Player Matchup

Vamana
Vamana
 
Vamana
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BroadCalf605306
Nu Wa
Level 109
God Stats
2W - 2L
1,535 SR
Queue Stats
224W - 215L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
Laszer_5
Danzaburou
Level 23
God Stats
9W - 10L
1,527 SR
Queue Stats
81W - 98L
1,444 Elo+
Party 1
Sylvanus
Sylvanus
PrecisionDivorce
Sylvanus
Level 34
God Stats
11W - 10L
1,500 SR
Queue Stats
361W - 383L
1,430 Elo+
Party 1
Apollo
Apollo
UnbanHoodieRyan
Apollo
Level 100
God Stats
7W - 8L
1,599 SR
Queue Stats
156W - 156L
1,408 Elo+
Party 1
Team Averages
Level 61
1,532 SR
1,465 Elo+

VS

Team Averages
Level 33
1,393 SR
1,160 Elo+
Cernunnos
Cernunnos
AwkwardArt118
Cernunnos
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,301 Elo+
Party 2
Tiamat
Tiamat
SaturnsAstraea
Tiamat
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 69L
1,156 Elo+
Party 2
Sol
Sol
ThickestPompano
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,211 Elo+
Party 2
Nemesis
Nemesis
apollomeanschkn
Nemesis
Level 29
God Stats
0W - 3L
1,205 SR
Queue Stats
100W - 157L
1,175 Elo+
Party 2
Geb
Geb
kibakino
Geb
Level 38
God Stats
1W - 4L
1,260 SR
Queue Stats
9W - 35L
955 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
3 / 0 / 5
9,239
577
6,318
7,712
4,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 0 / 5
9,458
591
10,323
5,366
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Laszer_5
Danzaburou
14
3 / 1 / 12
9,378
586
9,133
7,012
2,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 2 / 14
9,226
577
6,355
8,876
7,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
18 / 1 / 4
11,172
698
15,560
9,283
3,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AwkwardArt118
Cernunnos
10
2 / 7 / 0
6,409
401
4,493
12,411
3,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 0
8,224
514
5,065
8,720
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 11 / 2
6,094
381
4,913
14,547
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 0
7,437
465
3,569
15,268
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 6 / 2
6,826
427
2,101
15,318
9,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
7
34
Kills
3
4
Deaths
34
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
5
5.5
L
Cernunnos
AwkwardArt118
Cernunnos
2
7
0
0.29
W
5
0
5
7.5
W
Danzaburou
Laszer_5
Danzaburou
3
1
12
9
W
5
2
14
6
L
0
4
0
0
L
0
11
2
0.09
W
18
1
4
20
L
1
6
0
0.17
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,689
Damage
20,141
38,249
Taken
66,264
18,946
Mitigated
25,358
13,336
Healing
13,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,318
3,188
0
1,669
7,712
4,703
2,082
4,334
3,378
0
49,453
L
Cernunnos
AwkwardArt118
Cernunnos
4,493
2,267
540
1,258
12,411
3,529
301
4,316
7,913
0
24,643
W
10,323
1,580
0
1,615
5,366
1,534
4,016
751
4,615
63,089
0
W
Danzaburou
Laszer_5
Danzaburou
9,133
5,194
0
2,917
7,012
2,183
2,353
1,050
5,962
0
48,206
W
6,355
1,938
1,251
3,492
8,876
7,153
0
2,034
6,842
15,348
0
L
5,065
1,381
0
2,294
8,720
4,188
155
918
7,660
53,130
0
L
4,913
1,352
99
2,541
14,547
2,792
90
2,420
11,995
24,229
0
W
15,560
6,759
0
2,392
9,283
3,373
5,507
3,910
5,373
0
56,463
L
3,569
1,971
0
4,980
15,268
5,123
0
4,308
10,630
0
46,020
L
2,101
353
0
1,296
15,318
9,726
0
3,818
11,388
23,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,473
Gold Earned
34,990
417
Minions Killed
344
0
Camps Cleared
0
1,458,453
Distance Traveled
1,345,816
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,239
577
107
7
0
316,363
0
L
Cernunnos
6,409
401
58
4
0
257,096
0
W
Nu Wa
9,458
591
113
7
0
280,992
1
W
Danzaburou
9,378
586
73
5
0
254,453
2
W
Sylvanus
9,226
577
20
1
0
257,245
0
L
Tiamat
8,224
514
118
7
0
282,310
3
L
Sol
6,094
381
33
2
0
241,326
0
W
Apollo
11,172
698
104
7
0
349,400
2
L
Nemesis
7,437
465
93
6
0
294,020
1
L
Geb
6,826
427
42
3
0
271,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role