Player Matchup

Nu Wa
Nu Wa
Ag x CRONUS
Nu Wa
Level 102
God Stats
3W - 2L
1,773 SR
Queue Stats
77W - 39L
1,630 Elo+
Party 1
Sobek
Sobek
FugieFuge
Sobek
Level 147
God Stats
5W - 5L
1,816 SR
Queue Stats
180W - 121L
1,727 Elo+
Party 1
Heimdallr
Heimdallr
Toon TF
Heimdallr
Level 29
God Stats
4W - 1L
1,733 SR
Queue Stats
128W - 77L
1,951 Elo+
Party 1
Team Averages
Level 93
1,774 SR
1,769 Elo+

VS

Team Averages
Level 50
1,543 SR
1,623 Elo+
Nu Wa
Nu Wa
JDKarnage
Nu Wa
Level 28
God Stats
13W - 4L
1,769 SR
Queue Stats
184W - 139L
1,627 Elo+
Party 2
Zhong Kui
Zhong Kui
JDThunderr1927
Zhong Kui
Level 105
God Stats
8W - 5L
1,643 SR
Queue Stats
241W - 159L
1,742 Elo+
Party 2
Merlin
Merlin
kungfupoo13
Merlin
Level 16
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 3 / 9
12,527
835
18,264
9,839
5,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
FugieFuge
Sobek
15
6 / 5 / 16
12,394
826
10,805
19,164
21,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Toon TF
Heimdallr
15
4 / 5 / 16
11,378
759
12,678
15,326
5,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JDKarnage
Nu Wa
13
4 / 7 / 8
10,458
697
11,229
12,592
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
JDThunderr1927
Zhong Kui
15
9 / 5 / 4
11,423
762
18,439
19,057
19,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
11
0 / 12 / 6
8,487
566
2,612
15,009
9,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
24
Kills
13
13
Deaths
24
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
14
3
9
6.17
W
Sobek
FugieFuge
Sobek
6
5
16
2.8
L
Nu Wa
JDKarnage
Nu Wa
4
7
8
1.14
L
Zhong Kui
JDThunderr1927
Zhong Kui
9
5
4
2.2
W
Heimdallr
Toon TF
Heimdallr
4
5
16
2.4
L
Merlin
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,747
Damage
32,280
44,329
Taken
46,658
32,942
Mitigated
32,991
11,924
Healing
11,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,264
4,112
0
1,230
9,839
5,866
936
8,180
1,415
60,815
0
W
Sobek
FugieFuge
Sobek
10,805
1,180
0
3,738
19,164
21,388
0
10,086
8,582
31,080
0
L
Nu Wa
JDKarnage
Nu Wa
11,229
3,520
0
1,823
12,592
3,687
887
7,650
4,524
33,321
0
L
Zhong Kui
JDThunderr1927
Zhong Kui
18,439
2,580
588
8,630
19,057
19,848
172
10,502
8,067
49,777
0
W
Heimdallr
Toon TF
Heimdallr
12,678
7,606
0
6,956
15,326
5,688
1,702
12,880
2,036
0
50,922
L
Merlin
2,612
759
0
504
15,009
9,456
384
9,435
4,998
9,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,299
Gold Earned
30,368
187
Minions Killed
122
0
Camps Cleared
0
736,316
Distance Traveled
668,886
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,527
835
73
5
0
246,780
1
W
Sobek
12,394
826
30
2
0
288,889
4
L
Nu Wa
10,458
697
38
3
0
210,732
1
L
Zhong Kui
11,423
762
66
4
0
269,382
3
W
Heimdallr
11,378
759
84
6
0
200,647
0
L
Merlin
8,487
566
18
1
0
188,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role