Player Matchup

Rama
Rama
Danaerious
Rama
Level 25
God Stats
6W - 12L
1,763 SR
Queue Stats
137W - 149L
1,563 Elo+
Solo
Serqet
Serqet
MONEYTEAM2K
Serqet
Level 13
God Stats
2W - 4L
1,278 SR
Queue Stats
103W - 65L
1,580 Elo+
Party 1
Sobek
Sobek
Promortyus
Sobek
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
117W - 82L
1,580 Elo+
Party 1
Thoth
Thoth
Washei
Thoth
Level 26
God Stats
2W - 6L
1,247 SR
Queue Stats
147W - 148L
1,615 Elo+
Party 1
Hou Yi
Hou Yi
mavhem
Hou Yi
Level 5
God Stats
0W - 2L
1,243 SR
Queue Stats
4W - 4L
1,601 Elo+
Solo
Team Averages
Level 15
1,406 SR
1,588 Elo+

VS

Team Averages
Level 25
1,623 SR
1,667 Elo+
Bellona
Bellona
IVoteNo
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,660 Elo+
Solo
Janus
Janus
LiquedSun
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,694 Elo+
Party 2
Ymir
Ymir
MightyMush
Ymir
Level 27
God Stats
7W - 1L
1,848 SR
Queue Stats
26W - 24L
1,659 Elo+
Party 2
Mercury
Mercury
SillentBeast11
Mercury
Level 29
God Stats
4W - 2L
1,472 SR
Queue Stats
183W - 184L
1,618 Elo+
Solo
Kumbhakarna
Kumbhakarna
b3wb13z
Kumbhakarna
Level 28
God Stats
6W - 2L
1,793 SR
Queue Stats
34W - 25L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,065
213
0
0
0
Serqet
5
0 / 1 / 2
3,433
687
1,303
3,466
776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
5
0 / 3 / 0
3,114
623
604
3,348
1,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thoth
Washei
Thoth
7
3 / 1 / 0
4,355
871
821
1,515
380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
mavhem
Hou Yi
6
0 / 1 / 0
3,635
727
2,350
2,829
773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IVoteNo
Bellona
6
2 / 1 / 2
3,810
762
1,541
3,419
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
LiquedSun
Janus
6
2 / 1 / 0
3,849
770
816
1,617
306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
1 / 0 / 2
4,008
802
866
1,249
545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 1 / 1
3,828
766
1,694
2,975
670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
b3wb13z
Kumbhakarna
6
0 / 0 / 1
3,401
680
1,333
3,208
1,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
6
6
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Bellona
IVoteNo
Bellona
2
1
2
3
W
Janus
LiquedSun
Janus
2
1
0
2
L
Serqet
0
1
2
1
W
1
0
2
2
L
Sobek
0
3
0
0
W
1
1
1
1.5
L
Thoth
Washei
Thoth
3
1
0
3
W
Kumbhakarna
b3wb13z
Kumbhakarna
0
0
1
0.5
L
Hou Yi
mavhem
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,078
Damage
6,250
11,158
Taken
12,468
2,988
Mitigated
4,733
3,694
Healing
3,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
IVoteNo
Bellona
1,541
716
0
1,687
3,419
1,665
0
326
3,093
0
14,081
W
Janus
LiquedSun
Janus
816
161
0
0
1,617
306
0
489
972
10,506
0
L
Serqet
1,303
492
0
1,410
3,466
776
0
360
3,106
0
9,457
W
866
420
0
630
1,249
545
156
479
770
8,961
0
L
Sobek
604
56
0
793
3,348
1,059
0
812
2,536
5,483
0
W
1,694
920
0
250
2,975
670
0
131
2,844
0
15,462
L
Thoth
Washei
Thoth
821
160
0
237
1,515
380
31
510
1,005
16,885
0
W
Kumbhakarna
b3wb13z
Kumbhakarna
1,333
74
0
875
3,208
1,547
93
0
3,208
8,117
0
L
Hou Yi
mavhem
Hou Yi
2,350
1,020
0
1,254
2,829
773
0
1,158
1,496
0
13,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,602
Gold Earned
18,896
87
Minions Killed
121
0
Camps Cleared
0
444,579
Distance Traveled
540,610
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
1,065
213
0
0
0
0
0
W
Bellona
3,810
762
22
4
0
111,704
2
W
Janus
3,849
770
20
4
0
91,973
0
L
Serqet
3,433
687
30
6
0
112,244
0
W
Ymir
4,008
802
25
5
0
115,019
0
L
Sobek
3,114
623
9
2
0
124,533
0
W
Mercury
3,828
766
40
8
0
110,450
0
L
Thoth
4,355
871
25
5
0
116,755
4
W
Kumbhakarna
3,401
680
14
3
0
111,464
0
L
Hou Yi
3,635
727
23
5
0
91,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role