Player Matchup

Yemoja
Yemoja
EMS Itachi24
Yemoja
Level 6
God Stats
0W - 2L
1,255 SR
Queue Stats
4W - 10L
1,224 Elo+
Party 2
Cupid
Cupid
FunPoika
Cupid
Level 23
God Stats
8W - 10L
1,445 SR
Queue Stats
239W - 302L
1,380 Elo+
Solo
Olorun
Olorun
Jayblake5
Olorun
Level 18
God Stats
5W - 9L
1,246 SR
Queue Stats
368W - 339L
1,371 Elo+
Solo
Freya
Freya
TAN1X
Freya
Level 15
God Stats
0W - 1L
1,208 SR
Queue Stats
7W - 10L
1,375 Elo+
Solo
Thanatos
Thanatos
l Jaevi l
Thanatos
Level 28
God Stats
14W - 12L
1,581 SR
Queue Stats
201W - 194L
1,457 Elo+
Party 2
Team Averages
Level 18
1,347 SR
1,361 Elo+

VS

Team Averages
Level 24
1,728 SR
1,461 Elo+
Artemis
Artemis
DeusTamales
Artemis
Level 29
God Stats
8W - 7L
1,465 SR
Queue Stats
10W - 11L
1,340 Elo+
Solo
Arachne
Arachne
The_Marf_
Arachne
Level 28
God Stats
9W - 6L
1,890 SR
Queue Stats
45W - 43L
1,459 Elo+
Party 1
Ymir
Ymir
Zonark-GM
Ymir
Level 28
God Stats
13W - 9L
1,627 SR
Queue Stats
44W - 39L
1,494 Elo+
Party 1
Medusa
Medusa
biglum
Medusa
Level 8
God Stats
14W - 14L
1,829 SR
Queue Stats
29W - 29L
1,553 Elo+
Party 1
Cu Chulainn
Cu Chulainn
holc2012
Cu Chulainn
Level 28
God Stats
16W - 12L
1,831 SR
Queue Stats
39W - 38L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 7 / 3
6,445
379
2,626
10,249
4,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
FunPoika
Cupid
10
1 / 12 / 3
6,410
377
4,955
13,483
4,255
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Jayblake5
Olorun
14
1 / 2 / 0
8,535
502
3,751
9,354
6,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Freya
TAN1X
Freya
13
3 / 9 / 5
8,238
485
9,488
17,766
6,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
l Jaevi l
Thanatos
14
5 / 3 / 1
8,795
517
7,050
13,432
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeusTamales
Artemis
16
1 / 2 / 2
9,513
560
6,441
6,573
2,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
The_Marf_
Arachne
15
2 / 2 / 4
8,820
519
7,249
10,545
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
14
3 / 2 / 24
10,436
614
5,471
10,489
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Medusa
biglum
Medusa
15
17 / 3 / 6
10,474
616
16,560
8,436
3,136
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
holc2012
Cu Chulainn
14
10 / 1 / 6
9,447
556
12,925
12,914
9,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
10
Kills
33
33
Deaths
10
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Artemis
DeusTamales
Artemis
1
2
2
1
L
Yemoja
0
7
3
0.21
L
Cupid
FunPoika
Cupid
1
12
3
0.21
L
Olorun
Jayblake5
Olorun
1
2
0
0.5
L
Freya
TAN1X
Freya
3
9
5
0.61
W
Arachne
The_Marf_
Arachne
2
2
4
2
W
Ymir
3
2
24
7.5
W
Medusa
biglum
Medusa
17
3
6
6.67
W
Cu Chulainn
holc2012
Cu Chulainn
10
1
6
13
L
Thanatos
l Jaevi l
Thanatos
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,870
Damage
48,646
64,284
Taken
48,957
26,975
Mitigated
24,995
20,083
Healing
16,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DeusTamales
Artemis
6,441
2,310
0
1,481
6,573
2,647
1,948
3,328
3,245
0
64,747
L
Yemoja
2,626
972
826
606
10,249
4,692
108
1,278
8,871
12,873
0
L
Cupid
FunPoika
Cupid
4,955
2,651
26
1,001
13,483
4,255
0
2,692
10,659
0
24,680
L
Olorun
Jayblake5
Olorun
3,751
1,962
0
4,909
9,354
6,258
990
0
9,354
51,643
0
L
Freya
TAN1X
Freya
9,488
3,756
0
3,281
17,766
6,800
210
2,475
14,711
39,998
0
W
Arachne
The_Marf_
Arachne
7,249
6,075
0
5,075
10,545
3,508
1,360
1,956
8,589
0
41,061
W
Ymir
5,471
1,168
258
3,703
10,489
5,797
1,160
3,612
6,877
24,798
0
W
Medusa
biglum
Medusa
16,560
11,517
0
1,975
8,436
3,136
1,931
2,790
5,646
0
43,546
W
Cu Chulainn
holc2012
Cu Chulainn
12,925
2,416
0
4,139
12,914
9,907
675
4,179
8,735
6,620
34,317
L
Thanatos
l Jaevi l
Thanatos
7,050
1,264
0
9,434
13,432
4,970
0
1,354
11,883
0
40,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,423
Gold Earned
48,690
305
Minions Killed
362
0
Camps Cleared
0
1,416,417
Distance Traveled
1,407,268
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,513
560
107
6
0
263,200
2
L
Yemoja
6,445
379
17
1
0
283,994
1
L
Cupid
6,410
377
42
2
0
253,044
3
L
Olorun
8,535
502
110
6
0
250,838
0
L
Freya
8,238
485
58
3
0
264,172
0
W
Arachne
8,820
519
91
5
0
297,495
2
W
Ymir
10,436
614
35
2
0
266,389
1
W
Medusa
10,474
616
61
4
0
255,865
2
W
Cu Chulainn
9,447
556
68
4
0
324,319
0
L
Thanatos
8,795
517
78
5
0
364,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role