Player Matchup

Chang'e
Chang'e
Ekyume
Chang'e
Level 11
God Stats
10W - 5L
1,632 SR
Queue Stats
131W - 153L
1,333 Elo+
Party 1
King Arthur
King Arthur
ExoticErb
King Arthur
Level 24
God Stats
14W - 14L
1,447 SR
Queue Stats
124W - 137L
1,333 Elo+
Party 1
Skadi
Skadi
Ezoqu
Skadi
Level 7
God Stats
11W - 4L
1,657 SR
Queue Stats
83W - 82L
1,552 Elo+
Party 1
Arachne
Arachne
FrickinTWINKIES
Arachne
Level 82
God Stats
15W - 3L
1,675 SR
Queue Stats
25W - 22L
1,320 Elo+
Party 1
Ymir
Ymir
LILBLACKHOLE
Ymir
Level 61
God Stats
13W - 7L
1,468 SR
Queue Stats
111W - 115L
1,346 Elo+
Party 1
Team Averages
Level 37
1,576 SR
1,377 Elo+

VS

Team Averages
Level 19
1,478 SR
1,339 Elo+
Cu Chulainn
Cu Chulainn
GHOST_inBLACK
Cu Chulainn
Level 27
God Stats
5W - 3L
1,621 SR
Queue Stats
257W - 299L
1,296 Elo+
Solo
Baron Samedi
Baron Samedi
OnslaughtNemesis
Baron Samedi
Level 21
God Stats
13W - 18L
1,554 SR
Queue Stats
86W - 94L
1,427 Elo+
Party 3
Tyr
Tyr
SplattGangYayo
Tyr
Level 19
God Stats
6W - 5L
1,566 SR
Queue Stats
47W - 56L
1,358 Elo+
Party 3
Heimdallr
Heimdallr
Z8r9__
Heimdallr
Level 12
God Stats
21W - 19L
1,258 SR
Queue Stats
39W - 38L
1,292 Elo+
Party 2
Set
Set
xX_MolarBear_Xx
Set
Level 16
God Stats
8W - 12L
1,388 SR
Queue Stats
47W - 50L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ekyume
Chang'e
11
1 / 5 / 3
6,784
485
3,890
6,988
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ExoticErb
King Arthur
13
1 / 0 / 4
7,193
514
4,336
8,715
5,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Ezoqu
Skadi
13
6 / 0 / 5
8,065
576
9,634
4,341
1,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
16 / 2 / 1
9,151
654
12,039
8,066
4,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 5
8,027
573
4,776
9,222
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GHOST_inBLACK
Cu Chulainn
12
1 / 4 / 0
6,802
486
5,311
9,950
7,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
OnslaughtNemesis
Baron Samedi
8
1 / 8 / 0
5,491
392
3,623
8,356
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 5 / 1
6,616
473
2,755
10,539
4,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Z8r9__
Heimdallr
11
3 / 5 / 5
7,076
505
6,212
12,333
4,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 4 / 1
6,808
486
4,742
9,677
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
26
Kills
9
9
Deaths
26
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ekyume
Chang'e
1
5
3
0.5
W
King Arthur
ExoticErb
King Arthur
1
0
4
3
W
Skadi
Ezoqu
Skadi
6
0
5
8.5
W
16
2
1
8.25
L
Cu Chulainn
GHOST_inBLACK
Cu Chulainn
1
4
0
0.25
W
2
2
5
2.25
L
Baron Samedi
OnslaughtNemesis
Baron Samedi
1
8
0
0.13
L
2
5
1
0.5
L
Heimdallr
Z8r9__
Heimdallr
3
5
5
1.1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,675
Damage
22,643
37,332
Taken
50,855
18,993
Mitigated
21,861
10,397
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ekyume
Chang'e
3,890
712
469
1,167
6,988
1,841
1,569
0
6,988
19,006
0
W
King Arthur
ExoticErb
King Arthur
4,336
578
0
2,973
8,715
5,594
160
0
8,293
0
25,976
W
Skadi
Ezoqu
Skadi
9,634
6,812
0
1,349
4,341
1,591
4,079
1,147
3,076
0
39,620
W
12,039
8,726
299
2,576
8,066
4,949
1,394
368
7,603
0
42,360
L
Cu Chulainn
GHOST_inBLACK
Cu Chulainn
5,311
469
0
1,371
9,950
7,262
258
325
9,312
0
37,552
W
4,776
863
207
1,357
9,222
5,018
683
1,778
7,236
34,037
0
L
Baron Samedi
OnslaughtNemesis
Baron Samedi
3,623
1,025
123
196
8,356
2,371
25
860
7,496
17,926
0
L
2,755
875
0
300
10,539
4,609
132
1,993
8,546
0
12,986
L
Heimdallr
Z8r9__
Heimdallr
6,212
3,117
0
2,203
12,333
4,356
636
3,580
8,439
0
27,140
L
4,742
2,497
0
2,883
9,677
3,263
0
1,530
7,983
0
40,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,220
Gold Earned
32,793
278
Minions Killed
252
0
Camps Cleared
0
1,348,129
Distance Traveled
1,254,769
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,784
485
44
3
0
243,491
0
W
King Arthur
7,193
514
58
4
0
295,529
0
W
Skadi
8,065
576
54
4
0
245,582
0
W
Arachne
9,151
654
68
5
0
289,004
3
L
Cu Chulainn
6,802
486
73
5
0
255,807
3
W
Ymir
8,027
573
54
4
0
274,523
5
L
Baron Samedi
5,491
392
27
2
0
223,744
0
L
Tyr
6,616
473
25
2
0
297,628
0
L
Heimdallr
7,076
505
42
3
0
224,562
0
L
Set
6,808
486
85
6
0
253,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role