Player Matchup

Sol
Sol
Whats Up Dexter
Sol
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 12L
1,533 Elo+
Party 3
Tyr
Tyr
Whats Up Popeye
Tyr
Level 109
God Stats
6W - 3L
1,806 SR
Queue Stats
46W - 43L
1,522 Elo+
Party 3
Ratatoskr
Ratatoskr
Whats Up Scooby
Ratatoskr
Level 125
God Stats
3W - 5L
1,305 SR
Queue Stats
128W - 129L
1,542 Elo+
Party 3
Hachiman
Hachiman
lemonsnomel52
Hachiman
Level 129
God Stats
4W - 4L
1,380 SR
Queue Stats
432W - 368L
1,550 Elo+
Party 1
Hera
Hera
xWalkingDonkeyx
Hera
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
360W - 305L
1,537 Elo+
Party 1
Team Averages
Level 117
1,498 SR
1,536 Elo+

VS

Team Averages
Level 78
1,552 SR
1,585 Elo+
Ao Kuang
Ao Kuang
XPAlecDoshious
Ao Kuang
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 102L
1,638 Elo+
Solo
Fenrir
Fenrir
deathcithe
Fenrir
Level 55
God Stats
1W - 3L
1,932 SR
Queue Stats
11W - 19L
1,634 Elo+
Solo
Baron Samedi
Baron Samedi
johnnyz4
Baron Samedi
Level 79
God Stats
161W - 97L
1,525 SR
Queue Stats
225W - 197L
1,523 Elo+
Solo
Cerberus
Cerberus
sljag
Cerberus
Level 100
God Stats
1W - 4L
1,302 SR
Queue Stats
856W - 822L
1,540 Elo+
Party 2
Hou Yi
Hou Yi
yourmom101800
Hou Yi
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 67L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 7
9,984
666
16,008
15,102
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 1
9,228
615
2,450
10,402
9,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
Whats Up Scooby
Ratatoskr
17
9 / 2 / 4
10,307
687
8,095
9,865
5,523
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
lemonsnomel52
Hachiman
14
3 / 1 / 4
8,560
571
7,019
6,548
2,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 3 / 1
8,366
558
6,751
6,352
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
3 / 7 / 3
7,136
476
3,817
13,680
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
deathcithe
Fenrir
11
3 / 3 / 1
7,065
471
6,727
8,359
4,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
johnnyz4
Baron Samedi
14
5 / 6 / 1
8,712
581
6,859
10,905
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
sljag
Cerberus
11
0 / 5 / 5
6,779
452
2,659
11,975
7,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 3 / 4
6,834
456
4,745
9,555
3,203
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
24
Kills
14
14
Deaths
24
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
W
2
4
1
0.63
W
Ratatoskr
Whats Up Scooby
Ratatoskr
9
2
4
5.5
L
Ao Kuang
3
7
3
0.64
L
Fenrir
deathcithe
Fenrir
3
3
1
1.17
L
Baron Samedi
johnnyz4
Baron Samedi
5
6
1
0.92
W
Hachiman
lemonsnomel52
Hachiman
3
1
4
5
L
Cerberus
sljag
Cerberus
0
5
5
0.5
W
5
3
1
1.83
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,323
Damage
24,807
48,269
Taken
54,474
23,663
Mitigated
24,756
22,445
Healing
16,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,008
3,619
0
9,626
15,102
5,224
4,333
5,526
9,576
65,172
0
W
2,450
399
0
3,699
10,402
9,231
600
1,278
9,124
0
51,414
W
Ratatoskr
Whats Up Scooby
Ratatoskr
8,095
2,440
0
4,450
9,865
5,523
964
2,640
7,225
0
65,893
L
Ao Kuang
3,817
649
0
4,741
13,680
4,213
0
4,772
8,833
30,041
0
L
Fenrir
deathcithe
Fenrir
6,727
1,789
0
2,431
8,359
4,715
0
2,803
5,373
0
32,319
L
Baron Samedi
johnnyz4
Baron Samedi
6,859
109
182
2,872
10,905
4,749
0
5,669
5,236
42,942
0
W
Hachiman
lemonsnomel52
Hachiman
7,019
3,244
0
2,921
6,548
2,046
2,007
1,647
4,901
0
49,286
L
Cerberus
sljag
Cerberus
2,659
136
0
2,568
11,975
7,876
0
5,302
6,673
27,889
0
W
6,751
1,084
0
1,749
6,352
1,639
1,099
2,244
4,108
41,445
0
L
4,745
2,496
0
3,364
9,555
3,203
49
4,213
5,342
0
26,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,445
Gold Earned
36,526
499
Minions Killed
315
0
Camps Cleared
0
1,380,727
Distance Traveled
1,254,758
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,984
666
114
8
0
236,415
3
W
Tyr
9,228
615
109
7
0
254,158
2
W
Ratatoskr
10,307
687
116
8
0
315,064
2
L
Ao Kuang
7,136
476
60
4
0
260,595
2
L
Fenrir
7,065
471
69
5
0
207,905
3
L
Baron Samedi
8,712
581
76
5
0
261,547
5
W
Hachiman
8,560
571
85
6
0
277,959
2
L
Cerberus
6,779
452
64
4
0
281,824
2
W
Hera
8,366
558
75
5
0
297,131
2
L
Hou Yi
6,834
456
46
3
0
242,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role