Player Matchup

Cernunnos
Cernunnos
BrokenPixel_
Cernunnos
Level 37
God Stats
1W - 3L
1,281 SR
Queue Stats
2W - 7L
1,147 Elo+
Party 3
Chang'e
Chang'e
Chikn N Waffelz
Chang'e
Level 129
God Stats
9W - 9L
1,528 SR
Queue Stats
47W - 76L
1,326 Elo+
Solo
Vamana
Vamana
Emuyoruk
Vamana
Level 108
God Stats
7W - 3L
1,738 SR
Queue Stats
124W - 161L
1,463 Elo+
Party 3
Ganesha
Ganesha
Richardrizzle
Ganesha
Level 66
God Stats
1W - 0L
1,332 SR
Queue Stats
24W - 23L
1,376 Elo+
Solo
Team Averages
Level 85
1,470 SR
1,328 Elo+

VS

Team Averages
Level 81
1,497 SR
1,402 Elo+
Sun Wukong
Sun Wukong
HealerShade
Sun Wukong
Level 34
God Stats
1W - 1L
1,585 SR
Queue Stats
50W - 73L
1,365 Elo+
Party 1
Horus
Horus
NRGOscar26
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chiron
Chiron
SillkyKnows
Chiron
Level 21
God Stats
2W - 7L
1,566 SR
Queue Stats
4W - 9L
1,243 Elo+
Party 1
Tiamat
Tiamat
nat907
Tiamat
Level 142
God Stats
0W - 1L
1,338 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BrokenPixel_
Cernunnos
18
1 / 3 / 3
12,707
669
10,377
14,205
5,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
6 / 2 / 7
13,878
730
15,932
16,239
6,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Emuyoruk
Vamana
20
7 / 0 / 2
13,980
736
14,860
24,311
21,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
17
0 / 6 / 12
13,374
704
12,014
25,053
31,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HealerShade
Sun Wukong
19
3 / 2 / 2
12,711
669
14,886
14,641
11,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
17
0 / 5 / 6
11,780
620
4,479
19,004
19,583
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
20
7 / 4 / 1
14,334
754
18,776
17,170
6,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
nat907
Tiamat
18
1 / 3 / 6
12,798
674
16,189
14,083
13,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
14
Kills
11
11
Deaths
14
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BrokenPixel_
Cernunnos
1
3
3
0.83
W
6
2
7
4.75
W
Vamana
Emuyoruk
Vamana
7
0
2
8
L
Sun Wukong
HealerShade
Sun Wukong
3
2
2
2
L
Horus
0
5
6
0.6
W
Ganesha
0
6
12
1
L
Chiron
7
4
1
1.88
L
Tiamat
nat907
Tiamat
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,183
Damage
54,330
79,808
Taken
64,898
65,130
Mitigated
50,902
28,275
Healing
18,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BrokenPixel_
Cernunnos
10,377
7,710
0
1,576
14,205
5,206
3,811
2,472
11,733
0
60,204
W
15,932
943
7,073
8,745
16,239
6,303
925
2,995
13,244
50,944
0
W
Vamana
Emuyoruk
Vamana
14,860
8,465
0
6,634
24,311
21,739
2,079
6,813
17,498
0
73,648
L
Sun Wukong
HealerShade
Sun Wukong
14,886
2,292
597
2,064
14,641
11,217
1,479
6,583
7,742
0
58,178
L
Horus
4,479
2,508
3,294
3,518
19,004
19,583
615
8,132
10,660
0
22,802
W
Ganesha
12,014
1,274
0
4,247
25,053
31,882
481
4,394
20,659
34,654
0
L
Chiron
18,776
7,377
606
4,600
17,170
6,884
3,420
8,613
8,355
0
76,043
L
Tiamat
nat907
Tiamat
16,189
2,037
963
2,707
14,083
13,218
61
4,293
9,621
55,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,939
Gold Earned
51,623
312
Minions Killed
334
13
Camps Cleared
9
1,437,222
Distance Traveled
1,268,243
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,707
669
99
5
6
315,661
0
W
Chang'e
13,878
730
107
6
2
368,903
2
W
Vamana
13,980
736
106
6
5
415,350
2
L
Sun Wukong
12,711
669
99
5
2
397,260
2
L
Horus
11,780
620
29
2
1
282,901
0
W
Ganesha
13,374
704
0
0
0
337,308
2
L
Chiron
14,334
754
131
7
2
297,487
0
L
Tiamat
12,798
674
75
4
4
290,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role