Player Matchup

Janus
Janus
Knrosh
Janus
Level 83
God Stats
7W - 3L
1,642 SR
Queue Stats
330W - 247L
1,621 Elo+
Party 2
Chaac
Chaac
MorbidJose
Chaac
Level 58
God Stats
8W - 0L
1,803 SR
Queue Stats
24W - 8L
1,734 Elo+
Party 2
Xing Tian
Xing Tian
Reqrent
Xing Tian
Level 143
God Stats
22W - 9L
1,971 SR
Queue Stats
48W - 23L
1,747 Elo+
Party 2
Apollo
Apollo
ScarecrowTF141
Apollo
Level 129
God Stats
12W - 4L
1,769 SR
Queue Stats
92W - 49L
1,671 Elo+
Party 2
Ao Kuang
Ao Kuang
iTsKiLo
Ao Kuang
Level 6
God Stats
15W - 7L
1,838 SR
Queue Stats
23W - 12L
1,738 Elo+
Party 2
Team Averages
Level 84
1,805 SR
1,702 Elo+

VS

Team Averages
Level 51
1,402 SR
1,310 Elo+
Artio
Artio
CheeseWine01
Artio
Level 26
God Stats
11W - 10L
1,497 SR
Queue Stats
92W - 115L
1,390 Elo+
Party 1
Medusa
Medusa
Codey669
Medusa
Level 25
God Stats
0W - 2L
1,307 SR
Queue Stats
1W - 5L
1,190 Elo+
Party 3
Sun Wukong
Sun Wukong
Daevin
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,301 Elo+
Party 3
Mercury
Mercury
FungusChungus72
Mercury
Level 68
God Stats
4W - 4L
1,311 SR
Queue Stats
285W - 293L
1,387 Elo+
Party 3
The Morrigan
The Morrigan
MageLight01
The Morrigan
Level 46
God Stats
23W - 38L
1,395 SR
Queue Stats
142W - 211L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Knrosh
Janus
12
6 / 0 / 4
7,264
726
7,020
3,800
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
12
5 / 0 / 0
6,869
687
6,260
6,591
4,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
Reqrent
Xing Tian
8
2 / 2 / 4
5,595
560
2,768
6,910
3,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 0 / 3
6,359
636
3,640
3,579
1,096
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
iTsKiLo
Ao Kuang
9
1 / 0 / 6
5,555
556
2,467
4,837
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,259
426
2,599
8,307
3,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Codey669
Medusa
8
2 / 4 / 0
4,829
483
2,016
5,082
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Daevin
Sun Wukong
7
0 / 3 / 0
4,336
434
2,619
8,170
3,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 3 / 1
4,609
461
1,338
5,209
1,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
MageLight01
The Morrigan
7
0 / 5 / 1
4,275
428
1,604
5,103
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
18
Kills
2
2
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Medusa
Codey669
Medusa
2
4
0
0.5
L
Sun Wukong
Daevin
Sun Wukong
0
3
0
0
L
0
3
1
0.17
W
Janus
Knrosh
Janus
6
0
4
8
L
The Morrigan
MageLight01
The Morrigan
0
5
1
0.1
W
Chaac
5
0
0
5
W
Xing Tian
Reqrent
Xing Tian
2
2
4
2
W
4
0
3
5.5
W
Ao Kuang
iTsKiLo
Ao Kuang
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,155
Damage
10,176
25,717
Taken
31,871
10,977
Mitigated
11,619
12,178
Healing
6,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,599
365
0
2,845
8,307
3,748
99
2,101
6,168
15,378
0
L
Medusa
Codey669
Medusa
2,016
840
405
1,149
5,082
1,393
0
3,213
1,815
0
14,753
L
Sun Wukong
Daevin
Sun Wukong
2,619
841
0
1,925
8,170
3,332
0
1,009
6,766
0
14,546
L
1,338
1,016
0
380
5,209
1,587
0
1,623
3,502
0
20,865
W
Janus
Knrosh
Janus
7,020
1,029
64
1,561
3,800
1,170
1,396
591
3,005
38,000
0
L
The Morrigan
MageLight01
The Morrigan
1,604
138
0
139
5,103
1,559
0
3,694
1,040
10,995
0
W
Chaac
6,260
1,382
0
4,300
6,591
4,332
87
0
6,591
0
37,344
W
Xing Tian
Reqrent
Xing Tian
2,768
472
0
1,585
6,910
3,074
133
1,018
5,710
16,042
0
W
3,640
3,169
0
2,277
3,579
1,096
687
801
2,778
0
34,580
W
Ao Kuang
iTsKiLo
Ao Kuang
2,467
654
0
2,391
4,837
1,305
0
1,407
3,430
19,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,642
Gold Earned
22,308
302
Minions Killed
151
0
Camps Cleared
0
951,369
Distance Traveled
906,435
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,259
426
24
2
0
183,282
0
L
Medusa
4,829
483
33
3
0
173,443
0
L
Sun Wukong
4,336
434
26
3
0
182,222
2
L
Mercury
4,609
461
45
5
0
187,493
2
W
Janus
7,264
726
84
8
0
204,346
1
L
The Morrigan
4,275
428
23
2
0
179,995
0
W
Chaac
6,869
687
83
8
0
180,516
2
W
Xing Tian
5,595
560
18
2
0
199,715
2
W
Apollo
6,359
636
69
7
0
173,398
1
W
Ao Kuang
5,555
556
48
5
0
193,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role