Player Matchup

Ymir
Ymir
Im0rtal4585
Ymir
Level 48
God Stats
8W - 4L
1,477 SR
Queue Stats
213W - 206L
1,814 Elo+
Party 2
Hel
Hel
MEXICAN5PARTAN
Hel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Pvt Diabeto
Tyr
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
81W - 67L
1,747 Elo+
Party 2
Fenrir
Fenrir
Warbasher55
Fenrir
Level 93
God Stats
3W - 2L
1,310 SR
Queue Stats
297W - 237L
1,571 Elo+
Party 2
Skadi
Skadi
XsChromoZome
Skadi
Level 127
God Stats
1W - 0L
1,684 SR
Queue Stats
167W - 143L
1,658 Elo+
Party 2
Team Averages
Level 99
1,494 SR
1,658 Elo+

VS

Team Averages
Level 61
1,586 SR
1,455 Elo+
Mercury
Mercury
chupichpap2500
Mercury
Level 21
God Stats
0W - 1L
1,309 SR
Queue Stats
2W - 2L
1,584 Elo+
Party 1
Poseidon
Poseidon
dreliux
Poseidon
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 37L
1,256 Elo+
Solo
Eset
Eset
iviiz
Eset
Level 84
God Stats
0W - 1L
1,357 SR
Queue Stats
23W - 19L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
lucifer12625
Danzaburou
Level 83
God Stats
0W - 1L
1,901 SR
Queue Stats
15W - 20L
1,399 Elo+
Party 1
Khepri
Khepri
sushisamurai23
Khepri
Level 27
God Stats
1W - 2L
1,862 SR
Queue Stats
19W - 24L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 21
12,069
805
6,079
14,904
14,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 4 / 15
11,149
743
13,361
16,209
7,896
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
9 / 0 / 16
12,608
841
18,663
14,293
15,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
20
13 / 3 / 9
13,931
929
18,237
12,887
6,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 3 / 17
10,701
713
14,031
12,802
5,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 6
9,839
656
8,401
16,604
6,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
dreliux
Poseidon
17
2 / 6 / 3
9,709
647
13,793
12,447
7,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Eset
iviiz
Eset
14
2 / 9 / 5
9,503
634
9,924
12,982
5,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
lucifer12625
Danzaburou
16
2 / 6 / 6
10,262
684
14,017
16,929
7,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 3 / 6
10,435
696
6,728
19,783
24,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
37
30
Kills
11
11
Deaths
30
78
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
1
21
13.5
W
3
4
15
2.63
W
9
0
16
17
W
Fenrir
13
3
9
5.83
W
2
3
17
3.5
L
2
6
6
0.83
L
Poseidon
dreliux
Poseidon
2
6
3
0.58
L
Eset
iviiz
Eset
2
9
5
0.5
L
Danzaburou
lucifer12625
Danzaburou
2
6
6
0.83
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,371
Damage
52,863
71,095
Taken
78,745
49,685
Mitigated
51,466
27,595
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,079
249
0
998
14,904
14,591
234
4,523
10,310
11,504
0
W
13,361
1,742
11,130
9,583
16,209
7,896
325
8,539
7,536
53,393
0
W
18,663
2,292
0
4,737
14,293
15,797
944
5,762
8,279
0
40,983
W
Fenrir
18,237
6,012
0
1,087
12,887
6,324
1,719
4,071
8,393
0
39,349
W
14,031
5,957
0
60
12,802
5,077
2,065
7,084
5,588
0
50,089
L
8,401
2,191
0
1,193
16,604
6,759
0
3,560
12,944
0
34,187
L
Poseidon
dreliux
Poseidon
13,793
921
0
985
12,447
7,144
0
3,023
9,324
47,614
0
L
Eset
iviiz
Eset
9,924
361
647
972
12,982
5,104
0
2,093
10,739
19,748
0
L
Danzaburou
lucifer12625
Danzaburou
14,017
6,258
0
2,360
16,929
7,478
1
2,547
14,257
0
38,752
L
6,728
642
0
936
19,783
24,981
1
8,649
11,009
17,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,458
Gold Earned
49,748
336
Minions Killed
246
10
Camps Cleared
7
1,440,937
Distance Traveled
1,184,797
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,069
805
11
1
0
270,940
0
W
Hel
11,149
743
115
8
5
280,675
0
W
Tyr
12,608
841
65
4
2
321,743
0
W
Fenrir
13,931
929
51
3
1
302,166
0
W
Skadi
10,701
713
94
6
2
265,413
4
L
Mercury
9,839
656
56
4
4
252,629
1
L
Poseidon
9,709
647
86
6
2
241,394
2
L
Eset
9,503
634
29
2
0
222,843
0
L
Danzaburou
10,262
684
51
3
1
216,800
2
L
Khepri
10,435
696
24
2
0
251,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role