Player Matchup

Janus
Janus
DanielvCroft
Janus
Level 121
God Stats
2W - 6L
1,400 SR
Queue Stats
110W - 118L
1,590 Elo+
Party 2
Kukulkan
Kukulkan
Ezbreezyy
Kukulkan
Level 58
God Stats
11W - 20L
1,516 SR
Queue Stats
64W - 77L
1,348 Elo+
Solo
Bellona
Bellona
Mr Razrback
Bellona
Level 90
God Stats
1W - 1L
1,551 SR
Queue Stats
111W - 105L
1,518 Elo+
Solo
Neith
Neith
Muerto27-
Neith
Level 93
God Stats
5W - 9L
1,432 SR
Queue Stats
55W - 56L
1,511 Elo+
Party 2
Serqet
Serqet
Vivo06
Serqet
Level 104
God Stats
1W - 4L
1,498 SR
Queue Stats
61W - 66L
1,556 Elo+
Party 2
Team Averages
Level 93
1,479 SR
1,505 Elo+

VS

Team Averages
Level 118
1,660 SR
1,525 Elo+
King Arthur
King Arthur
Abokato
King Arthur
Level 140
God Stats
13W - 9L
1,663 SR
Queue Stats
109W - 106L
1,562 Elo+
Party 1
Ganesha
Ganesha
Bigdmaster6949
Ganesha
Level 62
God Stats
4W - 4L
1,683 SR
Queue Stats
7W - 8L
1,476 Elo+
Solo
Anubis
Anubis
RinginginmyEars
Anubis
Level 126
God Stats
6W - 3L
1,759 SR
Queue Stats
21W - 16L
1,625 Elo+
Solo
Nu Wa
Nu Wa
SpookyBacon8279
Nu Wa
Level 123
God Stats
3W - 0L
1,495 SR
Queue Stats
8W - 9L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
funnyfunnion
Tsukuyomi
Level 138
God Stats
6W - 4L
1,700 SR
Queue Stats
54W - 53L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
7,771
777
8,021
6,740
2,077
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Ezbreezyy
Kukulkan
15
5 / 6 / 3
8,800
880
10,693
10,500
3,619
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Mr Razrback
Bellona
12
1 / 5 / 4
6,960
696
4,689
13,523
6,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Muerto27-
Neith
13
1 / 5 / 5
7,444
744
5,658
8,105
2,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
Vivo06
Serqet
14
3 / 3 / 5
8,202
820
4,960
9,574
5,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Abokato
King Arthur
16
11 / 3 / 7
10,546
1,055
10,401
11,822
9,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 17
8,434
843
4,766
9,930
10,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 4 / 6
9,218
922
8,811
6,902
3,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 14
8,292
829
9,785
4,890
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
funnyfunnion
Tsukuyomi
15
4 / 3 / 9
8,866
887
8,598
9,095
4,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
11
Kills
22
22
Deaths
11
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Abokato
King Arthur
11
3
7
4.83
W
0
1
17
8.5
L
1
3
7
1.5
L
Kukulkan
Ezbreezyy
Kukulkan
5
6
3
1.08
L
Bellona
Mr Razrback
Bellona
1
5
4
0.6
L
Neith
Muerto27-
Neith
1
5
5
0.7
W
5
4
6
2
W
2
0
14
9
L
Serqet
Vivo06
Serqet
3
3
5
1.83
W
Tsukuyomi
funnyfunnion
Tsukuyomi
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,021
Damage
42,361
48,442
Taken
42,639
20,007
Mitigated
29,143
7,951
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Abokato
King Arthur
10,401
2,328
0
425
11,822
9,240
446
3,785
6,967
0
25,468
W
4,766
168
999
2,043
9,930
10,244
227
5,082
4,557
14,929
0
L
8,021
610
0
931
6,740
2,077
0
2,029
4,497
31,372
0
L
Kukulkan
Ezbreezyy
Kukulkan
10,693
558
0
1,830
10,500
3,619
0
4,491
5,805
35,077
0
L
Bellona
Mr Razrback
Bellona
4,689
758
0
1,283
13,523
6,641
0
6,864
6,411
0
16,476
L
Neith
Muerto27-
Neith
5,658
2,186
0
1,392
8,105
2,573
202
4,223
3,702
0
20,563
W
8,811
238
1,173
976
6,902
3,720
270
3,142
3,594
31,744
0
W
9,785
2,823
0
1,028
4,890
1,844
748
2,764
2,017
26,823
0
L
Serqet
Vivo06
Serqet
4,960
1,063
927
1,588
9,574
5,097
351
5,327
4,093
0
10,709
W
Tsukuyomi
funnyfunnion
Tsukuyomi
8,598
1,975
954
1,979
9,095
4,095
898
3,585
5,286
0
25,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,177
Gold Earned
45,356
219
Minions Killed
230
5
Camps Cleared
11
869,066
Distance Traveled
917,152
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,546
1,055
45
5
1
187,653
1
W
Ganesha
8,434
843
2
0
0
199,410
0
L
Janus
7,771
777
75
8
1
181,516
2
L
Kukulkan
8,800
880
64
6
1
155,947
2
L
Bellona
6,960
696
15
2
0
177,368
1
L
Neith
7,444
744
43
4
1
157,764
0
W
Anubis
9,218
922
67
7
5
155,938
1
W
Nu Wa
8,292
829
61
6
2
172,333
1
L
Serqet
8,202
820
22
2
2
196,471
0
W
Tsukuyomi
8,866
887
55
6
3
201,818
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role