
Deaths
15
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
11
3
6
4.67
W
Cupid
CapnNaldi
Cupid
3
4
5
1.38
L
Baron Samedi
DrStuff256
Baron Samedi
2
6
3
0.58
W
Aphrodite
DyFran
Aphrodite
5
4
9
2.38
L
Tsukuyomi
MadElCrack
Tsukuyomi
9
6
2
1.67
W
Cu Chulainn
Raddo117
Cu Chulainn
2
3
4
1.33
L
Artemis
caerbear
Artemis
2
6
0
0.33
L
1
6
2
0.33
L
Raijin
daesosa
Raijin
1
6
2
0.33
W
Nemesis
harryhx2
Nemesis
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,635
Damage
59,737
77,177
Taken
79,709
39,948
Mitigated
43,527
11,000
Healing
37,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
19,138
629
115
2,241
11,685
5,037
1,435
3,550
8,135
75,705
0
W
Cupid
CapnNaldi
Cupid
7,984
4,484
519
5,725
15,689
5,713
2,344
2,136
13,553
0
51,882
L
Baron Samedi
DrStuff256
Baron Samedi
9,686
561
409
2,977
13,617
9,702
538
4,774
8,580
55,846
0
W
Aphrodite
DyFran
Aphrodite
10,593
1,563
6,313
10,293
16,266
7,018
589
5,358
10,908
42,119
0
L
Tsukuyomi
MadElCrack
Tsukuyomi
16,300
5,269
0
703
17,027
6,464
0
4,396
12,370
0
68,619
W
Cu Chulainn
Raddo117
Cu Chulainn
5,915
659
0
7,604
21,841
17,924
798
8,675
13,166
22
59,445
L
Artemis
caerbear
Artemis
12,400
5,107
0
3,410
13,945
4,781
714
4,794
8,803
0
49,542
L
5,618
614
430
2,418
21,475
15,624
288
7,191
13,642
26,521
0
L
Raijin
daesosa
Raijin
6,631
546
0
653
11,113
3,377
222
6,502
4,029
42,631
0
W
Nemesis
harryhx2
Nemesis
16,107
8,587
0
4,683
14,228
7,835
714
2,216
12,012
0
78,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,771
Gold Earned
55,487
396
Minions Killed
536
0
Camps Cleared
0
1,638,306
Distance Traveled
1,840,368
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,827
563
137
7
0
377,686
2
W
Cupid
10,394
495
89
4
0
334,346
2
L
Baron Samedi
9,904
472
99
5
0
346,941
0
W
Aphrodite
10,005
476
79
4
0
331,324
0
L
Tsukuyomi
10,650
507
109
5
0
349,539
0
W
Cu Chulainn
10,662
508
112
5
0
366,984
0
L
Artemis
8,406
400
73
3
0
320,727
0
L
Ares
8,627
411
37
2
0
345,825
2
L
Raijin
9,184
437
78
4
0
275,274
0
W
Nemesis
12,599
600
119
6
0
430,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role