Player Matchup

Ullr
Ullr
AntiiVaxKidd
Ullr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 83L
1,494 Elo+
Party 1
Jormungandr
Jormungandr
BIGG FISHH
Jormungandr
Level 36
God Stats
10W - 10L
1,576 SR
Queue Stats
26W - 27L
1,465 Elo+
Party 1
Cernunnos
Cernunnos
CKay VI
Cernunnos
Level 29
God Stats
11W - 13L
1,475 SR
Queue Stats
26W - 31L
1,464 Elo+
Party 1
Janus
Janus
THEE SOUL TAKER
Janus
Level 55
God Stats
0W - 2L
1,336 SR
Queue Stats
27W - 30L
1,480 Elo+
Party 1
Hachiman
Hachiman
TWELVEOHSEVEN
Hachiman
Level 47
God Stats
10W - 5L
1,534 SR
Queue Stats
125W - 99L
1,560 Elo+
Solo
Team Averages
Level 51
1,484 SR
1,493 Elo+

VS

Team Averages
Level 65
1,706 SR
1,530 Elo+
Scylla
Scylla
DASAN TH3 BEAST
Scylla
Level 37
God Stats
35W - 33L
1,594 SR
Queue Stats
424W - 375L
1,544 Elo+
Party 2
Izanami
Izanami
Dragon_King6789
Izanami
Level 37
God Stats
21W - 17L
1,771 SR
Queue Stats
682W - 702L
1,406 Elo+
Solo
Nemesis
Nemesis
MIK3YLOKS2015
Nemesis
Level 118
God Stats
16W - 15L
1,825 SR
Queue Stats
478W - 411L
1,592 Elo+
Party 2
Artio
Artio
eVo Gloo
Artio
Level 23
God Stats
25W - 17L
1,655 SR
Queue Stats
113W - 77L
1,512 Elo+
Party 2
Achilles
Achilles
privateRedBull
Achilles
Level 109
God Stats
9W - 8L
1,685 SR
Queue Stats
366W - 296L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
9,012
451
6,593
16,151
5,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
BIGG FISHH
Jormungandr
14
3 / 2 / 7
9,441
472
8,048
13,090
8,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
CKay VI
Cernunnos
15
1 / 6 / 0
9,093
455
6,772
14,966
5,346
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 5 / 4
8,493
425
9,718
7,947
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
TWELVEOHSEVEN
Hachiman
15
7 / 5 / 4
9,414
471
14,245
15,296
5,068
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 3
10,929
546
7,776
8,338
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 6 / 4
8,946
447
11,117
11,945
3,975
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
16
2 / 2 / 8
9,972
499
12,245
14,243
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
eVo Gloo
Artio
15
1 / 3 / 6
9,354
468
3,777
18,131
9,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
19
11 / 2 / 1
12,152
608
16,577
16,724
10,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
16
Kills
23
23
Deaths
16
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Jormungandr
BIGG FISHH
Jormungandr
3
2
7
3.25
L
Cernunnos
CKay VI
Cernunnos
1
6
0
0.17
W
7
3
3
2.83
W
2
6
4
0.67
W
Nemesis
2
2
8
3
L
2
5
4
0.8
L
Hachiman
TWELVEOHSEVEN
Hachiman
7
5
4
1.8
W
Artio
eVo Gloo
Artio
1
3
6
1.33
W
Achilles
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,376
Damage
51,492
67,450
Taken
69,381
26,430
Mitigated
32,645
13,951
Healing
19,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,593
3,738
0
1,809
16,151
5,244
135
2,639
13,254
0
55,963
L
Jormungandr
BIGG FISHH
Jormungandr
8,048
2,073
0
982
13,090
8,487
143
2,648
10,355
29,540
0
L
Cernunnos
CKay VI
Cernunnos
6,772
2,434
0
4,740
14,966
5,346
572
0
14,491
0
49,273
W
7,776
431
0
750
8,338
3,141
0
2,856
5,192
53,232
0
W
11,117
8,281
928
2,383
11,945
3,975
1,992
3,917
7,934
0
61,794
W
Nemesis
12,245
4,172
0
5,717
14,243
5,178
0
3,757
10,284
0
69,185
L
9,718
514
0
1,175
7,947
2,285
237
1,383
6,483
39,270
0
L
Hachiman
TWELVEOHSEVEN
Hachiman
14,245
8,706
0
5,245
15,296
5,068
742
4,493
10,664
0
57,885
W
Artio
eVo Gloo
Artio
3,777
234
183
5,233
18,131
9,965
0
5,606
12,449
25,737
0
W
Achilles
16,577
5,680
0
4,231
16,724
10,386
2,644
926
15,756
0
72,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,453
Gold Earned
51,353
407
Minions Killed
492
0
Camps Cleared
0
1,676,022
Distance Traveled
1,879,066
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,012
451
100
5
0
355,644
5
L
Jormungandr
9,441
472
36
2
0
358,602
2
L
Cernunnos
9,093
455
100
5
0
315,548
1
W
Scylla
10,929
546
108
5
0
355,165
2
W
Izanami
8,946
447
100
5
0
311,009
0
W
Nemesis
9,972
499
101
5
0
445,852
1
L
Janus
8,493
425
71
4
0
345,180
3
L
Hachiman
9,414
471
100
5
0
301,048
5
W
Artio
9,354
468
37
2
0
381,651
3
W
Achilles
12,152
608
146
7
0
385,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role