Player Matchup

Guan Yu
Guan Yu
PoffDaddy26
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,292 Elo+
Party 1
Baba Yaga
Baba Yaga
Redgold skull
Baba Yaga
Level 18
God Stats
35W - 15L
1,544 SR
Queue Stats
186W - 182L
1,388 Elo+
Solo
Medusa
Medusa
SayOneMore-
Medusa
Level 25
God Stats
1W - 3L
1,496 SR
Queue Stats
6W - 4L
1,094 Elo+
Party 1
Cthulhu
Cthulhu
ZachAttack79
Cthulhu
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,216 Elo+
Party 1
Pele
Pele
kidinpink63
Pele
Level 28
God Stats
4W - 1L
1,271 SR
Queue Stats
7W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,462 SR
1,298 Elo+

VS

Team Averages
Level 19
1,555 SR
1,368 Elo+
Ra
Ra
Belmont_WOLF
Ra
Level 15
God Stats
2W - 1L
1,750 SR
Queue Stats
34W - 36L
1,321 Elo+
Solo
King Arthur
King Arthur
NalusaFalaya
King Arthur
Level 25
God Stats
4W - 11L
1,412 SR
Queue Stats
114W - 126L
1,444 Elo+
Party 2
Artemis
Artemis
RitualBlush
Artemis
Level 14
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 4L
1,489 Elo+
Solo
Kukulkan
Kukulkan
chrones99
Kukulkan
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
9W - 10L
1,296 Elo+
Party 2
Hel
Hel
xxsizorxx
Hel
Level 27
God Stats
27W - 46L
1,408 SR
Queue Stats
677W - 736L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PoffDaddy26
Guan Yu
19
5 / 6 / 14
13,285
1,022
14,743
22,998
28,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
Redgold skull
Baba Yaga
20
2 / 2 / 26
13,365
1,028
16,452
11,360
8,780
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
20
13 / 2 / 11
15,380
1,183
28,590
17,642
7,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
ZachAttack79
Cthulhu
20
8 / 2 / 18
14,107
1,085
20,934
20,958
12,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
8 / 7 / 17
13,316
1,024
23,633
20,779
10,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 9
13,146
1,011
19,924
17,002
6,850
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
NalusaFalaya
King Arthur
18
1 / 4 / 13
11,870
913
12,648
27,299
17,212
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
RitualBlush
Artemis
19
6 / 9 / 9
13,456
1,035
23,752
24,495
10,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
chrones99
Kukulkan
18
4 / 5 / 10
12,690
976
11,287
13,251
5,785
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
3 / 12 / 13
12,662
974
18,270
31,214
13,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
73
36
Kills
19
19
Deaths
36
86
Assists
54
Player
Kills
Deaths
Assists
KDA
L
5
6
9
1.58
L
King Arthur
NalusaFalaya
King Arthur
1
4
13
1.88
W
Guan Yu
PoffDaddy26
Guan Yu
5
6
14
2
W
Baba Yaga
Redgold skull
Baba Yaga
2
2
26
7.5
L
Artemis
RitualBlush
Artemis
6
9
9
1.17
W
Medusa
13
2
11
9.25
W
Cthulhu
ZachAttack79
Cthulhu
8
2
18
8.5
L
Kukulkan
chrones99
Kukulkan
4
5
10
1.8
W
8
7
17
2.36
L
3
12
13
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,352
Damage
85,881
93,737
Taken
113,261
68,833
Mitigated
53,814
21,459
Healing
16,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,924
1,345
2,049
2,263
17,002
6,850
0
7,660
9,142
44,175
0
L
King Arthur
NalusaFalaya
King Arthur
12,648
146
0
0
27,299
17,212
0
7,385
19,694
0
23,981
W
Guan Yu
PoffDaddy26
Guan Yu
14,743
2,651
1,744
3,165
22,998
28,803
0
10,621
12,377
0
27,137
W
Baba Yaga
Redgold skull
Baba Yaga
16,452
1,868
0
2,105
11,360
8,780
0
6,295
5,065
28,748
0
L
Artemis
RitualBlush
Artemis
23,752
13,876
0
3,586
24,495
10,882
0
6,336
18,084
0
46,947
W
Medusa
28,590
23,082
0
5,632
17,642
7,598
0
9,435
8,207
0
64,463
W
Cthulhu
ZachAttack79
Cthulhu
20,934
1,431
0
3,557
20,958
12,702
0
12,579
8,379
38,143
0
L
Kukulkan
chrones99
Kukulkan
11,287
719
0
2,310
13,251
5,785
0
5,201
7,950
29,031
0
W
23,633
7,387
876
4,380
20,779
10,950
0
10,551
10,228
0
42,600
L
18,270
1,682
1,651
4,857
31,214
13,085
0
10,804
20,235
37,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,453
Gold Earned
63,824
226
Minions Killed
205
2
Camps Cleared
5
1,225,916
Distance Traveled
1,057,637
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,146
1,011
58
4
0
205,537
2
L
King Arthur
11,870
913
20
2
2
260,814
0
W
Guan Yu
13,285
1,022
30
2
0
267,384
0
W
Baba Yaga
13,365
1,028
25
2
1
252,572
0
L
Artemis
13,456
1,035
37
3
2
195,441
0
W
Medusa
15,380
1,183
71
5
0
217,145
0
W
Cthulhu
14,107
1,085
52
4
0
261,409
0
L
Kukulkan
12,690
976
40
3
0
152,534
0
W
Pele
13,316
1,024
48
4
1
227,406
0
L
Hel
12,662
974
50
4
1
243,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role