Player Matchup

Izanami
Izanami
Platinum II
JeffreyB_ackup
Izanami
Platinum II
Level 33
God Stats
3W - 2L
1,725 SR
Queue Stats
17W - 11L
2,286 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 33
1,725 SR
2,286 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,660 SR
2,171 MMR
Cupid
Cupid
Platinum I
DivineRoseLight
Cupid
Platinum I
Level 154
God Stats
0W - 2L
1,660 SR
Queue Stats
119W - 71L
2,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 0
11,069
851
14,240
16,714
9,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
BellonaAh Muzen CabOsirisDanzaburouErlang Shen

VS

Bans
SkadiKaliBakasuraSetUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
9,338
718
12,752
16,912
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,240
Damage
12,752
16,714
Taken
16,912
9,182
Mitigated
6,687
9,288
Healing
6,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,752
8,262
0
6,342
16,912
6,687
0
72
16,840
93
58,402
W
14,240
7,322
0
9,288
16,714
9,182
2,288
161
16,553
0
90,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,069
Gold Earned
9,338
142
Minions Killed
94
0
Camps Cleared
0
166,531
Distance Traveled
202,264
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,338
718
94
7
0
202,264
0
W
Izanami
11,069
851
142
11
0
166,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role