Player Matchup

Kukulkan
Kukulkan
Gold IV
Joaodemarque
Kukulkan
Gold IV
Level 79
God Stats
28W - 23L
1,509 SR
Queue Stats
138W - 135L
1,352 MMR
Party 1
Ymir
Ymir
Silver I
NNarukamii
Ymir
Silver I
Level 78
God Stats
0W - 2L
1,266 SR
Queue Stats
211W - 231L
1,447 MMR
Party 1
Medusa
Medusa
Gold III
fuzionp
Medusa
Gold III
Level 108
God Stats
20W - 12L
1,686 SR
Queue Stats
80W - 71L
1,586 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 88
1,487 SR
1,462 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,614 SR
1,449 MMR
Erlang Shen
Erlang Shen
Gold II
BPKYLOREN305
Erlang Shen
Gold II
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
456W - 519L
1,436 MMR
Solo
Nu Wa
Nu Wa
Gold II
Zoro_BanGBanG
Nu Wa
Gold II
Level 156
God Stats
7W - 6L
1,627 SR
Queue Stats
426W - 465L
1,465 MMR
Solo
Fenrir
Fenrir
Bronze III
asianfaker
Fenrir
Bronze III
Level 126
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 1L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Joaodemarque
Kukulkan
14
3 / 5 / 2
11,425
601
12,428
11,092
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 6 / 3
11,381
599
6,763
19,206
20,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
fuzionp
Medusa
15
1 / 1 / 3
11,084
583
9,424
15,256
4,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
AphroditeDanzaburouCupidChang'eChaac

VS

Bans
CthulhuCabrakanDiscordiaCu ChulainnHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BPKYLOREN305
Erlang Shen
15
1 / 2 / 8
11,822
622
8,139
18,668
22,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 0 / 7
12,802
674
19,867
6,173
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
asianfaker
Fenrir
16
7 / 4 / 3
13,297
700
12,968
14,923
11,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
12
12
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BPKYLOREN305
Erlang Shen
1
2
8
2.5
L
Kukulkan
Joaodemarque
Kukulkan
3
5
2
0.8
L
2
6
3
0.58
W
4
0
7
7.5
W
Fenrir
asianfaker
Fenrir
7
4
3
2.13
L
Medusa
fuzionp
Medusa
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,615
Damage
40,974
45,554
Taken
39,764
29,128
Mitigated
36,163
3,065
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BPKYLOREN305
Erlang Shen
8,139
2,955
0
2,464
18,668
22,183
953
8,664
10,004
0
37,525
L
Kukulkan
Joaodemarque
Kukulkan
12,428
465
0
4
11,092
3,681
0
4,911
5,843
57,313
0
L
6,763
1,075
865
1,190
19,206
20,565
0
7,508
11,208
34,653
0
W
19,867
5,761
0
2,748
6,173
2,461
694
2,637
3,536
79,385
0
W
Fenrir
asianfaker
Fenrir
12,968
3,155
0
1,059
14,923
11,519
838
8,019
6,904
0
59,293
L
Medusa
fuzionp
Medusa
9,424
3,265
0
1,006
15,256
4,882
0
6,337
8,552
0
70,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,890
Gold Earned
37,921
235
Minions Killed
227
0
Camps Cleared
0
968,234
Distance Traveled
1,023,210
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,822
622
47
2
0
365,727
1
L
Kukulkan
11,425
601
86
5
0
304,782
7
L
Ymir
11,381
599
36
2
0
276,417
3
W
Nu Wa
12,802
674
122
6
0
324,365
7
W
Fenrir
13,297
700
58
3
0
333,118
5
L
Medusa
11,084
583
113
6
0
387,035
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role