Player Matchup

Cabrakan
Cabrakan
Gold IV
 
Cabrakan
Gold IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver III
Death Sh0t 50
Medusa
Silver III
Level 142
God Stats
8W - 9L
1,569 SR
Queue Stats
232W - 220L
1,377 MMR
Solo
Terra
Terra
Silver I
NewBornWolfT
Terra
Silver I
Level 107
God Stats
8W - 4L
1,809 SR
Queue Stats
66W - 61L
1,493 MMR
Party 2
Janus
Janus
Gold IV
Seanster109
Janus
Gold IV
Level 86
God Stats
6W - 6L
1,334 SR
Queue Stats
67W - 61L
1,379 MMR
Solo
Achilles
Achilles
Silver I
killabane116
Achilles
Silver I
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
277W - 285L
1,278 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,542 SR
1,405 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,497 SR
1,428 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Silver I
FaMoBla
Hun Batz
Silver I
Level 121
God Stats
7W - 6L
1,500 SR
Queue Stats
120W - 121L
1,372 MMR
Party 3
Guan Yu
Guan Yu
Gold V
ReiN___Gooberz
Guan Yu
Gold V
Level 99
God Stats
0W - 3L
1,323 SR
Queue Stats
342W - 332L
1,385 MMR
Solo
Sobek
Sobek
Gold II
Smokin Planes
Sobek
Gold II
Level 123
God Stats
9W - 6L
1,631 SR
Queue Stats
70W - 75L
1,470 MMR
Party 1
Skadi
Skadi
Silver II
sebas41102
Skadi
Silver II
Level 86
God Stats
10W - 10L
1,530 SR
Queue Stats
88W - 94L
1,410 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
5
1 / 0 / 0
3,619
724
474
2,061
861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 1 / 0
3,163
633
325
2,090
478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 0
3,095
619
0
2,693
871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 0 / 1
3,900
780
823
778
155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
killabane116
Achilles
7
0 / 0 / 0
3,560
712
1,400
2,992
1,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
TsukuyomiCthulhuSetDanzaburou

VS

Bans
ApolloFenrirRaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
0 / 1 / 1
3,117
623
674
2,070
549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Hun Batz
FaMoBla
Hun Batz
6
2 / 0 / 0
3,540
708
906
1,393
319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
984
197
0
0
0
7
0 / 0 / 0
3,636
727
670
2,693
1,231
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Skadi
6
0 / 0 / 2
3,381
676
873
1,066
272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
2
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
0
1
L
Nu Wa
 
Nu Wa
0
1
1
0.5
W
0
1
0
0
L
Hun Batz
FaMoBla
Hun Batz
2
0
0
2
W
0
1
0
0
L
0
0
0
0
W
0
0
1
0.5
L
0
0
0
0
W
Achilles
killabane116
Achilles
0
0
0
0
L
Skadi
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,022
Damage
3,123
10,614
Taken
7,222
4,002
Mitigated
2,371
4,831
Healing
2,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
474
142
0
1,004
2,061
861
0
187
1,823
11,302
0
L
Nu Wa
 
Nu Wa
674
133
0
460
2,070
549
0
1,207
773
9,649
0
W
325
100
0
741
2,090
478
81
98
1,968
0
12,943
L
Hun Batz
FaMoBla
Hun Batz
906
187
0
951
1,393
319
0
0
1,393
0
12,096
W
0
0
111
1,008
2,693
871
0
0
2,693
7,994
0
L
0
0
0
0
0
0
0
0
0
0
0
W
823
0
0
299
778
155
0
188
566
18,635
0
L
670
91
0
1,035
2,693
1,231
0
0
2,443
12,069
0
W
Achilles
killabane116
Achilles
1,400
241
0
1,668
2,992
1,637
0
748
2,220
0
10,310
L
Skadi
873
134
0
458
1,066
272
0
0
1,066
0
13,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,337
Gold Earned
14,658
144
Minions Killed
98
0
Camps Cleared
0
457,872
Distance Traveled
402,463
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
3,619
724
32
6
0
84,463
1
L
Nu Wa
3,117
623
18
4
0
86,501
1
W
Medusa
3,163
633
32
6
0
86,820
0
L
Hun Batz
3,540
708
27
5
0
118,060
1
W
Terra
3,095
619
8
2
0
88,718
1
L
Guan Yu
984
197
0
0
0
0
0
W
Janus
3,900
780
47
9
0
103,679
0
L
Sobek
3,636
727
27
5
0
106,066
0
W
Achilles
3,560
712
25
5
0
94,192
0
L
Skadi
3,381
676
26
5
0
91,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role